Player Matchup

Mulan
Mulan
Gold III
Daylyt_11
Mulan
Gold III
Level 123
God Stats
2W - 3L
1,340 SR
Queue Stats
513W - 543L
1,456 MMR
Solo
Ganesha
Ganesha
Silver II
Treymasterlex5
Ganesha
Silver II
Level 122
God Stats
9W - 6L
1,589 SR
Queue Stats
60W - 63L
1,313 MMR
Party 1
Kukulkan
Kukulkan
Silver II
jammmesabc264
Kukulkan
Silver II
Level 108
God Stats
2W - 0L
1,217 SR
Queue Stats
60W - 63L
1,313 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,382 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,608 SR
1,361 MMR
Skadi
Skadi
Gold V
EriickCaioo10
Skadi
Gold V
Level 124
God Stats
6W - 13L
1,477 SR
Queue Stats
368W - 401L
1,167 MMR
Solo
Cthulhu
Cthulhu
Silver I
Evalyian
Cthulhu
Silver I
Level 152
God Stats
1W - 1L
1,546 SR
Queue Stats
18W - 10L
1,546 MMR
Solo
Anubis
Anubis
Bronze III
Iron Asn
Anubis
Bronze III
Level 102
God Stats
1W - 5L
1,800 SR
Queue Stats
8W - 18L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daylyt_11
Mulan
15
13 / 4 / 10
12,402
775
16,893
17,814
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 20
11,729
733
11,907
22,372
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
jammmesabc264
Kukulkan
16
10 / 1 / 8
11,926
745
16,626
7,104
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ChaacPersephoneGilgameshArtemisGeb

VS

Bans
ArtioMedusaBastetChironCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
9,236
577
10,483
14,444
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Evalyian
Cthulhu
15
4 / 5 / 2
10,666
667
17,095
26,013
20,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Iron Asn
Anubis
12
2 / 11 / 2
9,895
618
6,543
12,039
4,522
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
25
Kills
6
6
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
Daylyt_11
Mulan
13
4
10
4.5
L
0
9
4
0.22
L
Cthulhu
Evalyian
Cthulhu
4
5
2
1
L
Anubis
Iron Asn
Anubis
2
11
2
0.27
W
2
1
20
12
W
Kukulkan
jammmesabc264
Kukulkan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,426
Damage
34,121
47,290
Taken
52,496
32,147
Mitigated
29,635
16,784
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Daylyt_11
Mulan
16,893
1,516
0
6,758
17,814
10,535
811
8,757
8,720
0
24,699
L
10,483
3,991
0
0
14,444
4,167
0
7,764
6,432
0
39,971
L
Cthulhu
Evalyian
Cthulhu
17,095
1,205
111
8,228
26,013
20,946
0
15,252
10,211
37,089
0
L
Anubis
Iron Asn
Anubis
6,543
115
0
695
12,039
4,522
0
5,510
6,082
24,956
0
W
11,907
989
728
8,325
22,372
18,742
713
9,740
11,417
38,249
0
W
Kukulkan
jammmesabc264
Kukulkan
16,626
1,887
0
973
7,104
2,870
1,096
3,807
3,099
58,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
29,797
162
Minions Killed
151
8
Camps Cleared
5
837,587
Distance Traveled
716,208
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,402
775
27
2
1
273,202
5
L
Skadi
9,236
577
72
5
2
227,605
5
L
Cthulhu
10,666
667
36
2
2
272,231
10
L
Anubis
9,895
618
43
3
1
216,372
4
W
Ganesha
11,729
733
7
0
1
304,417
2
W
Kukulkan
11,926
745
128
8
6
259,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role