Player Matchup

Serqet
Serqet
DannyJack7984
Serqet
Level 108
God Stats
1W - 2L
1,454 SR
Queue Stats
148W - 175L
1,385 Elo+
Party 2
Bellona
Bellona
SpiderzZzZ1022
Bellona
Level 120
God Stats
11W - 7L
1,555 SR
Queue Stats
144W - 151L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VesicantLamb697
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 6L
963 Elo+
Party 2
Team Averages
Level 81
1,554 SR
1,283 Elo+

VS

Team Averages
Level 72
1,445 SR
1,494 Elo+
Neith
Neith
Razor_RayZzz
Neith
Level 63
God Stats
6W - 9L
1,325 SR
Queue Stats
94W - 126L
1,315 Elo+
Solo
Raijin
Raijin
TheBlueLemur
Raijin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,696 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hotellobster
Morgan Le Fay
Level 133
God Stats
19W - 18L
1,510 SR
Queue Stats
217W - 244L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,182
653
5,816
7,886
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 2
7,781
707
11,529
13,472
6,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
VesicantLamb697
Morgan Le Fay
9
0 / 8 / 3
6,475
589
4,284
10,011
3,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 14
8,000
727
6,202
6,801
2,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
12
5 / 1 / 11
8,323
757
5,037
8,222
2,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
hotellobster
Morgan Le Fay
14
11 / 2 / 7
9,426
857
14,152
10,340
5,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
19
19
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
3
2
14
5
L
3
4
2
1
W
Raijin
5
1
11
10.5
L
Morgan Le Fay
VesicantLamb697
Morgan Le Fay
0
8
3
0.19
W
Morgan Le Fay
hotellobster
Morgan Le Fay
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
25,391
31,369
Taken
25,363
13,433
Mitigated
9,907
5,915
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,816
1,015
0
1,001
7,886
3,410
0
4,433
3,453
0
13,151
W
6,202
2,021
612
1,110
6,801
2,110
316
1,103
5,698
0
21,652
L
11,529
1,382
328
3,598
13,472
6,682
0
8,273
5,199
0
21,992
W
Raijin
5,037
1,381
126
1,006
8,222
2,705
147
897
7,007
13,707
0
L
Morgan Le Fay
VesicantLamb697
Morgan Le Fay
4,284
833
44
944
10,011
3,341
0
6,779
3,232
20,611
0
W
Morgan Le Fay
hotellobster
Morgan Le Fay
14,152
933
0
1,867
10,340
5,092
51
2,690
7,230
36,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,438
Gold Earned
25,749
75
Minions Killed
106
3
Camps Cleared
5
557,878
Distance Traveled
594,855
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,182
653
17
2
2
173,845
1
W
Neith
8,000
727
40
4
0
184,967
2
L
Bellona
7,781
707
29
3
0
209,764
4
W
Raijin
8,323
757
21
2
1
186,072
0
L
Morgan Le Fay
6,475
589
29
3
1
174,269
0
W
Morgan Le Fay
9,426
857
45
4
4
223,816
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role