Player Matchup

Artio
Artio
Mysterious1115
Artio
Level 105
God Stats
10W - 10L
1,534 SR
Queue Stats
205W - 215L
1,438 Elo+
Party 1
Bacchus
Bacchus
Quickbaby2004
Bacchus
Level 99
God Stats
22W - 10L
1,664 SR
Queue Stats
256W - 266L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
ShadowFlameYT
Nu Wa
Level 96
God Stats
12W - 10L
1,602 SR
Queue Stats
196W - 217L
1,402 Elo+
Party 1
Ratatoskr
Ratatoskr
Thebest555222123
Ratatoskr
Level 98
God Stats
0W - 4L
1,183 SR
Queue Stats
186W - 201L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
masaucer
Jing Wei
Level 26
God Stats
4W - 9L
1,451 SR
Queue Stats
8W - 19L
1,329 Elo+
Party 1
Team Averages
Level 85
1,487 SR
1,405 Elo+

VS

Team Averages
Level 67
1,569 SR
1,502 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
EighteenConch33
Heimdallr
Level 69
God Stats
9W - 6L
1,530 SR
Queue Stats
202W - 180L
1,401 Elo+
Party 2
Discordia
Discordia
TM Doomsday
Discordia
Level 49
God Stats
2W - 0L
1,703 SR
Queue Stats
122W - 107L
1,440 Elo+
Party 2
Ares
Ares
ThtBoiZekk3055
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,769 Elo+
Party 3
Mulan
Mulan
ioVibez
Mulan
Level 81
God Stats
16W - 9L
1,613 SR
Queue Stats
116W - 128L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,766
485
9,943
19,285
15,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
12
3 / 2 / 2
7,724
483
3,945
10,100
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 4 / 5
8,263
516
7,177
7,726
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
15
7 / 5 / 2
9,572
598
11,266
15,046
4,680
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
masaucer
Jing Wei
12
1 / 2 / 3
6,620
414
3,616
6,896
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 3 / 4
11,038
690
18,054
18,992
16,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
EighteenConch33
Heimdallr
15
3 / 1 / 1
8,915
557
10,375
9,649
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TM Doomsday
Discordia
17
4 / 3 / 1
9,873
617
5,934
8,937
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 2
7,205
450
1,210
7,391
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
ioVibez
Mulan
15
3 / 2 / 3
9,058
566
7,402
11,982
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
20
20
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
4
3.67
W
Heimdallr
EighteenConch33
Heimdallr
3
1
1
3.5
L
2
7
2
0.43
L
Bacchus
3
2
2
2
L
0
4
5
0.63
W
Discordia
TM Doomsday
Discordia
4
3
1
1.5
L
Ratatoskr
7
5
2
1.6
W
1
4
2
0.5
W
Mulan
ioVibez
Mulan
3
2
3
2.25
L
Jing Wei
masaucer
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,947
Damage
42,975
59,053
Taken
56,951
33,515
Mitigated
31,913
16,751
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
18,054
11,976
0
7,198
18,992
16,109
12
8,653
8,865
0
72,374
W
Heimdallr
EighteenConch33
Heimdallr
10,375
3,883
0
3,867
9,649
3,572
2,145
2,431
7,092
0
68,524
L
9,943
1,277
273
6,457
19,285
15,545
0
0
19,285
38,316
0
L
Bacchus
3,945
138
676
2,296
10,100
9,651
0
1,349
8,702
30,446
0
L
7,177
772
0
1,438
7,726
2,534
564
4,256
3,048
54,499
0
W
Discordia
TM Doomsday
Discordia
5,934
645
0
3,368
8,937
2,716
904
3,486
5,071
66,780
0
L
Ratatoskr
11,266
4,055
0
4,397
15,046
4,680
0
591
14,399
0
57,074
W
1,210
33
0
684
7,391
5,020
351
1,832
5,403
11,127
0
W
Mulan
ioVibez
Mulan
7,402
2,270
0
3,819
11,982
4,496
587
2,441
9,455
0
61,057
L
Jing Wei
masaucer
Jing Wei
3,616
2,736
0
1,214
6,896
1,105
598
381
6,475
0
31,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
46,089
376
Minions Killed
531
0
Camps Cleared
0
1,560,174
Distance Traveled
1,454,135
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,038
690
148
9
0
284,638
1
W
Heimdallr
8,915
557
128
8
0
290,874
1
L
Artio
7,766
485
66
4
0
302,976
2
L
Bacchus
7,724
483
42
3
0
354,212
7
L
Nu Wa
8,263
516
104
7
0
263,132
2
W
Discordia
9,873
617
130
8
0
301,373
5
L
Ratatoskr
9,572
598
105
7
0
333,699
5
W
Ares
7,205
450
17
1
0
249,595
0
W
Mulan
9,058
566
108
7
0
327,655
0
L
Jing Wei
6,620
414
59
4
0
306,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role