Player Matchup

Neith
Neith
Abyssalflame13
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,139 Elo+
Solo
Ymir
Ymir
SykeAlekz
Ymir
Level 30
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
i Greed xl
Cu Chulainn
Level 41
God Stats
4W - 4L
1,605 SR
Queue Stats
22W - 20L
1,358 Elo+
Solo
Tiamat
Tiamat
imaginecat16
Tiamat
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,681 Elo+
Solo
Ra
Ra
xSPaRTANx DARK
Ra
Level 48
God Stats
8W - 15L
1,358 SR
Queue Stats
246W - 265L
1,412 Elo+
Solo
Team Averages
Level 40
1,481 SR
1,418 Elo+

VS

Team Averages
Level 67
1,382 SR
1,548 Elo+
Bellona
Bellona
HomieCloud
Bellona
Level 107
God Stats
5W - 7L
1,580 SR
Queue Stats
188W - 202L
1,501 Elo+
Solo
Thoth
Thoth
SpecialHawk96
Thoth
Level 96
God Stats
1W - 1L
1,163 SR
Queue Stats
99W - 81L
1,613 Elo+
Party 1
Sobek
Sobek
Topshelf-Pane
Sobek
Level 42
God Stats
190W - 234L
1,362 SR
Queue Stats
207W - 250L
1,330 Elo+
Solo
Arachne
Arachne
VicsDeepSecret0
Arachne
Level 43
God Stats
12W - 4L
1,490 SR
Queue Stats
13W - 7L
1,887 Elo+
Party 1
Da Ji
Da Ji
noxiouslimbo
Da Ji
Level 47
God Stats
1W - 6L
1,316 SR
Queue Stats
206W - 228L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
13,260
1,020
23,167
13,419
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
20
2 / 2 / 17
13,681
1,052
8,206
14,924
19,958
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
i Greed xl
Cu Chulainn
20
14 / 1 / 15
15,611
1,201
22,505
19,124
26,275
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
5 / 6 / 15
12,736
980
19,389
14,022
11,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 14
14,135
1,087
16,254
9,146
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HomieCloud
Bellona
18
3 / 13 / 4
12,677
975
19,745
29,895
35,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 0 / 3
10,699
823
3,701
741
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 1 / 5
12,464
959
9,934
15,506
17,128
18
6 / 12 / 5
13,003
1,000
19,150
30,453
12,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 8 / 5
12,943
996
12,582
22,013
9,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
34
Kills
14
14
Deaths
34
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
Bellona
HomieCloud
Bellona
3
13
4
0.38
L
0
0
3
1.5
W
Ymir
2
2
17
5.25
L
0
1
5
2.5
L
6
12
5
0.71
W
Cu Chulainn
i Greed xl
Cu Chulainn
14
1
15
21.5
W
Tiamat
5
6
15
2.08
L
5
8
5
0.94
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,521
Damage
65,112
70,635
Taken
98,608
68,888
Mitigated
75,441
15,598
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,167
9,854
0
2,992
13,419
6,163
0
3,223
10,196
0
48,132
L
Bellona
HomieCloud
Bellona
19,745
6,889
0
488
29,895
35,956
0
15,910
13,651
0
61,109
L
3,701
0
0
0
741
163
0
576
147
6,073
0
W
Ymir
8,206
302
0
1,119
14,924
19,958
0
3,434
11,490
30,038
0
L
9,934
327
0
5,120
15,506
17,128
0
5,893
9,475
33,221
0
L
19,150
14,676
0
4,737
30,453
12,197
0
12,561
17,632
0
29,348
W
Cu Chulainn
i Greed xl
Cu Chulainn
22,505
9,975
0
1,211
19,124
26,275
0
2,604
16,520
0
45,402
W
Tiamat
19,389
2,132
960
1,651
14,022
11,902
0
1,611
12,411
28,558
0
L
12,582
1,990
0
257
22,013
9,997
0
7,963
13,854
0
21,179
W
16,254
3,492
4,823
2,842
9,146
4,590
0
2,763
6,383
46,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,423
Gold Earned
61,786
274
Minions Killed
211
8
Camps Cleared
2
1,147,769
Distance Traveled
1,087,055
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,260
1,020
64
5
1
234,470
0
L
Bellona
12,677
975
106
8
0
209,841
3
L
Thoth
10,699
823
7
1
0
75,320
0
W
Ymir
13,681
1,052
50
4
1
249,579
1
L
Sobek
12,464
959
55
4
0
304,965
0
L
Arachne
13,003
1,000
28
2
0
253,964
0
W
Cu Chulainn
15,611
1,201
68
5
3
240,028
0
W
Tiamat
12,736
980
17
1
1
231,102
0
L
Da Ji
12,943
996
15
1
2
242,965
0
W
Ra
14,135
1,087
75
6
2
192,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role