Player Matchup

Chaac
Chaac
BabyBoyDenki
Chaac
Level 90
God Stats
4W - 10L
1,592 SR
Queue Stats
163W - 252L
1,274 Elo+
Solo
Ra
Ra
XenogenesisKing
Ra
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 11L
1,204 Elo+
Party 2
Ymir
Ymir
xSaneMonkeyx
Ymir
Level 77
God Stats
15W - 16L
1,614 SR
Queue Stats
42W - 52L
1,645 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,374 Elo+

VS

Team Averages
Level 87
1,523 SR
1,480 Elo+
Kukulkan
Kukulkan
PapaCIvtch
Kukulkan
Level 109
God Stats
5W - 3L
1,546 SR
Queue Stats
94W - 100L
1,441 Elo+
Solo
Chernobog
Chernobog
TheBlueLemur
Chernobog
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
hotellobster
Cliodhna
Level 133
God Stats
15W - 10L
1,522 SR
Queue Stats
217W - 244L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,124
557
3,176
11,548
8,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 11 / 1
6,912
628
1,748
9,774
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 5 / 0
6,463
588
2,375
13,260
7,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PapaCIvtch
Kukulkan
14
17 / 0 / 3
9,971
906
16,420
4,625
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TheBlueLemur
Chernobog
11
1 / 1 / 15
7,783
708
4,898
3,031
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
hotellobster
Cliodhna
12
4 / 2 / 13
8,535
776
9,444
7,195
2,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
22
22
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Kukulkan
PapaCIvtch
Kukulkan
17
0
3
18.5
W
Chernobog
TheBlueLemur
Chernobog
1
1
15
8.5
L
1
11
1
0.14
W
Cliodhna
hotellobster
Cliodhna
4
2
13
5.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,299
Damage
30,762
34,582
Taken
14,851
19,419
Mitigated
5,966
3,163
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,176
461
0
1,879
11,548
8,180
0
5,964
5,584
0
13,025
W
Kukulkan
PapaCIvtch
Kukulkan
16,420
1,772
82
1,301
4,625
1,825
717
1,979
2,646
40,552
0
W
Chernobog
TheBlueLemur
Chernobog
4,898
2,084
0
319
3,031
1,203
192
1,767
1,264
0
15,731
L
1,748
140
284
0
9,774
3,625
0
5,416
4,358
13,004
0
W
Cliodhna
hotellobster
Cliodhna
9,444
407
0
879
7,195
2,938
0
966
6,229
0
25,994
L
2,375
646
0
1,000
13,260
7,614
0
5,333
7,927
11,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
26,289
79
Minions Killed
134
1
Camps Cleared
8
509,853
Distance Traveled
594,920
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,124
557
22
2
1
184,939
4
W
Kukulkan
9,971
906
72
7
2
195,475
0
W
Chernobog
7,783
708
23
2
4
202,375
2
L
Ra
6,912
628
28
3
0
159,107
2
W
Cliodhna
8,535
776
39
4
2
197,070
6
L
Ymir
6,463
588
29
3
0
165,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role