Player Matchup

Atlas
Atlas
Flameztamez04
Atlas
Level 57
God Stats
7W - 1L
1,696 SR
Queue Stats
122W - 128L
1,372 Elo+
Party 3
Nemesis
Nemesis
IOKakashiOI3493
Nemesis
Level 40
God Stats
4W - 1L
1,717 SR
Queue Stats
112W - 109L
1,399 Elo+
Party 1
Hachiman
Hachiman
Toxic_Kebo
Hachiman
Level 34
God Stats
24W - 23L
1,431 SR
Queue Stats
76W - 86L
1,326 Elo+
Party 3
Thoth
Thoth
lordcornholio6
Thoth
Level 53
God Stats
3W - 0L
1,667 SR
Queue Stats
133W - 126L
1,403 Elo+
Party 1
Vamana
Vamana
slambak07
Vamana
Level 42
God Stats
57W - 32L
1,584 SR
Queue Stats
103W - 97L
1,396 Elo+
Party 3
Team Averages
Level 45
1,619 SR
1,379 Elo+

VS

Team Averages
Level 72
1,441 SR
1,371 Elo+
Tiamat
Tiamat
Ceez0717
Tiamat
Level 66
God Stats
1W - 3L
1,171 SR
Queue Stats
144W - 137L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
Locococo678
Kuzenbo
Level 114
God Stats
8W - 9L
1,462 SR
Queue Stats
302W - 389L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
Swamp turtle791
Heimdallr
Level 118
God Stats
10W - 19L
1,387 SR
Queue Stats
299W - 370L
1,457 Elo+
Party 2
Achilles
Achilles
nonnty122
Achilles
Level 24
God Stats
2W - 5L
1,766 SR
Queue Stats
24W - 43L
1,287 Elo+
Party 2
Thanatos
Thanatos
vxCHIMSTER
Thanatos
Level 38
God Stats
1W - 3L
1,421 SR
Queue Stats
31W - 53L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 14
10,703
465
8,871
24,268
26,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 3 / 11
11,732
510
14,363
15,400
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Toxic_Kebo
Hachiman
18
9 / 2 / 11
11,581
504
14,906
12,878
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 15
9,920
431
13,527
12,881
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
slambak07
Vamana
20
13 / 2 / 6
13,135
571
22,181
21,986
13,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ceez0717
Tiamat
15
2 / 7 / 5
9,656
420
9,695
16,252
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Locococo678
Kuzenbo
13
1 / 8 / 9
9,029
393
6,230
22,577
25,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Swamp turtle791
Heimdallr
14
5 / 10 / 4
9,988
434
16,171
17,316
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
nonnty122
Achilles
15
1 / 5 / 3
9,499
413
11,387
20,769
20,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
vxCHIMSTER
Thanatos
17
8 / 8 / 3
11,253
489
17,386
22,046
9,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
38
Kills
17
18
Deaths
38
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ceez0717
Tiamat
2
7
5
0.64
W
4
7
14
1.57
W
10
3
11
5.17
L
Kuzenbo
Locococo678
Kuzenbo
1
8
9
0.69
L
Heimdallr
Swamp turtle791
Heimdallr
5
10
4
0.7
W
Hachiman
Toxic_Kebo
Hachiman
9
2
11
7.25
W
2
4
15
2.38
L
Achilles
nonnty122
Achilles
1
5
3
0.5
W
Vamana
slambak07
Vamana
13
2
6
8
L
Thanatos
vxCHIMSTER
Thanatos
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,848
Damage
60,869
87,413
Taken
98,960
54,477
Mitigated
70,599
26,886
Healing
27,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ceez0717
Tiamat
9,695
1,691
86
3,004
16,252
8,754
421
4,313
11,939
49,554
0
W
8,871
1,218
782
3,669
24,268
26,194
0
4,871
18,943
28,365
0
W
14,363
4,103
341
3,598
15,400
5,447
581
1,882
13,277
0
56,693
L
Kuzenbo
Locococo678
Kuzenbo
6,230
2,458
0
3,587
22,577
25,920
0
5,879
16,698
19,161
0
L
Heimdallr
Swamp turtle791
Heimdallr
16,171
7,899
0
2,003
17,316
5,335
2,735
4,091
13,225
0
61,243
W
Hachiman
Toxic_Kebo
Hachiman
14,906
9,137
0
5,046
12,878
4,619
2,170
2,885
9,767
0
73,229
W
13,527
1,133
1,336
5,090
12,881
4,251
1,038
3,146
9,292
47,334
0
L
Achilles
nonnty122
Achilles
11,387
817
0
5,260
20,769
20,795
258
3,967
16,802
0
53,519
W
Vamana
slambak07
Vamana
22,181
12,548
878
6,146
21,986
13,966
1,155
2,077
19,001
0
107,342
L
Thanatos
vxCHIMSTER
Thanatos
17,386
3,926
0
13,266
22,046
9,795
0
4,148
17,898
0
82,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
49,425
465
Minions Killed
403
0
Camps Cleared
0
2,271,270
Distance Traveled
2,110,565
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,656
420
76
3
0
381,716
4
W
Atlas
10,703
465
32
1
0
442,074
6
W
Nemesis
11,732
510
68
3
0
533,024
0
L
Kuzenbo
9,029
393
22
1
0
448,027
3
L
Heimdallr
9,988
434
95
4
0
410,508
2
W
Hachiman
11,581
504
132
6
0
371,360
0
W
Thoth
9,920
431
82
4
0
397,251
0
L
Achilles
9,499
413
99
4
0
420,270
1
W
Vamana
13,135
571
151
7
0
527,561
2
L
Thanatos
11,253
489
111
5
0
450,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role