Player Matchup

Bacchus
Bacchus
CLouie
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Courtzenheimer
Ah Muzen Cab
Level 60
God Stats
3W - 1L
1,801 SR
Queue Stats
64W - 82L
1,449 Elo+
Party 2
Olorun
Olorun
GetDubzBubs
Olorun
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 153L
1,415 Elo+
Party 2
Pele
Pele
WillD43ast
Pele
Level 82
God Stats
17W - 16L
1,582 SR
Queue Stats
174W - 269L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
liopmn
Zhong Kui
Level 67
God Stats
51W - 61L
1,480 SR
Queue Stats
74W - 99L
1,434 Elo+
Party 2
Team Averages
Level 57
1,573 SR
1,409 Elo+

VS

Team Averages
Level 61
1,733 SR
1,565 Elo+
Chiron
Chiron
Bull3t1m3
Chiron
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 73L
1,560 Elo+
Party 1
Camazotz
Camazotz
Butterisbetter
Camazotz
Level 99
God Stats
3W - 0L
1,944 SR
Queue Stats
197W - 183L
1,565 Elo+
Party 1
Nike
Nike
MosJohn
Nike
Level 93
God Stats
2W - 0L
1,711 SR
Queue Stats
168W - 161L
1,528 Elo+
Solo
Hades
Hades
iiDoprah
Hades
Level 70
God Stats
50W - 29L
1,669 SR
Queue Stats
220W - 216L
1,555 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
likwidrabbette
Morgan Le Fay
Level 8
God Stats
2W - 1L
1,841 SR
Queue Stats
36W - 38L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CLouie
Bacchus
14
1 / 9 / 0
8,203
432
4,541
17,850
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Courtzenheimer
Ah Muzen Cab
16
8 / 4 / 2
11,052
582
15,854
12,726
4,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
2 / 7 / 2
8,861
466
3,417
11,918
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 6 / 7
9,939
523
14,615
17,525
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
liopmn
Zhong Kui
17
2 / 4 / 2
9,831
517
5,383
16,228
11,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bull3t1m3
Chiron
18
13 / 2 / 5
11,469
604
14,443
9,998
3,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
19
7 / 5 / 2
11,728
617
11,493
20,154
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
MosJohn
Nike
17
2 / 2 / 6
10,880
573
9,045
12,640
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
iiDoprah
Hades
18
6 / 3 / 10
10,964
577
13,439
15,308
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
likwidrabbette
Morgan Le Fay
16
2 / 6 / 9
9,894
521
12,609
13,331
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
18
Kills
30
30
Deaths
18
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bull3t1m3
Chiron
13
2
5
7.75
W
Camazotz
7
5
2
1.6
L
Bacchus
CLouie
Bacchus
1
9
0
0.11
L
Ah Muzen Cab
Courtzenheimer
Ah Muzen Cab
8
4
2
2.25
L
Olorun
2
7
2
0.43
W
Nike
MosJohn
Nike
2
2
6
2.5
L
5
6
7
1.42
W
Hades
iiDoprah
Hades
6
3
10
3.67
W
Morgan Le Fay
likwidrabbette
Morgan Le Fay
2
6
9
1.08
L
Zhong Kui
liopmn
Zhong Kui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
61,029
76,247
Taken
71,431
41,256
Mitigated
29,695
18,779
Healing
27,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bull3t1m3
Chiron
14,443
4,075
337
4,212
9,998
3,310
2,611
3,493
6,505
0
76,470
W
Camazotz
11,493
3,404
0
10,301
20,154
6,401
0
1,265
18,889
0
85,768
L
Bacchus
CLouie
Bacchus
4,541
234
0
1,494
17,850
15,614
0
7,731
9,988
19,371
0
L
Ah Muzen Cab
Courtzenheimer
Ah Muzen Cab
15,854
5,305
0
3,480
12,726
4,341
454
7,664
4,690
0
69,613
L
Olorun
3,417
1,267
0
2,279
11,918
4,464
0
1,877
9,874
46,956
5,035
W
Nike
MosJohn
Nike
9,045
2,071
0
1,532
12,640
8,743
756
3,876
8,764
0
74,212
L
14,615
3,067
0
6,235
17,525
5,835
240
5,820
11,482
0
71,361
W
Hades
iiDoprah
Hades
13,439
1,627
199
8,740
15,308
7,611
454
3,156
12,152
72,487
0
W
Morgan Le Fay
likwidrabbette
Morgan Le Fay
12,609
1,213
0
1,783
13,331
3,630
84
1,281
12,050
51,995
0
L
Zhong Kui
liopmn
Zhong Kui
5,383
796
256
5,035
16,228
11,002
810
2,278
13,347
50,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
54,935
503
Minions Killed
676
0
Camps Cleared
0
1,749,871
Distance Traveled
1,878,218
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,469
604
113
6
0
378,979
3
W
Camazotz
11,728
617
147
8
0
398,533
1
L
Bacchus
8,203
432
29
2
0
356,219
0
L
Ah Muzen Cab
11,052
582
129
7
0
395,330
9
L
Olorun
8,861
466
94
5
0
308,464
1
W
Nike
10,880
573
163
9
0
370,915
6
L
Pele
9,939
523
117
6
0
411,785
1
W
Hades
10,964
577
145
8
0
372,166
4
W
Morgan Le Fay
9,894
521
108
6
0
357,625
1
L
Zhong Kui
9,831
517
134
7
0
278,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role