Player Matchup

Freya
Freya
Cielious
Freya
Level 69
God Stats
13W - 21L
1,311 SR
Queue Stats
127W - 132L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Kaocaine
Baron Samedi
Level 110
God Stats
28W - 12L
1,751 SR
Queue Stats
307W - 174L
1,727 Elo+
Party 3
Mulan
Mulan
Si1ent89
Mulan
Level 25
God Stats
68W - 8L
1,944 SR
Queue Stats
100W - 16L
1,877 Elo+
Party 3
Atlas
Atlas
VallosTH
Atlas
Level 119
God Stats
25W - 12L
1,796 SR
Queue Stats
281W - 175L
1,707 Elo+
Party 3
Danzaburou
Danzaburou
nayred3
Danzaburou
Level 25
God Stats
21W - 17L
1,568 SR
Queue Stats
93W - 92L
1,525 Elo+
Party 1
Team Averages
Level 70
1,674 SR
1,669 Elo+

VS

Team Averages
Level 87
1,471 SR
1,486 Elo+
Mulan
Mulan
Alextintor737
Mulan
Level 106
God Stats
1W - 3L
1,306 SR
Queue Stats
50W - 35L
1,528 Elo+
Solo
Medusa
Medusa
Banreah
Medusa
Level 122
God Stats
13W - 18L
1,518 SR
Queue Stats
179W - 171L
1,486 Elo+
Party 2
Chang'e
Chang'e
Kat04718
Chang'e
Level 35
God Stats
16W - 18L
1,470 SR
Queue Stats
148W - 170L
1,425 Elo+
Party 2
Da Ji
Da Ji
TheCh05en0ne
Da Ji
Level 85
God Stats
5W - 8L
1,515 SR
Queue Stats
134W - 145L
1,473 Elo+
Party 2
Discordia
Discordia
WinchesterBroz
Discordia
Level 87
God Stats
27W - 25L
1,546 SR
Queue Stats
132W - 132L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cielious
Freya
20
9 / 4 / 15
13,745
1,057
19,255
12,553
5,153
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Kaocaine
Baron Samedi
20
7 / 2 / 24
13,900
1,069
26,717
17,540
7,002
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Si1ent89
Mulan
20
8 / 3 / 21
13,584
1,045
19,005
19,976
17,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
VallosTH
Atlas
20
6 / 2 / 24
13,428
1,033
21,155
20,122
24,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
nayred3
Danzaburou
20
9 / 1 / 15
13,531
1,041
22,401
10,864
4,337
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 2
12,608
970
14,949
27,978
14,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Banreah
Medusa
19
1 / 5 / 7
12,097
931
13,646
20,148
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kat04718
Chang'e
19
0 / 8 / 8
11,452
881
7,375
25,094
9,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 8 / 7
12,467
959
13,873
19,416
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
WinchesterBroz
Discordia
19
4 / 10 / 6
13,161
1,012
22,527
19,693
7,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
39
Kills
12
12
Deaths
39
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Medusa
Banreah
Medusa
1
5
7
0.9
W
Freya
Cielious
Freya
9
4
15
4.13
W
Baron Samedi
Kaocaine
Baron Samedi
7
2
24
9.5
L
Chang'e
Kat04718
Chang'e
0
8
8
0.5
W
Mulan
Si1ent89
Mulan
8
3
21
6.17
L
3
8
7
0.81
W
Atlas
VallosTH
Atlas
6
2
24
9
L
Discordia
WinchesterBroz
Discordia
4
10
6
0.7
W
Danzaburou
nayred3
Danzaburou
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,533
Damage
72,370
81,055
Taken
112,329
59,066
Mitigated
48,383
12,071
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,949
1,823
0
7,288
27,978
14,123
0
16,730
10,264
0
43,924
L
Medusa
Banreah
Medusa
13,646
6,187
0
1,371
20,148
8,344
0
10,985
8,696
0
58,361
W
Freya
Cielious
Freya
19,255
6,351
0
1,924
12,553
5,153
0
3,421
9,002
29,873
0
W
Baron Samedi
Kaocaine
Baron Samedi
26,717
1,759
2,242
4,641
17,540
7,002
0
2,894
13,182
61,163
0
L
Chang'e
Kat04718
Chang'e
7,375
789
5,038
3,556
25,094
9,485
0
13,028
11,287
22,223
0
W
Mulan
Si1ent89
Mulan
19,005
1,821
0
1,783
19,976
17,878
0
9,435
8,281
261
48,482
L
13,873
5,214
0
740
19,416
8,883
0
12,274
6,516
0
22,752
W
Atlas
VallosTH
Atlas
21,155
4,843
0
1,084
20,122
24,696
0
8,072
10,932
31,596
0
L
Discordia
WinchesterBroz
Discordia
22,527
2,446
0
58
19,693
7,548
0
12,006
7,036
35,433
0
W
Danzaburou
nayred3
Danzaburou
22,401
13,059
0
397
10,864
4,337
0
4,550
6,030
0
43,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,188
Gold Earned
61,785
255
Minions Killed
258
9
Camps Cleared
10
1,199,968
Distance Traveled
1,234,285
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,608
970
75
6
6
253,583
0
L
Medusa
12,097
931
99
8
0
246,149
0
W
Freya
13,745
1,057
16
1
4
245,169
0
W
Baron Samedi
13,900
1,069
97
7
3
243,528
3
L
Chang'e
11,452
881
35
3
0
253,801
0
W
Mulan
13,584
1,045
58
4
0
242,486
1
L
Da Ji
12,467
959
10
1
4
240,286
0
W
Atlas
13,428
1,033
25
2
0
248,027
0
L
Discordia
13,161
1,012
39
3
0
240,466
0
W
Danzaburou
13,531
1,041
59
5
2
220,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role