Player Matchup

Ravana
Ravana
DonSheedle
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,353 Elo+
Party 2
Neith
Neith
DonTrollin
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 69L
1,195 Elo+
Party 2
Cthulhu
Cthulhu
phindar00
Cthulhu
Level 69
God Stats
9W - 16L
1,438 SR
Queue Stats
66W - 78L
1,367 Elo+
Solo
Team Averages
Level 71
1,479 SR
1,305 Elo+

VS

Team Averages
Level 45
1,466 SR
1,204 Elo+
King Arthur
King Arthur
DjGhost_Chan
King Arthur
Level 17
God Stats
11W - 13L
1,500 SR
Queue Stats
44W - 44L
1,204 Elo+
Party 1
Amaterasu
Amaterasu
ElSuperDorito
Amaterasu
Level 68
God Stats
31W - 32L
1,427 SR
Queue Stats
236W - 373L
1,213 Elo+
Solo
Chang'e
Chang'e
Neko_playz2801
Chang'e
Level 49
God Stats
21W - 18L
1,471 SR
Queue Stats
160W - 216L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DonSheedle
Ravana
13
6 / 12 / 8
11,302
665
16,441
19,632
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
14
4 / 6 / 8
11,117
654
15,604
14,913
5,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
phindar00
Cthulhu
15
4 / 4 / 9
11,656
686
18,931
21,475
26,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjGhost_Chan
King Arthur
16
7 / 5 / 13
12,639
743
17,896
22,911
21,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
ElSuperDorito
Amaterasu
16
6 / 4 / 11
12,259
721
6,527
25,199
22,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 5 / 10
12,991
764
22,760
19,625
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
14
Kills
22
22
Deaths
14
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DjGhost_Chan
King Arthur
7
5
13
2.7
L
Ravana
DonSheedle
Ravana
6
12
8
0.83
L
Neith
4
6
8
1.33
W
Amaterasu
ElSuperDorito
Amaterasu
6
4
11
2.88
W
9
5
10
2.8
L
Cthulhu
phindar00
Cthulhu
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,976
Damage
47,183
56,020
Taken
67,735
40,203
Mitigated
52,842
6,064
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DjGhost_Chan
King Arthur
17,896
6,357
308
3,968
22,911
21,803
525
8,352
14,559
0
33,093
L
Ravana
DonSheedle
Ravana
16,441
6,609
0
1,040
19,632
8,873
0
9,141
9,820
0
25,408
L
Neith
15,604
7,897
0
2,701
14,913
5,325
0
7,425
6,794
0
43,451
W
Amaterasu
ElSuperDorito
Amaterasu
6,527
2,593
645
9,861
25,199
22,960
1,113
6,143
19,056
0
31,155
W
22,760
2,493
2,548
8,153
19,625
8,079
937
5,493
14,132
53,413
0
L
Cthulhu
phindar00
Cthulhu
18,931
1,417
68
2,255
21,475
26,005
0
5,807
14,995
44,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
37,889
133
Minions Killed
165
5
Camps Cleared
8
839,498
Distance Traveled
911,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,639
743
35
2
3
321,317
2
L
Ravana
11,302
665
11
1
0
272,604
1
L
Neith
11,117
654
66
4
5
253,258
0
W
Amaterasu
12,259
721
67
4
2
295,505
1
W
Chang'e
12,991
764
63
4
3
294,664
0
L
Cthulhu
11,656
686
56
3
0
313,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role