Player Matchup

Chang'e
Chang'e
GaggedRoach
Chang'e
Level 66
God Stats
2W - 0L
1,471 SR
Queue Stats
7W - 12L
1,321 Elo+
Solo
Yemoja
Yemoja
MadPlaidRevolver
Yemoja
Level 29
God Stats
33W - 44L
1,371 SR
Queue Stats
48W - 78L
1,241 Elo+
Party 2
Sol
Sol
laggten
Sol
Level 43
God Stats
2W - 0L
1,688 SR
Queue Stats
111W - 146L
1,300 Elo+
Party 2
Hera
Hera
spacehoneybunny
Hera
Level 62
God Stats
1W - 2L
1,147 SR
Queue Stats
149W - 204L
1,298 Elo+
Party 1
Thanatos
Thanatos
wakester1
Thanatos
Level 81
God Stats
5W - 10L
1,298 SR
Queue Stats
144W - 187L
1,325 Elo+
Party 1
Team Averages
Level 56
1,395 SR
1,297 Elo+

VS

Team Averages
Level 88
1,430 SR
1,387 Elo+
Sun Wukong
Sun Wukong
BuckWhammyy
Sun Wukong
Level 96
God Stats
0W - 3L
1,337 SR
Queue Stats
42W - 43L
1,400 Elo+
Solo
Ares
Ares
Ga1ahad6174
Ares
Level 66
God Stats
24W - 17L
1,576 SR
Queue Stats
169W - 188L
1,396 Elo+
Party 3
Danzaburou
Danzaburou
Hyper_Killer4200
Danzaburou
Level 64
God Stats
33W - 34L
1,472 SR
Queue Stats
237W - 248L
1,373 Elo+
Party 3
Tiamat
Tiamat
SleepySloth1234
Tiamat
Level 106
God Stats
8W - 5L
1,516 SR
Queue Stats
516W - 515L
1,424 Elo+
Party 3
Da Ji
Da Ji
ily-kaiju
Da Ji
Level 107
God Stats
1W - 5L
1,251 SR
Queue Stats
190W - 228L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GaggedRoach
Chang'e
11
1 / 1 / 0
6,110
555
2,213
3,638
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 0
4,474
407
1,998
7,656
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
8
0 / 4 / 0
4,802
437
5,665
8,068
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 3
5,789
526
3,213
4,834
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
wakester1
Thanatos
11
3 / 3 / 0
6,305
573
2,919
6,736
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuckWhammyy
Sun Wukong
6
0 / 1 / 1
4,665
424
1,280
3,706
1,382
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 0 / 5
6,242
567
5,267
8,626
6,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Hyper_Killer4200
Danzaburou
11
6 / 0 / 3
6,759
614
7,452
5,984
2,079
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 0
6,369
579
4,253
6,895
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
ily-kaiju
Da Ji
9
2 / 1 / 0
5,662
515
1,423
4,911
1,481
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BuckWhammyy
Sun Wukong
0
1
1
0.5
L
3
0
5
5.5
W
Chang'e
GaggedRoach
Chang'e
1
1
0
1
L
Danzaburou
Hyper_Killer4200
Danzaburou
6
0
3
7.5
W
0
4
0
0
L
3
2
0
1.5
L
Da Ji
ily-kaiju
Da Ji
2
1
0
2
W
Sol
0
4
0
0
W
0
2
3
0.75
W
Thanatos
wakester1
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,008
Damage
19,675
30,932
Taken
30,122
11,456
Mitigated
14,966
13,148
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BuckWhammyy
Sun Wukong
1,280
416
0
464
3,706
1,382
0
2,049
1,493
0
11,701
L
5,267
975
796
3,222
8,626
6,307
0
4,609
4,017
16,420
0
W
Chang'e
GaggedRoach
Chang'e
2,213
263
0
1,355
3,638
2,428
439
0
3,638
28,732
0
L
Danzaburou
Hyper_Killer4200
Danzaburou
7,452
3,457
0
2,468
5,984
2,079
314
3,054
2,930
0
37,530
W
1,998
656
663
1,899
7,656
3,405
0
2,453
5,203
14,052
0
L
4,253
374
0
1,704
6,895
3,717
161
2,784
4,111
37,352
0
L
Da Ji
ily-kaiju
Da Ji
1,423
49
0
820
4,911
1,481
0
429
4,482
0
23,991
W
Sol
5,665
1,576
0
2,804
8,068
1,768
0
2,738
5,330
23,837
0
W
3,213
1,375
165
2,083
4,834
1,264
460
2,166
2,477
27,675
0
W
Thanatos
wakester1
Thanatos
2,919
237
0
4,179
6,736
2,591
0
1,796
4,764
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
29,697
274
Minions Killed
240
0
Camps Cleared
0
996,273
Distance Traveled
970,833
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,665
424
28
3
0
112,010
0
L
Ares
6,242
567
19
2
0
219,718
5
W
Chang'e
6,110
555
72
7
0
206,643
3
L
Danzaburou
6,759
614
60
5
0
205,579
0
W
Yemoja
4,474
407
30
3
0
176,471
0
L
Tiamat
6,369
579
76
7
0
209,708
2
L
Da Ji
5,662
515
57
5
0
223,818
1
W
Sol
4,802
437
42
4
0
197,627
3
W
Hera
5,789
526
65
6
0
196,242
1
W
Thanatos
6,305
573
65
6
0
219,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role