Player Matchup

Neith
Neith
Hlance425
Neith
Level 89
God Stats
1W - 2L
1,323 SR
Queue Stats
390W - 468L
1,457 Elo+
Party 1
Hera
Hera
UchihaVengence4
Hera
Level 146
God Stats
3W - 3L
1,388 SR
Queue Stats
414W - 463L
1,422 Elo+
Party 1
Ganesha
Ganesha
VizardAlliance55
Ganesha
Level 28
God Stats
14W - 20L
1,441 SR
Queue Stats
33W - 52L
1,355 Elo+
Party 1
Team Averages
Level 88
1,384 SR
1,411 Elo+

VS

Team Averages
Level 84
1,637 SR
1,467 Elo+
Artio
Artio
SeamonDeman
Artio
Level 105
God Stats
5W - 1L
1,825 SR
Queue Stats
126W - 136L
1,429 Elo+
Party 2
Izanami
Izanami
raphrodite
Izanami
Level 28
God Stats
4W - 6L
1,639 SR
Queue Stats
125W - 138L
1,422 Elo+
Party 2
Scylla
Scylla
xRANGERx10
Scylla
Level 120
God Stats
12W - 14L
1,448 SR
Queue Stats
92W - 93L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hlance425
Neith
11
0 / 0 / 5
6,488
649
5,354
4,652
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 0
7,299
730
6,883
2,865
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 4
6,942
694
1,790
3,242
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,826
583
2,441
10,193
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
raphrodite
Izanami
9
0 / 1 / 0
5,697
570
2,036
4,770
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xRANGERx10
Scylla
10
0 / 1 / 0
5,910
591
2,453
2,594
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Hlance425
Neith
0
0
5
2.5
L
0
3
0
0
W
5
0
0
5
W
0
0
4
2
L
Izanami
raphrodite
Izanami
0
1
0
0
L
Scylla
xRANGERx10
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
6,930
10,759
Taken
17,557
4,658
Mitigated
9,494
4,444
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hlance425
Neith
5,354
1,516
0
2,170
4,652
1,593
761
2,198
2,304
0
28,512
L
2,441
327
151
2,391
10,193
6,943
0
4,181
5,713
12,746
0
W
6,883
1,159
0
875
2,865
1,058
414
1,307
1,476
22,643
0
W
1,790
228
0
1,399
3,242
2,007
146
1,218
1,948
4,983
0
L
Izanami
raphrodite
Izanami
2,036
1,143
0
58
4,770
1,754
0
2,930
1,698
0
15,108
L
Scylla
xRANGERx10
Scylla
2,453
266
0
410
2,594
797
0
1,265
1,275
20,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
17,433
120
Minions Killed
103
5
Camps Cleared
4
561,872
Distance Traveled
512,835
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,488
649
73
7
4
185,259
4
L
Artio
5,826
583
29
3
0
189,126
1
W
Hera
7,299
730
47
5
1
181,420
3
W
Ganesha
6,942
694
0
0
0
195,193
6
L
Izanami
5,697
570
28
3
1
174,600
0
L
Scylla
5,910
591
46
5
3
149,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role