Player Matchup

Fenrir
Fenrir
Pakyyy
Fenrir
Level 156
God Stats
14W - 18L
1,497 SR
Queue Stats
331W - 319L
1,553 Elo+
Solo
Hercules
Hercules
SackzWolf
Hercules
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,295 Elo+
Party 2
Ymir
Ymir
Walpurguis
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,106 Elo+
Party 2
Tiamat
Tiamat
minizamorak
Tiamat
Level 149
God Stats
6W - 8L
1,546 SR
Queue Stats
383W - 379L
1,637 Elo+
Solo
Danzaburou
Danzaburou
xXrajaXx56
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,184 Elo+
Party 2
Team Averages
Level 87
1,509 SR
1,355 Elo+

VS

Team Averages
Level 139
1,557 SR
1,581 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LaBaguete
Hercules
Level 160
God Stats
3W - 4L
1,477 SR
Queue Stats
200W - 184L
1,626 Elo+
Party 1
Anhur
Anhur
LuckyDan
Anhur
Level 159
God Stats
69W - 45L
1,714 SR
Queue Stats
931W - 604L
1,657 Elo+
Party 1
Cliodhna
Cliodhna
MaisterZ
Cliodhna
Level 155
God Stats
13W - 9L
1,634 SR
Queue Stats
207W - 137L
1,689 Elo+
Party 1
Scylla
Scylla
weednasnoches
Scylla
Level 62
God Stats
14W - 16L
1,460 SR
Queue Stats
215W - 227L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pakyyy
Fenrir
11
2 / 3 / 2
6,319
632
3,185
7,544
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
SackzWolf
Hercules
9
2 / 2 / 0
5,744
574
3,776
6,511
4,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
1 / 8 / 0
4,348
435
1,172
9,570
1,674
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
10
4 / 3 / 1
6,622
662
5,612
7,020
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xXrajaXx56
Danzaburou
6
0 / 9 / 2
4,654
465
2,215
6,352
458

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 3
5,774
577
2,948
6,041
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
LaBaguete
Hercules
10
6 / 1 / 14
7,522
752
6,519
8,313
3,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
LuckyDan
Anhur
12
17 / 2 / 3
7,985
799
12,688
7,863
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
MaisterZ
Cliodhna
11
2 / 2 / 4
6,083
608
4,321
6,400
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
5,478
548
1,468
3,584
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
9
Kills
25
25
Deaths
10
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
3
0.75
W
Hercules
LaBaguete
Hercules
6
1
14
13
W
Anhur
LuckyDan
Anhur
17
2
3
9.25
W
Cliodhna
MaisterZ
Cliodhna
2
2
4
2
L
Fenrir
Pakyyy
Fenrir
2
3
2
1
L
Hercules
SackzWolf
Hercules
2
2
0
1
L
1
8
0
0.13
L
Tiamat
4
3
1
1.5
W
0
3
1
0.17
L
Danzaburou
xXrajaXx56
Danzaburou
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
27,944
36,997
Taken
32,201
11,936
Mitigated
13,329
5,523
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,948
591
209
1,439
6,041
4,681
0
969
5,072
27,991
0
W
Hercules
LaBaguete
Hercules
6,519
2,779
1,575
2,819
8,313
3,370
16
1,639
6,654
0
15,663
W
Anhur
LuckyDan
Anhur
12,688
7,882
0
2,434
7,863
2,404
1,497
2,424
5,243
0
39,927
W
Cliodhna
MaisterZ
Cliodhna
4,321
567
0
2,897
6,400
1,953
171
1,442
4,836
0
40,549
L
Fenrir
Pakyyy
Fenrir
3,185
899
0
811
7,544
2,738
0
652
6,862
0
42,081
L
Hercules
SackzWolf
Hercules
3,776
912
0
1,535
6,511
4,887
0
2,439
4,072
5,424
21,260
L
1,172
706
0
253
9,570
1,674
0
0
9,570
3,658
0
L
Tiamat
5,612
736
0
2,736
7,020
2,179
0
1,078
5,725
28,639
0
W
1,468
45
0
445
3,584
921
216
1,295
2,131
29,463
0
L
Danzaburou
xXrajaXx56
Danzaburou
2,215
1,211
0
188
6,352
458
0
0
6,352
0
8,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
32,842
251
Minions Killed
299
0
Camps Cleared
0
946,161
Distance Traveled
953,163
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,774
577
67
7
0
172,858
2
W
Hercules
7,522
752
18
2
0
184,396
2
W
Anhur
7,985
799
66
7
0
173,525
1
W
Cliodhna
6,083
608
84
8
0
229,205
1
L
Fenrir
6,319
632
101
10
0
218,301
2
L
Hercules
5,744
574
67
7
0
192,752
0
L
Ymir
4,348
435
6
1
0
152,093
0
L
Tiamat
6,622
662
65
7
0
210,533
1
W
Scylla
5,478
548
64
6
0
193,179
1
L
Danzaburou
4,654
465
12
1
0
172,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role