Player Matchup

Atlas
Atlas
Gr4tefu1
Atlas
Level 143
God Stats
1W - 2L
1,237 SR
Queue Stats
370W - 419L
1,550 Elo+
Solo
Ullr
Ullr
IndianaPlowBoy
Ullr
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 76L
1,433 Elo+
Party 2
Vulcan
Vulcan
StarvedRune
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 133L
1,362 Elo+
Party 2
Team Averages
Level 117
1,412 SR
1,448 Elo+

VS

Team Averages
Level 120
1,627 SR
1,491 Elo+
Merlin
Merlin
GuardElpizo
Merlin
Level 120
God Stats
5W - 5L
1,611 SR
Queue Stats
255W - 152L
1,513 Elo+
Party 1
Achilles
Achilles
PurpleRose93961
Achilles
Level 136
God Stats
7W - 2L
1,688 SR
Queue Stats
76W - 51L
1,486 Elo+
Party 1
Nike
Nike
kkashih0take
Nike
Level 105
God Stats
29W - 22L
1,582 SR
Queue Stats
349W - 337L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gr4tefu1
Atlas
10
0 / 2 / 4
6,804
680
3,297
10,869
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 4 / 1
7,086
709
6,748
8,774
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
10
1 / 4 / 4
6,840
684
5,948
7,594
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 2 / 4
8,021
802
10,747
6,287
2,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
2 / 1 / 5
7,477
748
5,627
8,435
4,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 3 / 6
7,737
774
7,488
8,349
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
Gr4tefu1
Atlas
0
2
4
1
W
Merlin
5
2
4
3.5
L
4
4
1
1.13
W
Achilles
2
1
5
4.5
L
Vulcan
1
4
4
0.75
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
23,862
27,237
Taken
23,071
12,980
Mitigated
13,221
2,483
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Gr4tefu1
Atlas
3,297
1,052
0
1,563
10,869
7,831
0
4,301
6,134
9,452
0
W
Merlin
10,747
610
0
750
6,287
2,147
442
3,132
3,155
32,601
0
L
6,748
2,629
0
460
8,774
2,879
0
3,174
5,420
0
23,700
W
Achilles
5,627
1,314
0
554
8,435
4,366
0
3,301
5,134
0
28,356
L
Vulcan
5,948
3,045
0
460
7,594
2,270
0
3,272
4,143
17,782
0
W
7,488
1,033
0
1,122
8,349
6,708
1,288
3,249
5,100
0
20,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,730
Gold Earned
23,235
96
Minions Killed
136
2
Camps Cleared
8
563,592
Distance Traveled
588,806
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,804
680
14
1
0
194,739
0
W
Merlin
8,021
802
68
7
3
185,206
2
L
Ullr
7,086
709
45
5
1
168,941
3
W
Achilles
7,477
748
39
4
4
212,025
3
L
Vulcan
6,840
684
37
4
1
199,912
1
W
Nike
7,737
774
29
3
1
191,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role