Player Matchup

Agni
Agni
Kiffler
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
LonelyFailure
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,636 Elo+
Party 2
Hercules
Hercules
NutBuster9000
Hercules
Level 14
God Stats
0W - 1L
1,343 SR
Queue Stats
10W - 7L
1,636 Elo+
Party 2
Geb
Geb
Vanrli
Geb
Level 13
God Stats
1W - 3L
1,343 SR
Queue Stats
8W - 6L
1,634 Elo+
Party 2
Ra
Ra
iCreepZz
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 50
1,437 SR
1,599 Elo+

VS

Team Averages
Level 84
1,648 SR
1,587 Elo+
Nu Wa
Nu Wa
Kumies
Nu Wa
Level 121
God Stats
2W - 2L
1,496 SR
Queue Stats
257W - 244L
1,553 Elo+
Party 1
Chaac
Chaac
Maekaah
Chaac
Level 46
God Stats
7W - 2L
1,834 SR
Queue Stats
82W - 88L
1,525 Elo+
Party 1
Geb
Geb
STEPSCAV
Geb
Level 29
God Stats
8W - 3L
1,701 SR
Queue Stats
116W - 49L
1,693 Elo+
Party 3
Danzaburou
Danzaburou
TANK0424
Danzaburou
Level 95
God Stats
5W - 4L
1,605 SR
Queue Stats
495W - 494L
1,512 Elo+
Party 3
Ratatoskr
Ratatoskr
shakyfuzzbear
Ratatoskr
Level 129
God Stats
25W - 23L
1,606 SR
Queue Stats
310W - 258L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kiffler
Agni
12
2 / 9 / 3
7,543
444
5,888
10,052
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
LonelyFailure
Heimdallr
14
6 / 6 / 3
8,787
517
11,874
13,825
4,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
NutBuster9000
Hercules
13
5 / 7 / 7
9,585
564
14,312
18,220
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Vanrli
Geb
12
1 / 4 / 12
8,197
482
7,093
15,015
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 7 / 5
9,339
549
10,204
9,235
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kumies
Nu Wa
16
9 / 2 / 8
10,920
642
13,657
9,452
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chaac
Maekaah
Chaac
18
7 / 1 / 4
11,117
654
7,926
12,459
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 6 / 15
8,640
508
5,610
16,936
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TANK0424
Danzaburou
15
6 / 5 / 9
10,163
598
12,127
14,105
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
shakyfuzzbear
Ratatoskr
16
10 / 4 / 8
10,505
618
16,981
17,905
5,848
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
18
Kills
32
33
Deaths
18
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Agni
Kiffler
Agni
2
9
3
0.39
W
Nu Wa
Kumies
Nu Wa
9
2
8
6.5
L
Heimdallr
LonelyFailure
Heimdallr
6
6
3
1.25
W
Chaac
Maekaah
Chaac
7
1
4
9
L
Hercules
NutBuster9000
Hercules
5
7
7
1.21
W
0
6
15
1.25
W
Danzaburou
TANK0424
Danzaburou
6
5
9
2.1
L
Geb
Vanrli
Geb
1
4
12
1.75
L
4
7
5
0.93
W
Ratatoskr
shakyfuzzbear
Ratatoskr
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,371
Damage
56,301
66,347
Taken
70,857
30,178
Mitigated
40,332
12,372
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Kiffler
Agni
5,888
663
0
312
10,052
2,689
1,004
4,424
5,628
32,634
0
W
Nu Wa
Kumies
Nu Wa
13,657
2,741
198
2,087
9,452
3,116
3,934
2,736
6,364
77,412
0
L
Heimdallr
LonelyFailure
Heimdallr
11,874
6,319
0
3,888
13,825
4,217
0
4,395
9,378
0
60,115
W
Chaac
Maekaah
Chaac
7,926
1,196
0
4,544
12,459
12,696
1,514
3,238
8,946
3,982
64,156
L
Hercules
NutBuster9000
Hercules
14,312
6,544
0
4,308
18,220
7,061
0
5,192
12,786
0
40,691
W
5,610
490
526
2,711
16,936
14,323
0
6,830
9,656
19,131
0
W
Danzaburou
TANK0424
Danzaburou
12,127
4,955
0
4,306
14,105
4,349
696
4,123
9,780
0
62,947
L
Geb
Vanrli
Geb
7,093
783
0
1,044
15,015
13,345
0
5,112
9,712
21,614
0
L
10,204
1,077
1,722
1,098
9,235
2,866
25
1,889
7,230
45,094
0
W
Ratatoskr
shakyfuzzbear
Ratatoskr
16,981
5,867
0
7,165
17,905
5,848
0
4,677
12,926
0
66,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
51,345
370
Minions Killed
493
0
Camps Cleared
0
1,627,167
Distance Traveled
1,822,354
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,543
444
75
4
0
317,110
0
W
Nu Wa
10,920
642
127
7
0
371,016
2
L
Heimdallr
8,787
517
111
7
0
299,550
0
W
Chaac
11,117
654
152
9
0
349,939
5
L
Hercules
9,585
564
65
4
0
304,832
0
W
Geb
8,640
508
15
1
0
380,786
0
W
Danzaburou
10,163
598
101
6
0
305,323
0
L
Geb
8,197
482
21
1
0
368,895
3
L
Ra
9,339
549
98
6
0
336,780
0
W
Ratatoskr
10,505
618
98
6
0
415,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role