Player Matchup

Charybdis
Charybdis
CHADODOYLE
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Saltmeister
Persephone
Level 156
God Stats
1W - 2L
1,566 SR
Queue Stats
56W - 30L
1,674 Elo+
Party 1
Vulcan
Vulcan
Wackabie
Vulcan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,637 Elo+
Party 1
Tyr
Tyr
alexluckys
Tyr
Level 89
God Stats
1W - 1L
1,460 SR
Queue Stats
38W - 16L
1,730 Elo+
Party 1
Bastet
Bastet
xxtoxicelite
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,816 Elo+
Party 1
Team Averages
Level 75
1,505 SR
1,671 Elo+

VS

Team Averages
Level 70
1,549 SR
1,539 Elo+
Fafnir
Fafnir
BigHuff
Fafnir
Level 18
God Stats
2W - 0L
1,716 SR
Queue Stats
54W - 58L
1,528 Elo+
Party 2
Persephone
Persephone
Diovol
Persephone
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 114L
1,572 Elo+
Party 2
Tiamat
Tiamat
DrBuckshots
Tiamat
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,566 Elo+
Party 2
Raijin
Raijin
SmoglessPluto10
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,535 Elo+
Party 3
Chaac
Chaac
T3 Jok3r
Chaac
Level 114
God Stats
4W - 1L
1,531 SR
Queue Stats
109W - 74L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHADODOYLE
Charybdis
12
2 / 7 / 2
7,612
634
8,059
10,793
4,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Saltmeister
Persephone
17
3 / 3 / 4
9,350
779
26,087
10,389
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Wackabie
Vulcan
13
1 / 7 / 3
7,814
651
13,867
10,375
4,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 8
8,394
700
10,243
23,675
26,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
14
3 / 6 / 1
9,080
757
9,243
12,194
5,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigHuff
Fafnir
17
3 / 1 / 20
9,358
780
7,214
17,794
23,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Diovol
Persephone
17
13 / 2 / 8
10,454
871
14,814
16,900
8,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
3 / 1 / 18
9,367
781
10,160
12,953
10,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 19
8,697
725
12,076
10,560
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
T3 Jok3r
Chaac
18
8 / 1 / 18
10,814
901
17,668
20,203
26,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
9
Kills
28
28
Deaths
9
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigHuff
Fafnir
3
1
20
13
L
Charybdis
CHADODOYLE
Charybdis
2
7
2
0.43
W
Persephone
Diovol
Persephone
13
2
8
8.5
W
Tiamat
3
1
18
12
L
Persephone
Saltmeister
Persephone
3
3
4
1.67
W
1
4
19
2.63
W
Chaac
T3 Jok3r
Chaac
8
1
18
17
L
Vulcan
Wackabie
Vulcan
1
7
3
0.36
L
0
5
8
0.8
L
Bastet
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,499
Damage
61,932
67,426
Taken
78,410
45,122
Mitigated
73,593
21,918
Healing
38,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigHuff
Fafnir
7,214
2,118
1,581
4,741
17,794
23,111
194
9,117
8,354
10,126
0
L
Charybdis
CHADODOYLE
Charybdis
8,059
2,225
869
377
10,793
4,760
0
5,529
5,264
0
13,723
W
Persephone
Diovol
Persephone
14,814
1,887
2,923
6,396
16,900
8,706
736
9,431
7,043
27,501
0
W
Tiamat
10,160
2,114
3,960
4,739
12,953
10,450
256
7,287
5,499
20,115
0
L
Persephone
Saltmeister
Persephone
26,087
1,786
2,977
4,422
10,389
4,192
0
7,638
2,748
43,750
0
W
12,076
1,488
3,245
644
10,560
5,320
504
4,164
6,314
27,623
0
W
Chaac
T3 Jok3r
Chaac
17,668
3,430
1,716
8,255
20,203
26,006
261
8,645
11,244
0
34,089
L
Vulcan
Wackabie
Vulcan
13,867
3,872
1,402
546
10,375
4,346
0
6,481
3,894
25,586
0
L
10,243
1,048
1,515
8,301
23,675
26,613
0
16,291
7,384
0
14,582
L
Bastet
9,243
2,292
352
1,157
12,194
5,211
0
8,323
3,871
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,250
Gold Earned
48,690
116
Minions Killed
140
0
Camps Cleared
0
1,163,103
Distance Traveled
1,103,441
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,358
780
11
1
0
227,281
2
L
Charybdis
7,612
634
21
2
0
196,118
0
W
Persephone
10,454
871
31
3
0
216,746
1
W
Tiamat
9,367
781
25
2
0
232,735
0
L
Persephone
9,350
779
59
5
0
236,359
0
W
Raijin
8,697
725
45
4
0
191,833
0
W
Chaac
10,814
901
28
2
0
234,846
2
L
Vulcan
7,814
651
23
2
0
219,643
1
L
Tyr
8,394
700
5
0
0
255,113
2
L
Bastet
9,080
757
8
1
0
255,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role