Player Matchup

Discordia
Discordia
FAMOUS CMB
Discordia
Level 129
God Stats
19W - 14L
1,644 SR
Queue Stats
218W - 178L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
FLAYandCONSUME
Hun Batz
Level 160
God Stats
7W - 6L
1,412 SR
Queue Stats
591W - 477L
1,662 Elo+
Party 1
Cerberus
Cerberus
MrAmerivian
Cerberus
Level 49
God Stats
28W - 18L
1,779 SR
Queue Stats
55W - 29L
1,756 Elo+
Party 1
Odin
Odin
SigEpKILLSWITCH
Odin
Level 160
God Stats
74W - 68L
1,756 SR
Queue Stats
609W - 530L
1,618 Elo+
Party 1
Apollo
Apollo
xxx0BAMAxxx
Apollo
Level 159
God Stats
6W - 3L
1,702 SR
Queue Stats
629W - 507L
1,612 Elo+
Party 1
Team Averages
Level 131
1,658 SR
1,651 Elo+

VS

Team Averages
Level 60
1,613 SR
1,594 Elo+
Baron Samedi
Baron Samedi
Modglitcher
Baron Samedi
Level 45
God Stats
11W - 9L
1,611 SR
Queue Stats
238W - 212L
1,518 Elo+
Solo
Scylla
Scylla
ProGoneNoob
Scylla
Level 34
God Stats
0W - 1L
1,712 SR
Queue Stats
17W - 16L
1,565 Elo+
Party 2
Cliodhna
Cliodhna
XX_sonicfan_XX
Cliodhna
Level 106
God Stats
2W - 4L
1,333 SR
Queue Stats
52W - 45L
1,563 Elo+
Solo
Achilles
Achilles
iSuck9007
Achilles
Level 14
God Stats
1W - 1L
1,717 SR
Queue Stats
11W - 3L
1,787 Elo+
Party 2
Neith
Neith
lala12
Neith
Level 101
God Stats
8W - 7L
1,690 SR
Queue Stats
116W - 110L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FAMOUS CMB
Discordia
11
4 / 0 / 5
6,174
617
5,170
3,311
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
11
5 / 0 / 3
6,433
643
4,083
5,698
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
MrAmerivian
Cerberus
8
1 / 0 / 4
4,753
475
1,914
4,112
2,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 2
6,449
645
5,647
6,542
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
10
1 / 1 / 2
5,375
538
4,204
6,603
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Modglitcher
Baron Samedi
9
0 / 4 / 0
5,163
516
3,771
7,224
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
9
1 / 4 / 0
5,082
508
1,774
4,757
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
8
0 / 4 / 1
4,839
484
2,317
7,397
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
iSuck9007
Achilles
8
0 / 1 / 1
4,978
498
2,487
9,043
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
lala12
Neith
8
0 / 1 / 0
4,684
468
2,999
4,111
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
1
1
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
FAMOUS CMB
Discordia
4
0
5
6.5
W
Hun Batz
5
0
3
6.5
L
Baron Samedi
Modglitcher
Baron Samedi
0
4
0
0
W
Cerberus
MrAmerivian
Cerberus
1
0
4
3
L
Scylla
1
4
0
0.25
W
3
0
2
4
L
Cliodhna
0
4
1
0.13
L
Achilles
iSuck9007
Achilles
0
1
1
0.5
L
Neith
lala12
Neith
0
1
0
0
W
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
13,348
26,266
Taken
32,532
10,801
Mitigated
11,631
13,035
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FAMOUS CMB
Discordia
5,170
226
0
1,149
3,311
806
0
751
2,482
31,692
0
W
Hun Batz
4,083
1,248
0
3,433
5,698
1,666
0
429
5,241
0
35,072
L
Baron Samedi
Modglitcher
Baron Samedi
3,771
529
112
2,447
7,224
4,378
23
1,162
5,615
28,051
0
W
Cerberus
MrAmerivian
Cerberus
1,914
0
315
2,135
4,112
2,960
35
352
3,730
9,077
0
L
Scylla
1,774
133
0
1,150
4,757
1,096
96
1,925
2,548
21,965
0
W
5,647
908
0
3,663
6,542
3,578
0
3,240
2,771
5,746
29,840
L
Cliodhna
2,317
0
121
2,501
7,397
1,571
0
2,001
5,137
0
20,120
L
Achilles
iSuck9007
Achilles
2,487
252
0
3,635
9,043
3,594
0
2,314
6,611
0
17,305
L
Neith
lala12
Neith
2,999
852
0
1,519
4,111
992
0
613
3,496
0
26,838
W
Apollo
4,204
2,183
0
2,340
6,603
1,791
0
106
6,497
0
41,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
24,746
309
Minions Killed
254
0
Camps Cleared
0
1,010,024
Distance Traveled
883,249
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,174
617
55
6
0
200,098
3
W
Hun Batz
6,433
643
74
7
0
218,636
3
L
Baron Samedi
5,163
516
62
6
0
139,281
1
W
Cerberus
4,753
475
21
2
0
208,939
2
L
Scylla
5,082
508
45
5
0
168,447
0
W
Odin
6,449
645
80
8
0
209,094
0
L
Cliodhna
4,839
484
55
6
0
206,928
0
L
Achilles
4,978
498
25
3
0
200,323
0
L
Neith
4,684
468
67
7
0
168,270
1
W
Apollo
5,375
538
79
8
0
173,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role