Player Matchup

Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold V
P_Herbooo
Danzaburou
Gold V
Level 118
God Stats
2W - 1L
1,561 SR
Queue Stats
12W - 12L
1,562 MMR
Party 2
Loki
Loki
Gold V
xXBarcodez-3
Loki
Gold V
Level 145
God Stats
1W - 0L
1,881 SR
Queue Stats
12W - 13L
1,476 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,648 SR
1,513 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,544 SR
1,265 MMR
Ra
Ra
Bronze III
EpiclyNamed
Ra
Bronze III
Level 69
God Stats
3W - 3L
1,340 SR
Queue Stats
5W - 7L
1,265 MMR
Party 1
Geb
Geb
Bronze III
chrozzamaj
Geb
Bronze III
Level 104
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 7L
1,265 MMR
Party 1
Skadi
Skadi
Bronze III
nekoplanto
Skadi
Bronze III
Level 87
God Stats
4W - 5L
1,567 SR
Queue Stats
5W - 7L
1,265 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 0 / 5
11,179
699
19,049
12,796
8,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
P_Herbooo
Danzaburou
15
3 / 0 / 9
10,832
677
8,453
5,730
2,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 7
10,271
642
9,178
8,547
3,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeAh Muzen CabZeusAchillesGilgamesh

VS

Bans
BastetChronosPoseidonCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
9,162
573
4,122
8,857
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 1
9,096
569
8,961
23,212
22,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
12
0 / 5 / 1
8,529
533
4,345
10,183
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
5
10.5
L
1
4
0
0.25
W
Danzaburou
P_Herbooo
Danzaburou
3
0
9
7.5
L
0
5
1
0.1
L
Skadi
0
5
1
0.1
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
17,428
27,073
Taken
42,252
14,207
Mitigated
32,915
6,628
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,049
2,156
0
4,834
12,796
8,941
1,234
6,606
5,925
48,190
0
L
4,122
561
1,421
2,542
8,857
6,825
0
3,195
5,662
24,889
0
W
Danzaburou
P_Herbooo
Danzaburou
8,453
1,831
0
1,366
5,730
2,141
858
2,836
2,789
0
40,383
L
8,961
719
623
5,361
23,212
22,379
0
10,434
12,778
23,844
0
L
Skadi
4,345
1,370
587
853
10,183
3,711
0
5,772
4,411
0
32,543
W
9,178
1,627
0
428
8,547
3,125
752
4,159
4,280
0
44,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
26,787
196
Minions Killed
160
10
Camps Cleared
4
881,881
Distance Traveled
781,369
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,179
699
67
4
4
285,206
5
L
Ra
9,162
573
57
4
3
229,941
2
W
Danzaburou
10,832
677
84
5
2
269,817
2
L
Geb
9,096
569
17
1
0
293,190
4
L
Skadi
8,529
533
86
5
1
258,238
1
W
Loki
10,271
642
45
3
4
326,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role