Player Matchup

Hercules
Hercules
Cjt20XI
Hercules
Level 148
God Stats
10W - 10L
1,622 SR
Queue Stats
632W - 571L
1,657 Elo+
Party 1
Scylla
Scylla
Marco2333
Scylla
Level 131
God Stats
13W - 11L
1,518 SR
Queue Stats
796W - 774L
1,560 Elo+
Solo
Achilles
Achilles
NamirHunting
Achilles
Level 121
God Stats
4W - 10L
1,407 SR
Queue Stats
186W - 186L
1,552 Elo+
Solo
Mercury
Mercury
Zosske
Mercury
Level 142
God Stats
9W - 7L
1,692 SR
Queue Stats
740W - 671L
1,593 Elo+
Party 1
Skadi
Skadi
younglaboon
Skadi
Level 79
God Stats
1W - 2L
1,600 SR
Queue Stats
32W - 25L
1,574 Elo+
Solo
Team Averages
Level 124
1,568 SR
1,587 Elo+

VS

Team Averages
Level 109
1,686 SR
1,572 Elo+
Apollo
Apollo
Duesez
Apollo
Level 104
God Stats
9W - 6L
1,501 SR
Queue Stats
291W - 296L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
LeBlu3Ben
Ne Zha
Level 69
God Stats
39W - 26L
1,666 SR
Queue Stats
124W - 124L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
RobLIkesHagis
Kuzenbo
Level 105
God Stats
3W - 1L
1,706 SR
Queue Stats
39W - 39L
1,569 Elo+
Party 2
Osiris
Osiris
Robalineo
Osiris
Level 147
God Stats
2W - 1L
1,790 SR
Queue Stats
110W - 104L
1,623 Elo+
Party 2
Raijin
Raijin
WeelsKIl
Raijin
Level 121
God Stats
1W - 0L
1,767 SR
Queue Stats
62W - 48L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cjt20XI
Hercules
10
1 / 3 / 5
6,608
413
5,337
18,133
15,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Marco2333
Scylla
15
2 / 3 / 2
8,464
529
3,924
8,444
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
NamirHunting
Achilles
13
1 / 3 / 0
7,902
494
7,626
11,929
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Zosske
Mercury
15
2 / 3 / 3
8,535
533
6,850
11,013
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 1
8,219
514
9,794
10,243
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Duesez
Apollo
15
3 / 3 / 8
9,085
568
13,513
15,762
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
LeBlu3Ben
Ne Zha
17
2 / 3 / 3
9,299
581
6,545
9,757
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
12
3 / 1 / 5
8,219
514
4,849
11,082
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Robalineo
Osiris
16
5 / 1 / 1
9,611
601
9,743
12,812
16,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
WeelsKIl
Raijin
16
4 / 0 / 3
9,390
587
7,074
5,866
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
17
17
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cjt20XI
Hercules
1
3
5
1.17
W
Apollo
Duesez
Apollo
3
3
8
2.33
W
Ne Zha
LeBlu3Ben
Ne Zha
2
3
3
1.17
L
Scylla
Marco2333
Scylla
2
3
2
1
L
Achilles
NamirHunting
Achilles
1
3
0
0.33
W
Kuzenbo
3
1
5
5.5
W
Osiris
Robalineo
Osiris
5
1
1
5.5
W
Raijin
WeelsKIl
Raijin
4
0
3
5.5
L
Mercury
Zosske
Mercury
2
3
3
1.17
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,531
Damage
41,724
59,762
Taken
55,279
32,289
Mitigated
39,229
10,432
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cjt20XI
Hercules
5,337
2,520
0
4,236
18,133
15,286
0
4,738
13,263
0
24,972
W
Apollo
Duesez
Apollo
13,513
8,682
0
5,188
15,762
5,683
1,087
747
14,970
0
65,552
W
Ne Zha
LeBlu3Ben
Ne Zha
6,545
2,201
0
917
9,757
3,687
210
1,482
8,275
0
80,585
L
Scylla
Marco2333
Scylla
3,924
646
0
933
8,444
2,208
0
2,281
5,979
62,140
0
L
Achilles
NamirHunting
Achilles
7,626
1,851
0
3,123
11,929
8,044
264
2,100
9,829
2,946
43,441
W
Kuzenbo
4,849
1,851
537
4,046
11,082
11,250
54
688
10,381
18,411
0
W
Osiris
Robalineo
Osiris
9,743
2,530
0
2,577
12,812
16,431
292
865
11,025
15,483
44,817
W
Raijin
WeelsKIl
Raijin
7,074
621
244
3,057
5,866
2,178
69
722
5,144
67,485
0
L
Mercury
Zosske
Mercury
6,850
4,260
0
1,080
11,013
4,063
0
2,731
8,186
0
71,493
L
9,794
4,330
0
1,060
10,243
2,688
0
2,381
7,812
0
58,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
45,604
500
Minions Killed
550
0
Camps Cleared
0
1,587,090
Distance Traveled
1,600,057
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,608
413
46
3
0
320,089
1
W
Apollo
9,085
568
106
7
0
303,663
0
W
Ne Zha
9,299
581
136
9
0
366,544
0
L
Scylla
8,464
529
122
8
0
292,485
3
L
Achilles
7,902
494
91
6
0
328,585
4
W
Kuzenbo
8,219
514
22
1
0
322,539
5
W
Osiris
9,611
601
128
8
0
304,297
6
W
Raijin
9,390
587
158
10
0
303,014
4
L
Mercury
8,535
533
121
8
0
360,424
1
L
Skadi
8,219
514
120
8
0
285,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role