Player Matchup

Chang'e
Chang'e
Heartsight
Chang'e
Level 144
God Stats
0W - 2L
1,609 SR
Queue Stats
155W - 119L
1,595 Elo+
Solo
Ra
Ra
HelLowkeyAPAWG
Ra
Level 152
God Stats
7W - 10L
1,544 SR
Queue Stats
584W - 451L
1,613 Elo+
Party 1
Ymir
Ymir
ShanksMcGee138
Ymir
Level 115
God Stats
73W - 42L
1,700 SR
Queue Stats
618W - 522L
1,624 Elo+
Party 1
Charybdis
Charybdis
SonOfBrainPain
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
Temp Violet
Tsukuyomi
Level 158
God Stats
3W - 8L
1,484 SR
Queue Stats
356W - 255L
1,641 Elo+
Solo
Team Averages
Level 139
1,567 SR
1,612 Elo+

VS

Team Averages
Level 134
1,650 SR
1,587 Elo+
Discordia
Discordia
BittyCent
Discordia
Level 153
God Stats
318W - 329L
1,556 SR
Queue Stats
805W - 801L
1,560 Elo+
Solo
Pele
Pele
Homie450
Pele
Level 123
God Stats
2W - 1L
1,777 SR
Queue Stats
174W - 117L
1,584 Elo+
Solo
Chiron
Chiron
LionblazeONE
Chiron
Level 126
God Stats
6W - 3L
1,681 SR
Queue Stats
115W - 107L
1,590 Elo+
Party 2
Cerberus
Cerberus
jaclcola
Cerberus
Level 109
God Stats
15W - 5L
1,712 SR
Queue Stats
41W - 29L
1,644 Elo+
Party 2
Agni
Agni
omygodmaybegirl
Agni
Level 160
God Stats
33W - 37L
1,526 SR
Queue Stats
1,546W - 1,617L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Heartsight
Chang'e
16
1 / 6 / 6
9,163
1,018
9,016
14,304
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 6 / 1
9,578
1,064
8,245
11,680
3,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 1
8,369
930
1,296
11,775
6,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SonOfBrainPain
Charybdis
14
0 / 2 / 3
8,420
936
6,811
9,640
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Temp Violet
Tsukuyomi
14
2 / 4 / 4
8,794
977
11,732
14,386
9,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

184

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BittyCent
Discordia
16
3 / 1 / 13
9,590
1,066
10,956
4,281
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
16
9 / 2 / 8
10,970
1,219
12,281
8,191
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
17
7 / 1 / 11
10,806
1,201
18,082
8,262
3,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
jaclcola
Cerberus
17
3 / 1 / 17
10,608
1,179
9,861
14,688
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 18
9,152
1,017
8,085
4,874
2,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
8
Kills
22
22
Deaths
8
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Discordia
BittyCent
Discordia
3
1
13
9.5
L
Chang'e
Heartsight
Chang'e
1
6
6
0.67
L
4
6
1
0.75
W
Pele
9
2
8
6.5
W
Chiron
7
1
11
12.5
L
1
4
1
0.38
L
Charybdis
SonOfBrainPain
Charybdis
0
2
3
0.75
L
Tsukuyomi
Temp Violet
Tsukuyomi
2
4
4
1
W
Cerberus
jaclcola
Cerberus
3
1
17
11.5
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
59,265
61,785
Taken
40,296
25,998
Mitigated
30,191
10,229
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BittyCent
Discordia
10,956
393
0
0
4,281
1,816
0
1,578
2,661
26,507
0
L
Chang'e
Heartsight
Chang'e
9,016
534
2,143
2,964
14,304
3,658
0
7,633
6,507
25,555
0
L
8,245
869
1,047
1,618
11,680
3,517
0
4,333
7,182
45,910
0
W
Pele
12,281
2,230
0
1,124
8,191
4,480
0
3,133
4,942
0
30,676
W
Chiron
18,082
6,514
1,327
1,174
8,262
3,385
0
4,494
3,664
0
43,426
L
1,296
315
980
1,431
11,775
6,388
0
4,785
6,956
3,582
0
L
Charybdis
SonOfBrainPain
Charybdis
6,811
4,373
0
0
9,640
2,732
0
4,998
4,560
0
25,142
L
Tsukuyomi
Temp Violet
Tsukuyomi
11,732
2,677
0
46
14,386
9,703
0
7,153
6,989
0
21,154
W
Cerberus
jaclcola
Cerberus
9,861
424
0
2,585
14,688
17,927
0
6,240
8,174
19,864
0
W
8,085
586
0
348
4,874
2,583
0
2,472
2,298
21,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
51,126
203
Minions Killed
205
8
Camps Cleared
9
858,990
Distance Traveled
960,166
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,590
1,066
43
5
2
181,828
0
L
Chang'e
9,163
1,018
46
5
1
186,130
1
L
Ra
9,578
1,064
90
10
5
180,525
3
W
Pele
10,970
1,219
46
5
2
200,440
0
W
Chiron
10,806
1,201
63
7
3
198,536
1
L
Ymir
8,369
930
7
1
1
118,579
3
L
Charybdis
8,420
936
41
5
1
171,197
0
L
Tsukuyomi
8,794
977
19
2
0
202,559
0
W
Cerberus
10,608
1,179
18
2
1
203,572
1
W
Agni
9,152
1,017
35
4
1
175,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role