Player Matchup

Apollo
Apollo
Gammmma
Apollo
Level 98
God Stats
10W - 7L
1,632 SR
Queue Stats
171W - 146L
1,585 Elo+
Party 3
Sol
Sol
LiLQuasimodo
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,595 Elo+
Party 3
Ymir
Ymir
Prxvia
Ymir
Level 109
God Stats
2W - 6L
1,310 SR
Queue Stats
221W - 202L
1,574 Elo+
Party 3
Gilgamesh
Gilgamesh
hangsmoke
Gilgamesh
Level 68
God Stats
5W - 5L
1,596 SR
Queue Stats
17W - 19L
1,515 Elo+
Party 3
Thanatos
Thanatos
vKx Blizzard
Thanatos
Level 108
God Stats
2W - 1L
1,297 SR
Queue Stats
202W - 194L
1,600 Elo+
Party 3
Team Averages
Level 90
1,467 SR
1,574 Elo+

VS

Team Averages
Level 110
1,588 SR
1,520 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
HaloMaster183
Achilles
Level 139
God Stats
7W - 6L
1,604 SR
Queue Stats
264W - 247L
1,574 Elo+
Party 2
Medusa
Medusa
InsipidDruid411
Medusa
Level 107
God Stats
1W - 2L
1,796 SR
Queue Stats
201W - 169L
1,541 Elo+
Party 2
Bastet
Bastet
MystTesna
Bastet
Level 87
God Stats
15W - 18L
1,541 SR
Queue Stats
307W - 340L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gammmma
Apollo
12
4 / 0 / 11
7,790
599
9,237
6,775
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 2 / 7
7,824
602
13,156
9,965
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Prxvia
Ymir
9
2 / 4 / 8
7,243
557
3,844
12,535
6,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
hangsmoke
Gilgamesh
13
3 / 1 / 2
7,872
606
6,040
8,953
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
vKx Blizzard
Thanatos
13
15 / 1 / 3
8,872
682
8,600
10,413
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 4 / 0
6,429
495
5,558
8,353
2,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
10
2 / 5 / 3
6,124
471
3,604
11,152
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
HaloMaster183
Achilles
11
1 / 4 / 0
6,398
492
4,541
13,451
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 8 / 4
5,779
445
4,966
10,259
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
MystTesna
Bastet
11
2 / 4 / 4
7,242
557
7,040
10,347
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
25
Kills
7
8
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
0
0.5
L
Athena
 
Athena
2
5
3
0.7
W
Apollo
Gammmma
Apollo
4
0
11
9.5
L
Achilles
HaloMaster183
Achilles
1
4
0
0.25
L
0
8
4
0.25
W
1
2
7
2.25
L
Bastet
MystTesna
Bastet
2
4
4
1
W
Ymir
Prxvia
Ymir
2
4
8
1.5
W
Gilgamesh
hangsmoke
Gilgamesh
3
1
2
4
W
Thanatos
vKx Blizzard
Thanatos
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,877
Damage
25,709
48,641
Taken
53,562
20,744
Mitigated
27,310
24,409
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,558
1,129
0
1,874
8,353
2,979
0
4,546
3,768
39,914
0
L
Athena
 
Athena
3,604
1,810
501
1,553
11,152
9,082
0
5,007
6,108
17,464
0
W
Apollo
Gammmma
Apollo
9,237
5,514
0
2,420
6,775
1,834
3,074
1,290
5,448
0
46,896
L
Achilles
HaloMaster183
Achilles
4,541
1,367
63
4,190
13,451
9,229
397
1,392
11,552
840
33,110
L
4,966
2,082
0
832
10,259
3,300
929
2,205
8,054
0
24,331
W
13,156
6,453
0
5,664
9,965
3,671
1,599
3,198
6,725
51,269
6,165
L
Bastet
MystTesna
Bastet
7,040
1,774
0
1,859
10,347
2,720
39
2,336
7,969
0
38,793
W
Ymir
Prxvia
Ymir
3,844
998
1,353
2,596
12,535
6,514
189
4,396
8,139
13,978
0
W
Gilgamesh
hangsmoke
Gilgamesh
6,040
1,319
0
2,469
8,953
4,579
1,481
1,338
7,209
0
36,015
W
Thanatos
vKx Blizzard
Thanatos
8,600
2,404
0
9,907
10,413
4,146
497
3,048
7,297
0
44,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
31,972
328
Minions Killed
284
0
Camps Cleared
0
1,281,865
Distance Traveled
1,142,740
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,429
495
77
6
0
224,277
6
L
Athena
6,124
471
30
2
0
229,175
3
W
Apollo
7,790
599
66
5
0
269,796
4
L
Achilles
6,398
492
65
5
0
211,645
0
L
Medusa
5,779
445
36
3
0
211,217
3
W
Sol
7,824
602
103
8
0
220,410
1
L
Bastet
7,242
557
76
6
0
266,426
4
W
Ymir
7,243
557
19
1
0
232,769
2
W
Gilgamesh
7,872
606
75
6
0
288,319
4
W
Thanatos
8,872
682
65
5
0
270,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role