Player Matchup

Xing Tian
Xing Tian
CoyoteFrost
Xing Tian
Level 158
God Stats
10W - 7L
1,665 SR
Queue Stats
66W - 56L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
KING TANK 0007
Guan Yu
Level 108
God Stats
4W - 2L
1,629 SR
Queue Stats
102W - 113L
1,551 Elo+
Party 2
Bastet
Bastet
KorroTheWolf
Bastet
Level 117
God Stats
12W - 5L
1,731 SR
Queue Stats
321W - 274L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
SchmeatStomper
Hou Yi
Level 107
God Stats
71W - 50L
1,653 SR
Queue Stats
587W - 474L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ToddTheFox
Morgan Le Fay
Level 145
God Stats
3W - 7L
1,433 SR
Queue Stats
461W - 387L
1,574 Elo+
Party 2
Team Averages
Level 127
1,622 SR
1,581 Elo+

VS

Team Averages
Level 117
1,563 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
AgentMayhemn
Cu Chulainn
Level 100
God Stats
9W - 14L
1,525 SR
Queue Stats
217W - 210L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
Joel5911
Jing Wei
Level 160
God Stats
12W - 10L
1,635 SR
Queue Stats
190W - 215L
1,572 Elo+
Party 1
Poseidon
Poseidon
MythicDruid3
Poseidon
Level 128
God Stats
14W - 10L
1,641 SR
Queue Stats
179W - 207L
1,546 Elo+
Party 1
Mercury
Mercury
MythicSphinx3
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 212L
1,540 Elo+
Party 1
Terra
Terra
SaintHixiel
Terra
Level 68
God Stats
1W - 4L
1,512 SR
Queue Stats
26W - 34L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoyoteFrost
Xing Tian
15
3 / 1 / 12
10,900
519
6,839
22,761
27,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
4 / 2 / 3
12,082
575
14,362
19,356
18,092
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
18
4 / 5 / 9
11,367
541
11,169
15,209
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 6
13,502
643
17,430
13,653
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
ToddTheFox
Morgan Le Fay
20
5 / 1 / 8
12,994
619
11,898
8,540
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgentMayhemn
Cu Chulainn
16
2 / 5 / 1
10,192
485
13,129
21,535
15,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Joel5911
Jing Wei
17
1 / 5 / 0
10,619
506
7,152
16,992
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MythicDruid3
Poseidon
15
3 / 3 / 3
9,610
458
6,801
9,809
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
18
4 / 8 / 4
10,571
503
12,562
18,565
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
7,608
362
1,397
13,288
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
24
Kills
10
10
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AgentMayhemn
Cu Chulainn
2
5
1
0.5
W
Xing Tian
CoyoteFrost
Xing Tian
3
1
12
9
L
Jing Wei
Joel5911
Jing Wei
1
5
0
0.2
W
4
2
3
2.75
W
Bastet
4
5
9
1.7
L
Poseidon
MythicDruid3
Poseidon
3
3
3
1.5
L
Mercury
4
8
4
0.75
L
0
3
1
0.17
W
8
1
6
11
W
Morgan Le Fay
ToddTheFox
Morgan Le Fay
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
41,041
79,519
Taken
80,189
62,509
Mitigated
43,384
31,461
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AgentMayhemn
Cu Chulainn
13,129
1,684
0
4,876
21,535
15,788
0
6,203
15,264
8,457
57,710
W
Xing Tian
CoyoteFrost
Xing Tian
6,839
934
1,079
6,189
22,761
27,788
364
3,548
19,074
32,902
0
L
Jing Wei
Joel5911
Jing Wei
7,152
4,256
0
3,554
16,992
4,114
0
2,562
14,339
0
85,786
W
14,362
2,243
1,682
6,431
19,356
18,092
723
2,310
15,954
16,861
61,720
W
Bastet
11,169
2,756
0
4,946
15,209
4,764
206
3,284
11,925
0
66,043
L
Poseidon
MythicDruid3
Poseidon
6,801
1,043
0
1,436
9,809
3,116
0
4,308
5,295
65,074
0
L
Mercury
12,562
5,634
105
5,444
18,565
6,940
0
5,189
13,206
0
86,715
L
1,397
510
634
2,763
13,288
13,426
0
3,694
9,455
16,250
0
W
17,430
9,037
0
8,151
13,653
5,878
3,919
944
12,709
0
134,138
W
Morgan Le Fay
ToddTheFox
Morgan Le Fay
11,898
1,024
0
2,983
8,540
5,987
491
1,368
7,123
99,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
48,600
677
Minions Killed
603
0
Camps Cleared
0
2,182,919
Distance Traveled
2,004,358
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,192
485
137
7
0
381,182
3
W
Xing Tian
10,900
519
43
2
0
464,233
17
L
Jing Wei
10,619
506
169
8
0
397,843
2
W
Guan Yu
12,082
575
156
7
0
419,001
0
W
Bastet
11,367
541
97
5
0
450,514
4
L
Poseidon
9,610
458
139
7
0
405,090
1
L
Mercury
10,571
503
127
6
0
450,227
2
L
Terra
7,608
362
31
1
0
370,016
6
W
Hou Yi
13,502
643
203
10
0
418,959
2
W
Morgan Le Fay
12,994
619
178
8
0
430,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role