Player Matchup

Cu Chulainn
Cu Chulainn
Herotaka
Cu Chulainn
Level 147
God Stats
56W - 46L
1,587 SR
Queue Stats
477W - 388L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
Papaplur
Sun Wukong
Level 124
God Stats
14W - 11L
1,524 SR
Queue Stats
276W - 176L
1,621 Elo+
Party 2
Ah Puch
Ah Puch
rockgore
Ah Puch
Level 42
God Stats
1W - 3L
1,234 SR
Queue Stats
24W - 32L
1,480 Elo+
Solo
Team Averages
Level 104
1,448 SR
1,555 Elo+

VS

Team Averages
Level 115
1,480 SR
1,495 Elo+
Janus
Janus
Myth Subway
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 65L
1,435 Elo+
Party 1
Agni
Agni
iBuyPowder
Agni
Level 158
God Stats
1W - 1L
1,161 SR
Queue Stats
57W - 50L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
trafficmonkey
Danzaburou
Level 59
God Stats
4W - 1L
1,779 SR
Queue Stats
185W - 170L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Herotaka
Cu Chulainn
16
11 / 3 / 4
12,546
697
10,643
21,041
23,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Papaplur
Sun Wukong
16
6 / 4 / 9
12,240
680
15,043
17,550
16,316
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
rockgore
Ah Puch
10
0 / 3 / 9
9,805
545
6,663
7,167
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
11,794
655
5,927
11,508
4,257
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 4
11,414
634
14,996
14,461
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
trafficmonkey
Danzaburou
15
4 / 7 / 3
12,477
693
13,260
12,837
5,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
10
10
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Herotaka
Cu Chulainn
11
3
4
4.33
W
4
4
3
1.38
L
Sun Wukong
Papaplur
Sun Wukong
6
4
9
2.63
W
2
6
4
0.67
L
Ah Puch
rockgore
Ah Puch
0
3
9
1.5
W
Danzaburou
trafficmonkey
Danzaburou
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
34,183
45,758
Taken
38,806
42,670
Mitigated
15,144
5,805
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Herotaka
Cu Chulainn
10,643
1,438
676
1,865
21,041
23,779
785
9,332
11,709
0
27,367
W
5,927
621
0
1,314
11,508
4,257
655
3,405
8,103
45,863
0
L
Sun Wukong
Papaplur
Sun Wukong
15,043
3,162
0
1,168
17,550
16,316
375
8,207
9,343
0
40,710
W
14,996
1,124
0
3,195
14,461
5,635
939
1,911
12,550
59,576
0
L
Ah Puch
rockgore
Ah Puch
6,663
324
0
2,096
7,167
2,575
397
4,058
3,109
25,129
0
W
Danzaburou
trafficmonkey
Danzaburou
13,260
7,446
468
1,965
12,837
5,252
772
2,320
10,517
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
35,685
154
Minions Killed
223
3
Camps Cleared
13
842,719
Distance Traveled
885,427
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,546
697
37
2
0
342,102
0
W
Janus
11,794
655
91
5
3
299,196
3
L
Sun Wukong
12,240
680
80
4
1
342,517
2
W
Agni
11,414
634
73
4
6
302,289
2
L
Ah Puch
9,805
545
37
2
2
158,100
2
W
Danzaburou
12,477
693
59
3
4
283,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role