Player Matchup

Arachne
Arachne
CuteChair
Arachne
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 180L
1,518 Elo+
Party 1
Scylla
Scylla
NutUrDad
Scylla
Level 24
God Stats
6W - 14L
1,506 SR
Queue Stats
41W - 48L
1,499 Elo+
Party 1
Hachiman
Hachiman
ceemey
Hachiman
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
249W - 229L
1,673 Elo+
Party 2
Vamana
Vamana
grandmasknees
Vamana
Level 126
God Stats
6W - 5L
1,650 SR
Queue Stats
301W - 270L
1,610 Elo+
Party 2
Achilles
Achilles
vvCHUNGUS
Achilles
Level 29
God Stats
3W - 3L
1,556 SR
Queue Stats
77W - 54L
1,676 Elo+
Party 2
Team Averages
Level 70
1,596 SR
1,595 Elo+

VS

Team Averages
Level 95
1,522 SR
1,579 Elo+
Ravana
Ravana
C00MM4N
Ravana
Level 144
God Stats
7W - 4L
1,627 SR
Queue Stats
462W - 187L
1,762 Elo+
Party 3
Janus
Janus
Guggernauta
Janus
Level 69
God Stats
1W - 2L
1,290 SR
Queue Stats
56W - 63L
1,434 Elo+
Solo
Sylvanus
Sylvanus
PleaseDieSafely
Sylvanus
Level 144
God Stats
15W - 6L
1,823 SR
Queue Stats
364W - 121L
1,781 Elo+
Party 3
Horus
Horus
Troning
Horus
Level 107
God Stats
11W - 9L
1,372 SR
Queue Stats
375W - 441L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxFURRYxxLOVERxx
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CuteChair
Arachne
15
1 / 6 / 4
9,537
397
8,597
32,346
10,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
NutUrDad
Scylla
15
0 / 7 / 3
9,813
409
5,201
18,959
4,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ceemey
Hachiman
20
4 / 5 / 0
13,892
579
12,441
19,893
5,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 11 / 6
11,919
497
16,472
31,132
19,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
vvCHUNGUS
Achilles
17
3 / 9 / 2
11,318
472
14,615
37,211
28,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
C00MM4N
Ravana
20
9 / 3 / 9
16,248
677
22,611
16,871
10,382
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 6
14,038
585
11,867
12,072
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
18
3 / 2 / 28
14,542
606
11,339
28,805
49,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Troning
Horus
18
2 / 3 / 12
13,759
573
14,919
28,834
33,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
xxFURRYxxLOVERxx
Ah Muzen Cab
20
19 / 1 / 9
16,459
686
51,169
22,351
10,964
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
10
Kills
38
38
Deaths
12
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ravana
C00MM4N
Ravana
9
3
9
4.5
L
Arachne
CuteChair
Arachne
1
6
4
0.5
W
5
3
6
2.67
L
Scylla
NutUrDad
Scylla
0
7
3
0.21
W
Sylvanus
3
2
28
8.5
W
Horus
Troning
Horus
2
3
12
2.67
L
Hachiman
ceemey
Hachiman
4
5
0
0.8
L
2
11
6
0.45
L
Achilles
vvCHUNGUS
Achilles
3
9
2
0.44
W
Ah Muzen Cab
xxFURRYxxLOVERxx
Ah Muzen Cab
19
1
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,326
Damage
111,905
139,541
Taken
108,933
68,889
Mitigated
109,091
24,696
Healing
65,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
C00MM4N
Ravana
22,611
6,644
0
6,402
16,871
10,382
7,068
1,072
14,506
0
136,713
L
Arachne
CuteChair
Arachne
8,597
5,192
362
7,320
32,346
10,735
0
5,051
27,097
0
32,447
W
11,867
705
190
3,297
12,072
3,954
2,480
2,787
9,240
89,997
0
L
Scylla
NutUrDad
Scylla
5,201
796
0
2,308
18,959
4,244
0
4,472
14,302
56,859
0
W
Sylvanus
11,339
3,653
5,601
14,950
28,805
49,882
2,307
2,646
25,882
38,490
0
W
Horus
Troning
Horus
14,919
8,348
3,827
14,603
28,834
33,909
2,926
1,530
25,627
0
59,063
L
Hachiman
ceemey
Hachiman
12,441
8,992
0
7,671
19,893
5,782
4,528
2,170
17,487
0
126,633
L
16,472
9,842
0
2,412
31,132
19,222
0
4,851
25,823
0
98,956
L
Achilles
vvCHUNGUS
Achilles
14,615
3,069
377
4,246
37,211
28,906
0
6,218
30,182
5,114
49,263
W
Ah Muzen Cab
xxFURRYxxLOVERxx
Ah Muzen Cab
51,169
31,498
0
16,301
22,351
10,964
3,652
1,922
19,899
0
190,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
75,046
629
Minions Killed
704
0
Camps Cleared
0
2,159,465
Distance Traveled
2,331,012
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,248
677
193
8
0
482,564
5
L
Arachne
9,537
397
59
2
0
461,125
0
W
Janus
14,038
585
164
7
0
469,093
3
L
Scylla
9,813
409
110
5
0
413,153
6
W
Sylvanus
14,542
606
57
2
0
404,286
9
W
Horus
13,759
573
96
4
0
497,132
4
L
Hachiman
13,892
579
219
9
0
401,801
6
L
Vamana
11,919
497
151
6
0
429,852
0
L
Achilles
11,318
472
90
4
0
453,534
5
W
Ah Muzen Cab
16,459
686
194
8
0
477,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role