Player Matchup

Fenrir
Fenrir
AlejandroRbs
Fenrir
Level 113
God Stats
9W - 8L
1,653 SR
Queue Stats
46W - 40L
1,463 Elo+
Party 3
Nu Wa
Nu Wa
Emanuel FCB75
Nu Wa
Level 109
God Stats
2W - 3L
1,243 SR
Queue Stats
33W - 43L
1,405 Elo+
Party 3
Achilles
Achilles
RaptorMan-187
Achilles
Level 158
God Stats
1W - 1L
1,464 SR
Queue Stats
116W - 122L
1,434 Elo+
Party 1
Atlas
Atlas
gems2705
Atlas
Level 125
God Stats
1W - 0L
1,348 SR
Queue Stats
48W - 41L
1,439 Elo+
Party 3
Heimdallr
Heimdallr
hung_solo-01
Heimdallr
Level 141
God Stats
39W - 24L
1,528 SR
Queue Stats
191W - 189L
1,449 Elo+
Party 1
Team Averages
Level 129
1,447 SR
1,438 Elo+

VS

Team Averages
Level 52
1,380 SR
1,451 Elo+
Kukulkan
Kukulkan
DarkAgent_8
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,182 Elo+
Party 2
Bellona
Bellona
Sparxx4923
Bellona
Level 5
God Stats
0W - 3L
1,220 SR
Queue Stats
3W - 6L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spider_Pool73
Tsukuyomi
Level 103
God Stats
0W - 3L
1,198 SR
Queue Stats
46W - 42L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
T0xicvo1d
Aphrodite
Level 105
God Stats
37W - 36L
1,481 SR
Queue Stats
274W - 271L
1,432 Elo+
Solo
Danzaburou
Danzaburou
haydenwhuber
Danzaburou
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 2 / 9
14,467
603
14,411
11,328
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 0 / 14
14,116
588
16,891
9,899
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RaptorMan-187
Achilles
19
10 / 3 / 13
13,789
575
22,491
22,454
27,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
gems2705
Atlas
16
0 / 4 / 11
11,921
497
8,328
21,631
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
hung_solo-01
Heimdallr
18
7 / 4 / 5
12,575
524
12,006
16,258
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkAgent_8
Kukulkan
13
0 / 11 / 2
9,057
377
4,206
13,445
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Sparxx4923
Bellona
17
3 / 10 / 1
11,112
463
4,978
21,927
11,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Spider_Pool73
Tsukuyomi
18
8 / 7 / 3
11,989
500
17,592
22,402
8,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
T0xicvo1d
Aphrodite
14
1 / 6 / 5
9,131
380
6,226
22,791
9,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
haydenwhuber
Danzaburou
15
1 / 4 / 8
10,285
429
7,625
14,118
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
36
Kills
13
13
Deaths
38
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
2
9
7.75
L
Kukulkan
DarkAgent_8
Kukulkan
0
11
2
0.09
W
8
0
14
15
W
Achilles
RaptorMan-187
Achilles
10
3
13
5.5
L
Bellona
Sparxx4923
Bellona
3
10
1
0.35
L
Tsukuyomi
Spider_Pool73
Tsukuyomi
8
7
3
1.36
L
Aphrodite
T0xicvo1d
Aphrodite
1
6
5
0.58
W
Atlas
gems2705
Atlas
0
4
11
1.38
L
Danzaburou
haydenwhuber
Danzaburou
1
4
8
1.25
W
Heimdallr
hung_solo-01
Heimdallr
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,127
Damage
40,627
81,570
Taken
94,683
67,869
Mitigated
37,640
21,608
Healing
25,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,411
2,399
251
3,718
11,328
5,209
4,546
2,112
9,216
0
79,164
L
Kukulkan
DarkAgent_8
Kukulkan
4,206
259
0
231
13,445
3,016
1,128
6,587
6,812
40,959
0
W
16,891
3,604
1,278
1,365
9,899
4,261
6,682
1,923
7,976
92,240
0
W
Achilles
RaptorMan-187
Achilles
22,491
5,685
0
4,308
22,454
27,805
3,316
1,412
20,726
788
74,812
L
Bellona
Sparxx4923
Bellona
4,978
1,645
0
2,026
21,927
11,904
33
3,393
17,541
0
42,242
L
Tsukuyomi
Spider_Pool73
Tsukuyomi
17,592
4,696
0
4,210
22,402
8,351
701
5,678
16,480
0
80,023
L
Aphrodite
T0xicvo1d
Aphrodite
6,226
1,617
4,993
12,185
22,791
9,921
508
6,357
16,026
56,440
0
W
Atlas
gems2705
Atlas
8,328
1,908
1,125
4,521
21,631
23,504
786
3,321
18,310
40,088
0
L
Danzaburou
haydenwhuber
Danzaburou
7,625
2,944
0
1,463
14,118
4,448
583
3,824
10,091
0
42,789
W
Heimdallr
hung_solo-01
Heimdallr
12,006
3,238
0
5,042
16,258
7,090
6,474
1,664
14,594
0
85,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,868
Gold Earned
51,574
577
Minions Killed
440
0
Camps Cleared
0
2,274,948
Distance Traveled
2,073,434
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,467
603
145
6
0
539,526
0
L
Kukulkan
9,057
377
78
3
0
293,341
2
W
Nu Wa
14,116
588
144
6
0
473,333
4
W
Achilles
13,789
575
110
5
0
437,216
0
L
Bellona
11,112
463
62
3
0
448,268
0
L
Tsukuyomi
11,989
500
123
5
0
450,388
1
L
Aphrodite
9,131
380
88
4
0
457,569
5
W
Atlas
11,921
497
46
2
0
416,966
5
L
Danzaburou
10,285
429
89
4
0
423,868
3
W
Heimdallr
12,575
524
132
6
0
407,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role