Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
AoKuanguwu
Thanatos
Gold I
Level 127
God Stats
3W - 0L
1,163 SR
Queue Stats
36W - 31L
1,711 MMR
Solo
Agni
Agni
Platinum V
FalliNNNg
Agni
Platinum V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,883 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Gonza444
Zhong Kui
Platinum V
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 104L
1,656 MMR
Party 1
Geb
Geb
Gold II
gernay
Geb
Gold II
Level 137
God Stats
2W - 1L
1,715 SR
Queue Stats
95W - 92L
1,590 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,476 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,534 SR
1,723 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
AbelArmandoFaso
Hou Yi
Platinum V
Level 137
God Stats
17W - 24L
1,482 SR
Queue Stats
325W - 331L
1,587 MMR
Solo
Poseidon
Poseidon
Platinum I
AcHUsaurio
Poseidon
Platinum I
Level 146
God Stats
14W - 7L
1,712 SR
Queue Stats
170W - 166L
1,928 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
KendrixMsk
Cthulhu
Platinum IV
Level 160
God Stats
3W - 2L
1,683 SR
Queue Stats
212W - 209L
1,744 MMR
Party 2
Mercury
Mercury
Platinum IV
MUFASAO
Mercury
Platinum IV
Level 125
God Stats
0W - 2L
1,294 SR
Queue Stats
177W - 171L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 1 / 2
3,885
777
3,894
3,019
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
AoKuanguwu
Thanatos
6
2 / 0 / 4
3,875
775
1,360
3,271
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
7
3 / 0 / 2
4,474
895
2,101
1,413
369
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Gonza444
Zhong Kui
8
2 / 0 / 0
4,416
883
3,007
2,627
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Geb
gernay
Geb
5
0 / 1 / 4
3,628
726
1,853
2,907
1,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetCu ChulainnAo KuangLoki

VS

Bans
BastetMulanTsukuyomiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
4
0 / 0 / 2
3,126
625
894
3,587
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 3 / 1
3,166
633
2,011
3,371
653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
AcHUsaurio
Poseidon
3
0 / 2 / 0
2,861
572
910
1,221
230
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
KendrixMsk
Cthulhu
5
0 / 2 / 0
3,111
622
902
4,263
2,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
MUFASAO
Mercury
5
1 / 2 / 1
3,410
682
1,669
3,859
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
2
3
L
Athena
 
Athena
0
0
2
1
L
1
3
1
0.5
L
Poseidon
AcHUsaurio
Poseidon
0
2
0
0
W
Thanatos
AoKuanguwu
Thanatos
2
0
4
4
W
Agni
3
0
2
4
W
Zhong Kui
Gonza444
Zhong Kui
2
0
0
2
L
Cthulhu
KendrixMsk
Cthulhu
0
2
0
0
L
Mercury
MUFASAO
Mercury
1
2
1
0.75
W
Geb
gernay
Geb
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
6,386
13,237
Taken
16,301
4,907
Mitigated
5,016
8,137
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,894
2,470
0
1,219
3,019
648
60
350
2,669
0
18,135
L
Athena
 
Athena
894
206
0
870
3,587
948
0
891
2,696
5,007
0
L
2,011
1,333
0
346
3,371
653
0
1,454
1,917
0
5,717
L
Poseidon
AcHUsaurio
Poseidon
910
214
0
50
1,221
230
0
314
907
5,256
0
W
Thanatos
AoKuanguwu
Thanatos
1,360
511
0
3,313
3,271
878
0
490
2,781
0
12,809
W
Agni
2,101
340
0
728
1,413
369
0
479
934
18,178
0
W
Zhong Kui
Gonza444
Zhong Kui
3,007
1,349
0
1,796
2,627
1,845
451
754
1,725
17,819
2,884
L
Cthulhu
KendrixMsk
Cthulhu
902
267
0
929
4,263
2,454
0
2,151
2,112
9,560
0
L
Mercury
MUFASAO
Mercury
1,669
988
0
738
3,859
731
0
1,295
2,564
0
10,504
W
Geb
gernay
Geb
1,853
598
315
766
2,907
1,167
91
485
2,422
5,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
15,674
173
Minions Killed
79
0
Camps Cleared
0
522,614
Distance Traveled
513,656
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,885
777
29
6
0
96,342
1
L
Athena
3,126
625
4
1
0
118,995
3
L
Hou Yi
3,166
633
17
3
0
105,105
0
L
Poseidon
2,861
572
14
3
0
49,792
0
W
Thanatos
3,875
775
35
7
0
120,516
0
W
Agni
4,474
895
48
10
0
111,524
3
W
Zhong Kui
4,416
883
50
10
0
89,332
0
L
Cthulhu
3,111
622
19
4
0
103,656
0
L
Mercury
3,410
682
25
5
0
136,108
2
W
Geb
3,628
726
11
2
0
104,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role