Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Damon_Rp
Danzaburou
Level 29
God Stats
4W - 13L
1,203 SR
Queue Stats
64W - 123L
1,300 Elo+
Party 2
Anubis
Anubis
Mirand10s
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,271 Elo+
Party 1
Izanami
Izanami
Una-_-Botarda
Izanami
Level 88
God Stats
31W - 31L
1,420 SR
Queue Stats
370W - 474L
1,379 Elo+
Party 2
Arachne
Arachne
theonekingbr
Arachne
Level 61
God Stats
14W - 15L
1,529 SR
Queue Stats
228W - 267L
1,468 Elo+
Solo
Team Averages
Level 48
1,431 SR
1,384 Elo+

VS

Team Averages
Level 104
1,581 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Frëyr
Hera
Level 158
God Stats
24W - 11L
1,662 SR
Queue Stats
458W - 434L
1,515 Elo+
Party 3
Medusa
Medusa
IzRaeL-sX
Medusa
Level 63
God Stats
42W - 31L
1,576 SR
Queue Stats
188W - 219L
1,480 Elo+
Solo
Kali
Kali
Vonpell
Kali
Level 87
God Stats
10W - 3L
1,704 SR
Queue Stats
117W - 103L
1,541 Elo+
Party 3
Nike
Nike
Yargo1212121212
Nike
Level 80
God Stats
32W - 36L
1,462 SR
Queue Stats
354W - 349L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
4,967
497
2,822
7,040
3,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Damon_Rp
Danzaburou
9
2 / 2 / 2
6,062
606
2,174
6,038
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Mirand10s
Anubis
7
1 / 5 / 0
4,496
450
1,217
5,492
1,795
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
8
1 / 4 / 4
5,246
525
3,210
6,449
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
theonekingbr
Arachne
10
2 / 3 / 1
5,717
572
2,608
6,644
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 1
5,603
560
3,795
4,915
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
Frëyr
Hera
11
7 / 1 / 2
6,617
662
7,151
3,307
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
IzRaeL-sX
Medusa
9
2 / 2 / 1
5,546
555
4,304
4,543
1,033
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Vonpell
Kali
10
4 / 1 / 5
6,194
619
3,942
7,364
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 2 / 4
5,485
549
1,436
6,614
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Atlas
 
Atlas
1
0
1
1.5
L
Danzaburou
Damon_Rp
Danzaburou
2
2
2
1.5
W
Hera
Frëyr
Hera
7
1
2
8
W
Medusa
IzRaeL-sX
Medusa
2
2
1
1.25
L
Anubis
Mirand10s
Anubis
1
5
0
0.2
L
Izanami
1
4
4
0.75
W
Kali
Vonpell
Kali
4
1
5
6.5
W
2
2
4
2
L
Arachne
theonekingbr
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,031
Damage
20,628
31,663
Taken
26,743
10,583
Mitigated
11,404
8,806
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,822
364
0
2,084
7,040
3,759
0
3,678
3,362
0
24,433
W
Atlas
 
Atlas
3,795
1,516
0
2,568
4,915
1,836
0
0
4,915
25,984
0
L
Danzaburou
Damon_Rp
Danzaburou
2,174
708
76
2,007
6,038
1,292
0
0
6,038
0
29,095
W
Hera
Frëyr
Hera
7,151
1,444
0
567
3,307
832
382
486
2,821
38,923
0
W
Medusa
IzRaeL-sX
Medusa
4,304
1,939
0
1,355
4,543
1,033
799
0
4,543
0
26,634
L
Anubis
Mirand10s
Anubis
1,217
189
0
1,190
5,492
1,795
0
2,957
2,281
12,853
0
L
Izanami
3,210
1,766
396
1,445
6,449
1,749
40
1,998
4,309
0
19,231
W
Kali
Vonpell
Kali
3,942
2,016
0
4,378
7,364
2,852
0
143
7,221
0
24,131
W
1,436
100
0
1,852
6,614
4,851
0
588
6,026
0
18,636
L
Arachne
theonekingbr
Arachne
2,608
1,674
0
1,608
6,644
1,988
0
1,826
4,727
0
26,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
29,445
227
Minions Killed
279
0
Camps Cleared
0
918,341
Distance Traveled
931,178
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,967
497
50
5
0
183,580
0
W
Atlas
5,603
560
52
5
0
157,078
4
L
Danzaburou
6,062
606
54
5
0
176,517
3
W
Hera
6,617
662
81
8
0
197,804
4
W
Medusa
5,546
555
59
6
0
187,688
0
L
Anubis
4,496
450
39
4
0
155,895
0
L
Izanami
5,246
525
31
3
0
183,613
2
W
Kali
6,194
619
50
5
0
194,399
3
W
Nike
5,485
549
37
4
0
194,209
3
L
Arachne
5,717
572
53
5
0
218,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role