Player Matchup

Mercury
Mercury
Jeffygod7874
Mercury
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
Jpcaliber
Cerberus
Level 18
God Stats
2W - 3L
1,536 SR
Queue Stats
13W - 15L
1,575 Elo+
Party 2
Janus
Janus
SonsyCascade947
Janus
Level 106
God Stats
3W - 3L
1,544 SR
Queue Stats
60W - 45L
1,530 Elo+
Party 3
Izanami
Izanami
SpaaaceTimeee
Izanami
Level 44
God Stats
26W - 24L
1,452 SR
Queue Stats
113W - 125L
1,395 Elo+
Solo
Hades
Hades
sTaTiicVisionz
Hades
Level 44
God Stats
6W - 10L
1,491 SR
Queue Stats
37W - 60L
1,339 Elo+
Party 2
Team Averages
Level 44
1,465 SR
1,468 Elo+

VS

Team Averages
Level 86
1,574 SR
1,488 Elo+
Izanami
Izanami
ChiefLotsOfDough
Izanami
Level 124
God Stats
39W - 31L
1,439 SR
Queue Stats
1,144W - 1,293L
1,407 Elo+
Solo
Cliodhna
Cliodhna
DEEE-HERA-DAYE
Cliodhna
Level 124
God Stats
2W - 3L
1,429 SR
Queue Stats
17W - 20L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
Dripifyd
Guan Yu
Level 80
God Stats
1W - 0L
1,711 SR
Queue Stats
23W - 22L
1,536 Elo+
Party 1
Ravana
Ravana
PRINCE-HENDO
Ravana
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
deco-saiyan
Scylla
Level 95
God Stats
1W - 0L
1,790 SR
Queue Stats
37W - 41L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jeffygod7874
Mercury
4
0 / 3 / 1
3,903
355
137
3,216
549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Jpcaliber
Cerberus
7
0 / 4 / 2
5,013
456
2,027
11,076
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 0
6,115
556
3,307
4,873
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
2 / 5 / 0
5,300
482
2,823
7,155
1,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 7 / 0
4,636
421
3,375
7,487
1,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
6,137
558
7,697
5,725
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
11
5 / 2 / 5
6,888
626
6,616
7,582
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Dripifyd
Guan Yu
11
5 / 0 / 2
6,643
604
4,089
6,808
4,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
7
0 / 0 / 6
4,850
441
2,524
1,795
658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
12
8 / 2 / 3
7,395
672
5,395
4,924
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
22
22
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Cliodhna
5
2
5
3.75
W
Guan Yu
Dripifyd
Guan Yu
5
0
2
6
L
Mercury
Jeffygod7874
Mercury
0
3
1
0.17
L
Cerberus
Jpcaliber
Cerberus
0
4
2
0.25
W
Ravana
0
0
6
3
L
2
3
0
0.67
L
Izanami
2
5
0
0.4
W
Scylla
8
2
3
4.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,669
Damage
26,321
33,807
Taken
26,834
9,468
Mitigated
10,664
6,095
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,697
4,162
0
2,442
5,725
1,495
0
1,152
4,573
0
36,320
W
Cliodhna
6,616
1,293
0
3,098
7,582
2,274
277
2,048
5,460
0
36,867
W
Guan Yu
Dripifyd
Guan Yu
4,089
1,162
263
3,503
6,808
4,859
503
2,684
4,120
0
32,270
L
Mercury
Jeffygod7874
Mercury
137
67
0
106
3,216
549
0
278
2,938
0
2,746
L
Cerberus
Jpcaliber
Cerberus
2,027
25
0
3,434
11,076
4,534
0
1,422
9,578
8,558
0
W
Ravana
2,524
162
0
60
1,795
658
174
662
1,133
0
5,784
L
3,307
49
0
0
4,873
1,011
125
1,434
3,277
29,625
0
L
Izanami
2,823
1,372
0
1,730
7,155
1,497
100
1,851
5,218
0
23,322
W
Scylla
5,395
1,061
0
484
4,924
1,378
1,254
1,986
2,839
40,837
0
L
3,375
535
19
806
7,487
1,877
100
86
7,401
16,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
31,913
185
Minions Killed
296
0
Camps Cleared
0
871,362
Distance Traveled
1,020,781
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,137
558
55
5
0
186,500
2
W
Cliodhna
6,888
626
76
7
0
250,990
0
W
Guan Yu
6,643
604
77
7
0
209,830
2
L
Mercury
3,903
355
8
1
0
147,568
1
L
Cerberus
5,013
456
19
2
0
185,164
2
W
Ravana
4,850
441
14
1
0
175,406
0
L
Janus
6,115
556
71
6
0
182,195
3
L
Izanami
5,300
482
52
5
0
178,126
2
W
Scylla
7,395
672
74
7
0
198,055
0
L
Hades
4,636
421
35
3
0
178,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role