Player Matchup

Ares
Ares
Brenden263
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bunstallion
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
bigslappers
Izanami
Level 108
God Stats
16W - 12L
1,688 SR
Queue Stats
603W - 531L
1,530 Elo+
Party 1
Team Averages
Level 38
1,563 SR
1,510 Elo+

VS

Team Averages
Level 40
1,389 SR
1,366 Elo+
Neith
Neith
Bizquatch
Neith
Level 5
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
GodSlayerXer0
Osiris
Level 92
God Stats
1W - 1L
1,343 SR
Queue Stats
26W - 47L
1,316 Elo+
Party 2
Discordia
Discordia
tempestwinter
Discordia
Level 24
God Stats
1W - 5L
1,360 SR
Queue Stats
16W - 49L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 17
7,775
778
2,788
9,510
10,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Bunstallion
Morgan Le Fay
12
5 / 0 / 15
8,307
831
6,043
6,576
3,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bigslappers
Izanami
13
13 / 1 / 6
9,426
943
13,295
7,788
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bizquatch
Neith
8
0 / 9 / 1
5,887
589
4,267
9,573
2,956
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 7 / 0
5,696
570
4,417
9,214
4,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
tempestwinter
Discordia
9
2 / 4 / 0
6,440
644
7,534
5,998
1,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
20
Kills
2
2
Deaths
20
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Bizquatch
Neith
0
9
1
0.06
W
2
1
17
10.5
W
Morgan Le Fay
Bunstallion
Morgan Le Fay
5
0
15
12.5
L
0
7
0
0
W
Izanami
bigslappers
Izanami
13
1
6
16
L
Discordia
tempestwinter
Discordia
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,126
Damage
16,218
23,874
Taken
24,785
17,532
Mitigated
9,631
4,939
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bizquatch
Neith
4,267
1,675
0
772
9,573
2,956
0
4,374
5,199
0
9,701
W
2,788
325
0
747
9,510
10,530
110
2,168
7,342
5,401
0
W
Morgan Le Fay
Bunstallion
Morgan Le Fay
6,043
1,087
79
1,758
6,576
3,189
598
3,099
3,477
20,860
0
L
4,417
1,285
165
351
9,214
4,843
0
3,417
5,797
0
13,288
W
Izanami
bigslappers
Izanami
13,295
9,285
0
2,355
7,788
3,813
1,413
2,565
5,223
0
51,653
L
Discordia
tempestwinter
Discordia
7,534
843
0
0
5,998
1,832
0
1,720
4,278
20,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
18,023
113
Minions Killed
67
6
Camps Cleared
3
453,599
Distance Traveled
401,069
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,887
589
19
2
0
120,463
1
W
Ares
7,775
778
5
1
0
145,251
3
W
Morgan Le Fay
8,307
831
32
3
1
150,258
0
L
Osiris
5,696
570
22
2
1
150,143
0
W
Izanami
9,426
943
76
8
5
158,090
1
L
Discordia
6,440
644
26
3
2
130,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role