Player Matchup

Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
AlalalalaBOOM
Bakasura
Level 24
God Stats
41W - 17L
1,729 SR
Queue Stats
80W - 45L
1,605 Elo+
Party 3
Ymir
Ymir
Frosty Twi
Ymir
Level 17
God Stats
13W - 7L
1,673 SR
Queue Stats
59W - 50L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
JWhop55
Gilgamesh
Level 129
God Stats
8W - 4L
1,574 SR
Queue Stats
289W - 258L
1,563 Elo+
Party 3
The Morrigan
The Morrigan
Pepperlegs99
The Morrigan
Level 127
God Stats
17W - 8L
1,659 SR
Queue Stats
636W - 523L
1,486 Elo+
Party 3
Team Averages
Level 61
1,627 SR
1,521 Elo+

VS

Team Averages
Level 75
1,481 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Muisemon
Baron Samedi
Level 69
God Stats
0W - 3L
1,194 SR
Queue Stats
5W - 15L
1,308 Elo+
Party 2
Cupid
Cupid
Soldbymagic
Cupid
Level 156
God Stats
0W - 1L
1,682 SR
Queue Stats
30W - 27L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
WolftheRebel
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,460 Elo+
Party 1
Thor
Thor
XMuisemonX
Thor
Level 48
God Stats
16W - 20L
1,572 SR
Queue Stats
202W - 181L
1,503 Elo+
Party 2
Achilles
Achilles
ZaneRKx
Achilles
Level 81
God Stats
4W - 5L
1,456 SR
Queue Stats
138W - 122L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 5 / 4
7,524
418
1,815
5,668
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
AlalalalaBOOM
Bakasura
17
11 / 2 / 9
10,507
584
13,372
15,216
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 15
8,837
491
5,740
13,260
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
JWhop55
Gilgamesh
18
4 / 2 / 4
11,031
613
14,130
15,304
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Pepperlegs99
The Morrigan
18
18 / 0 / 9
11,442
636
17,676
8,170
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Muisemon
Baron Samedi
10
0 / 12 / 1
6,575
365
4,888
13,352
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 7 / 4
8,658
481
9,405
13,771
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
WolftheRebel
Jormungandr
10
3 / 6 / 5
7,662
426
5,487
12,730
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 8 / 4
8,297
461
8,491
15,177
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ZaneRKx
Achilles
15
2 / 2 / 0
9,074
504
4,387
16,278
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
35
Kills
11
11
Deaths
35
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
5
4
0.6
W
Bakasura
AlalalalaBOOM
Bakasura
11
2
9
7.75
W
1
2
15
4.25
W
Gilgamesh
JWhop55
Gilgamesh
4
2
4
3
L
Baron Samedi
Muisemon
Baron Samedi
0
12
1
0.04
W
The Morrigan
Pepperlegs99
The Morrigan
18
0
9
22.5
L
5
7
4
1
L
Jormungandr
WolftheRebel
Jormungandr
3
6
5
0.92
L
1
8
4
0.38
L
Achilles
ZaneRKx
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
32,658
57,618
Taken
71,308
34,010
Mitigated
39,792
17,216
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,815
494
0
490
5,668
1,541
125
622
5,046
0
23,454
W
Bakasura
AlalalalaBOOM
Bakasura
13,372
8,425
0
4,160
15,216
5,277
644
1,793
13,345
0
71,673
W
5,740
1,148
666
3,248
13,260
9,968
431
4,142
8,940
40,661
0
W
Gilgamesh
JWhop55
Gilgamesh
14,130
3,677
0
5,547
15,304
13,852
0
466
14,078
10,262
76,865
L
Baron Samedi
Muisemon
Baron Samedi
4,888
435
404
965
13,352
4,799
351
7,279
5,370
32,122
0
W
The Morrigan
Pepperlegs99
The Morrigan
17,676
3,721
0
3,105
8,170
3,372
0
2,898
5,067
74,131
2,859
L
9,405
6,103
25
3,338
13,771
4,101
604
3,478
9,797
0
71,105
L
Jormungandr
WolftheRebel
Jormungandr
5,487
719
0
1,092
12,730
11,884
136
5,272
6,465
28,198
0
L
8,491
2,736
0
3,368
15,177
4,854
0
3,505
10,567
0
45,811
L
Achilles
ZaneRKx
Achilles
4,387
750
0
3,724
16,278
14,154
0
1,914
13,243
0
51,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,341
Gold Earned
40,266
524
Minions Killed
395
0
Camps Cleared
0
1,758,402
Distance Traveled
1,533,515
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,524
418
45
3
0
304,773
0
W
Bakasura
10,507
584
119
7
0
425,726
2
W
Ymir
8,837
491
66
4
0
321,478
5
W
Gilgamesh
11,031
613
175
10
0
340,941
3
L
Baron Samedi
6,575
365
47
3
0
252,642
0
W
The Morrigan
11,442
636
119
7
0
365,484
7
L
Cupid
8,658
481
122
7
0
283,753
1
L
Jormungandr
7,662
426
33
2
0
331,567
0
L
Thor
8,297
461
81
5
0
294,887
2
L
Achilles
9,074
504
112
6
0
370,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role