Player Matchup

Loki
Loki
Ar0gyakerakiller
Loki
Level 12
God Stats
2W - 3L
1,452 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 1
Izanami
Izanami
Gasti-picado
Izanami
Level 4
God Stats
0W - 6L
1,202 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 1
Gilgamesh
Gilgamesh
LaMoriaCasan
Gilgamesh
Level 89
God Stats
1W - 1L
1,482 SR
Queue Stats
45W - 56L
1,412 Elo+
Party 1
Artio
Artio
Rexsey
Artio
Level 99
God Stats
0W - 1L
1,507 SR
Queue Stats
48W - 50L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
mdi_lorenzo
Zhong Kui
Level 60
God Stats
4W - 7L
1,472 SR
Queue Stats
21W - 45L
1,320 Elo+
Party 1
Team Averages
Level 53
1,423 SR
1,368 Elo+

VS

Team Averages
Level 123
1,530 SR
1,606 Elo+
Ravana
Ravana
AIainn
Ravana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
1,746 Elo+
Party 2
Medusa
Medusa
TheErickFerrari
Medusa
Level 129
God Stats
5W - 7L
1,247 SR
Queue Stats
589W - 721L
1,403 Elo+
Party 3
Atlas
Atlas
TlatoaniOfTheSky
Atlas
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
394W - 247L
1,682 Elo+
Party 2
Vulcan
Vulcan
guidukix
Vulcan
Level 39
God Stats
5W - 0L
1,898 SR
Queue Stats
135W - 53L
1,735 Elo+
Party 2
Jing Wei
Jing Wei
speackpda
Jing Wei
Level 139
God Stats
9W - 10L
1,504 SR
Queue Stats
243W - 277L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
6,348
529
4,221
10,280
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Gasti-picado
Izanami
7
1 / 8 / 0
5,160
430
1,657
8,063
1,057
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LaMoriaCasan
Gilgamesh
10
3 / 5 / 2
6,315
526
7,100
13,200
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Rexsey
Artio
3
0 / 1 / 0
4,446
371
575
2,272
492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
mdi_lorenzo
Zhong Kui
9
0 / 5 / 1
5,308
442
6,396
8,492
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AIainn
Ravana
14
9 / 1 / 7
8,325
694
10,224
8,878
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 0 / 2
7,779
648
5,193
4,340
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 2 / 10
7,417
618
2,587
10,648
10,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
guidukix
Vulcan
12
4 / 0 / 8
7,554
630
6,121
4,278
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
speackpda
Jing Wei
12
5 / 3 / 8
7,896
658
10,120
8,383
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
6
Kills
26
26
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
AIainn
Ravana
9
1
7
12.5
L
2
7
0
0.29
L
Izanami
Gasti-picado
Izanami
1
8
0
0.13
L
Gilgamesh
LaMoriaCasan
Gilgamesh
3
5
2
0.8
L
Artio
Rexsey
Artio
0
1
0
0
W
5
0
2
6
W
3
2
10
4
W
Vulcan
guidukix
Vulcan
4
0
8
8
L
Zhong Kui
mdi_lorenzo
Zhong Kui
0
5
1
0.1
W
Jing Wei
speackpda
Jing Wei
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
34,245
42,307
Taken
36,527
16,002
Mitigated
20,648
5,842
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AIainn
Ravana
10,224
3,021
0
3,020
8,878
3,757
0
1,687
7,083
0
44,371
L
4,221
1,008
0
1,848
10,280
3,011
0
2,974
7,154
0
28,690
L
Izanami
Gasti-picado
Izanami
1,657
1,336
0
0
8,063
1,057
0
1,399
6,638
0
13,587
L
Gilgamesh
LaMoriaCasan
Gilgamesh
7,100
1,413
0
676
13,200
7,476
234
1,621
11,507
2,245
28,205
L
Artio
Rexsey
Artio
575
64
506
617
2,272
492
0
444
1,828
4,398
0
W
5,193
1,400
0
1,994
4,340
1,315
2,146
1,092
3,200
0
46,988
W
2,587
605
1,685
2,319
10,648
10,579
124
2,361
8,136
13,029
0
W
Vulcan
guidukix
Vulcan
6,121
1,126
0
323
4,278
1,698
980
420
3,808
38,840
0
L
Zhong Kui
mdi_lorenzo
Zhong Kui
6,396
700
0
2,195
8,492
3,966
0
1,852
6,472
26,182
0
W
Jing Wei
speackpda
Jing Wei
10,120
6,639
0
1,429
8,383
3,299
3,024
1,455
6,851
0
37,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
38,971
206
Minions Killed
363
0
Camps Cleared
0
930,948
Distance Traveled
1,238,264
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,325
694
98
8
0
283,046
3
L
Loki
6,348
529
56
5
0
193,370
3
L
Izanami
5,160
430
34
3
0
220,374
1
L
Gilgamesh
6,315
526
52
4
0
227,755
1
L
Artio
4,446
371
8
1
0
80,694
0
W
Medusa
7,779
648
98
8
0
223,992
5
W
Atlas
7,417
618
18
2
0
220,348
0
W
Vulcan
7,554
630
82
7
0
271,788
5
L
Zhong Kui
5,308
442
56
5
0
208,755
2
W
Jing Wei
7,896
658
67
6
0
239,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role