Player Matchup

Atlas
Atlas
AidsSandwhich
Atlas
Level 118
God Stats
5W - 2L
1,612 SR
Queue Stats
104W - 94L
1,525 Elo+
Party 2
Cerberus
Cerberus
KiwiKatnip
Cerberus
Level 7
God Stats
4W - 8L
1,425 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 2
Anhur
Anhur
ProjectSuccubus
Anhur
Level 88
God Stats
12W - 6L
1,582 SR
Queue Stats
78W - 61L
1,578 Elo+
Party 2
Team Averages
Level 71
1,539 SR
1,468 Elo+

VS

Team Averages
Level 47
1,476 SR
1,303 Elo+
Chiron
Chiron
KackYoink
Chiron
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 51L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
LlamaBoombama
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,264 Elo+
Party 1
Ganesha
Ganesha
Nierune
Ganesha
Level 27
God Stats
0W - 3L
1,429 SR
Queue Stats
30W - 49L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 10
12,890
716
25,518
20,910
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
KiwiKatnip
Cerberus
15
0 / 3 / 17
12,198
678
5,095
21,567
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
11 / 2 / 8
13,351
742
17,345
15,786
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KackYoink
Chiron
14
6 / 8 / 2
12,091
672
20,741
18,681
6,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
LlamaBoombama
Baron Samedi
13
2 / 10 / 5
10,623
590
13,575
17,681
7,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Nierune
Ganesha
14
0 / 3 / 8
10,057
559
4,995
16,980
19,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
21
Kills
8
8
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
L
Chiron
KackYoink
Chiron
6
8
2
0.88
W
Cerberus
KiwiKatnip
Cerberus
0
3
17
2.83
L
Baron Samedi
LlamaBoombama
Baron Samedi
2
10
5
0.45
L
Ganesha
Nierune
Ganesha
0
3
8
1.33
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,958
Damage
39,311
58,263
Taken
53,342
37,598
Mitigated
33,151
22,858
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,518
4,562
1,938
7,876
20,910
10,944
0
5,466
15,290
61,108
0
L
Chiron
KackYoink
Chiron
20,741
7,458
977
2,099
18,681
6,212
0
12,111
5,645
0
46,209
W
Cerberus
KiwiKatnip
Cerberus
5,095
163
0
6,468
21,567
19,388
254
9,234
10,909
18,165
0
L
Baron Samedi
LlamaBoombama
Baron Samedi
13,575
2,631
2,160
1,780
17,681
7,692
0
8,909
7,910
31,254
0
L
Ganesha
Nierune
Ganesha
4,995
30
0
1,783
16,980
19,247
0
8,763
7,414
27,725
0
W
17,345
9,752
729
5,847
15,786
7,266
1,490
5,024
10,762
0
67,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
32,771
207
Minions Killed
126
13
Camps Cleared
0
903,725
Distance Traveled
765,960
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,890
716
63
4
3
299,002
5
L
Chiron
12,091
672
64
4
0
262,230
0
W
Cerberus
12,198
678
25
1
3
285,253
2
L
Baron Samedi
10,623
590
50
3
0
231,386
0
L
Ganesha
10,057
559
12
1
0
272,344
1
W
Anhur
13,351
742
119
7
7
319,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role