Player Matchup

Mulan
Mulan
Derysive
Mulan
Level 149
God Stats
9W - 8L
1,631 SR
Queue Stats
54W - 67L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
SkinnyCat141
Gilgamesh
Level 125
God Stats
3W - 4L
1,608 SR
Queue Stats
27W - 29L
1,493 Elo+
Party 3
Chronos
Chronos
SonorousSatyr76
Chronos
Level 158
God Stats
0W - 3L
1,475 SR
Queue Stats
71W - 67L
1,525 Elo+
Party 3
Merlin
Merlin
nlang600
Merlin
Level 123
God Stats
1W - 5L
1,693 SR
Queue Stats
77W - 99L
1,489 Elo+
Party 1
Team Averages
Level 139
1,602 SR
1,503 Elo+

VS

Team Averages
Level 149
1,510 SR
1,528 Elo+
Sylvanus
Sylvanus
KingFreeze305
Sylvanus
Level 160
God Stats
22W - 23L
1,423 SR
Queue Stats
204W - 233L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Necrovalley_Hero
Nu Wa
Level 147
God Stats
4W - 3L
1,787 SR
Queue Stats
50W - 68L
1,598 Elo+
Party 2
Hercules
Hercules
Noble_Knight_X-
Hercules
Level 152
God Stats
4W - 4L
1,525 SR
Queue Stats
30W - 55L
1,540 Elo+
Party 2
Medusa
Medusa
Private69
Medusa
Level 136
God Stats
1W - 0L
1,304 SR
Queue Stats
13W - 15L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Derysive
Mulan
15
1 / 5 / 2
9,102
700
8,023
12,426
10,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
SkinnyCat141
Gilgamesh
17
7 / 7 / 1
10,913
839
12,961
20,383
17,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 3
9,255
712
4,673
14,261
5,212
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
nlang600
Merlin
15
0 / 4 / 3
8,896
684
7,392
8,338
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingFreeze305
Sylvanus
15
0 / 4 / 4
10,033
772
5,334
13,122
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 5
11,098
854
13,313
6,393
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
4 / 1 / 4
10,841
834
9,678
12,270
9,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Private69
Medusa
18
12 / 4 / 1
12,253
943
15,165
13,636
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
20
20
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
Derysive
Mulan
1
5
2
0.4
W
Sylvanus
KingFreeze305
Sylvanus
0
4
4
0.5
W
4
0
5
6.5
W
Hercules
4
1
4
6
W
Medusa
Private69
Medusa
12
4
1
3.13
L
Gilgamesh
SkinnyCat141
Gilgamesh
7
7
1
1.07
L
1
4
3
0.63
L
Merlin
nlang600
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
43,490
55,408
Taken
45,421
36,791
Mitigated
35,067
9,556
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Derysive
Mulan
8,023
381
0
904
12,426
10,918
84
3,849
7,954
0
21,654
W
Sylvanus
KingFreeze305
Sylvanus
5,334
1,303
801
4,180
13,122
16,285
832
2,553
10,569
20,369
0
W
13,313
4,053
41
1,231
6,393
3,281
4,262
1,825
4,568
39,353
0
W
Hercules
9,678
4,155
725
5,665
12,270
9,316
1,109
4,523
7,747
0
32,402
W
Medusa
Private69
Medusa
15,165
8,763
0
4,243
13,636
6,185
1,403
3,637
9,999
0
60,275
L
Gilgamesh
SkinnyCat141
Gilgamesh
12,961
4,327
79
4,214
20,383
17,788
1,616
6,063
13,894
0
37,729
L
4,673
2,551
252
3,681
14,261
5,212
0
5,675
8,290
42,185
2,578
L
Merlin
nlang600
Merlin
7,392
47
0
426
8,338
2,873
340
2,279
5,562
46,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
44,225
221
Minions Killed
242
9
Camps Cleared
13
863,458
Distance Traveled
936,890
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,102
700
36
3
3
200,269
1
W
Sylvanus
10,033
772
32
2
4
209,681
2
W
Nu Wa
11,098
854
64
5
3
244,532
3
W
Hercules
10,841
834
61
5
0
257,302
3
W
Medusa
12,253
943
85
7
6
225,375
1
L
Gilgamesh
10,913
839
50
4
4
225,842
0
L
Chronos
9,255
712
59
5
2
206,891
3
L
Merlin
8,896
684
76
6
0
230,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role