Player Matchup

Bellona
Bellona
Gold IV
ActuallyAFox
Bellona
Gold IV
Level 154
God Stats
21W - 12L
1,630 SR
Queue Stats
650W - 660L
1,321 MMR
Solo
Cthulhu
Cthulhu
Gold I
BS LegendKiller
Cthulhu
Gold I
Level 148
God Stats
4W - 4L
1,584 SR
Queue Stats
82W - 87L
1,255 MMR
Solo
Izanami
Izanami
Gold V
McGlovan
Izanami
Gold V
Level 150
God Stats
5W - 8L
1,430 SR
Queue Stats
269W - 278L
1,195 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Mystic Skyline
Cu Chulainn
Silver I
Level 109
God Stats
7W - 9L
1,532 SR
Queue Stats
463W - 484L
1,195 MMR
Solo
Tiamat
Tiamat
Gold IV
Zexwr
Tiamat
Gold IV
Level 89
God Stats
3W - 7L
1,449 SR
Queue Stats
70W - 82L
1,278 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,525 SR
1,249 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,648 SR
1,248 MMR
Cliodhna
Cliodhna
Silver I
JaketheRuss
Cliodhna
Silver I
Level 157
God Stats
7W - 0L
1,908 SR
Queue Stats
269W - 272L
1,250 MMR
Solo
Bacchus
Bacchus
Silver II
PixieWigglez
Bacchus
Silver II
Level 89
God Stats
2W - 7L
1,516 SR
Queue Stats
29W - 33L
1,375 MMR
Solo
Vulcan
Vulcan
Silver I
SONNECA
Vulcan
Silver I
Level 160
God Stats
30W - 20L
1,598 SR
Queue Stats
482W - 500L
1,187 MMR
Solo
Chaac
Chaac
Silver I
bustyhotmom
Chaac
Silver I
Level 77
God Stats
6W - 5L
1,602 SR
Queue Stats
122W - 134L
1,242 MMR
Solo
Xbalanque
Xbalanque
Silver I
pronon-sop
Xbalanque
Silver I
Level 138
God Stats
7W - 1L
1,616 SR
Queue Stats
73W - 86L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ActuallyAFox
Bellona
19
3 / 8 / 4
12,184
469
23,274
27,337
18,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 3
10,647
410
14,527
30,143
26,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
McGlovan
Izanami
20
3 / 10 / 0
13,358
514
8,852
19,738
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Mystic Skyline
Cu Chulainn
20
3 / 6 / 3
13,111
504
21,216
25,744
25,965
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Zexwr
Tiamat
18
2 / 5 / 3
12,015
462
13,961
16,813
11,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Baron SamediBastetGebMulan

VS

Bans
JanusArtioGilgameshLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JaketheRuss
Cliodhna
20
12 / 1 / 10
15,463
595
22,289
26,566
11,714
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
PixieWigglez
Bacchus
17
5 / 1 / 10
12,568
483
14,001
23,104
33,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
SONNECA
Vulcan
20
4 / 2 / 9
13,071
503
16,565
13,530
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 6 / 8
12,954
498
23,224
31,349
41,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
pronon-sop
Xbalanque
20
10 / 3 / 10
15,018
578
15,409
21,114
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
13
Kills
35
35
Deaths
13
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
ActuallyAFox
Bellona
3
8
4
0.63
L
2
6
3
0.58
W
Cliodhna
JaketheRuss
Cliodhna
12
1
10
17
L
Izanami
McGlovan
Izanami
3
10
0
0.3
L
Cu Chulainn
Mystic Skyline
Cu Chulainn
3
6
3
0.75
W
Bacchus
PixieWigglez
Bacchus
5
1
10
10
W
Vulcan
SONNECA
Vulcan
4
2
9
4.25
L
Tiamat
Zexwr
Tiamat
2
5
3
0.7
W
4
6
8
1.33
W
Xbalanque
pronon-sop
Xbalanque
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,830
Damage
91,488
119,775
Taken
115,663
87,679
Mitigated
99,427
27,263
Healing
50,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ActuallyAFox
Bellona
23,274
7,229
0
1,972
27,337
18,692
0
7,528
19,338
0
107,589
L
14,527
791
1,511
6,721
30,143
26,349
0
9,967
19,755
45,887
0
W
Cliodhna
JaketheRuss
Cliodhna
22,289
722
0
12,747
26,566
11,714
324
6,740
19,490
0
126,670
L
Izanami
McGlovan
Izanami
8,852
6,201
0
3,471
19,738
5,287
1,610
4,942
14,796
0
125,792
L
Cu Chulainn
Mystic Skyline
Cu Chulainn
21,216
2,962
0
7,927
25,744
25,965
166
8,715
15,951
16,279
75,274
W
Bacchus
PixieWigglez
Bacchus
14,001
1,783
887
7,784
23,104
33,632
306
8,303
14,140
39,063
0
W
Vulcan
SONNECA
Vulcan
16,565
6,633
127
3,071
13,530
4,966
395
3,554
9,521
92,529
0
L
Tiamat
Zexwr
Tiamat
13,961
552
165
5,496
16,813
11,386
0
6,799
9,898
80,789
0
W
23,224
3,736
0
14,890
31,349
41,116
337
10,843
19,069
16,451
52,192
W
Xbalanque
pronon-sop
Xbalanque
15,409
9,238
0
11,404
21,114
7,999
7,939
5,164
15,825
0
123,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,315
Gold Earned
69,074
715
Minions Killed
642
0
Camps Cleared
0
2,294,942
Distance Traveled
2,520,754
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,184
469
140
5
0
533,205
2
L
Cthulhu
10,647
410
71
3
0
461,773
6
W
Cliodhna
15,463
595
174
7
0
571,869
5
L
Izanami
13,358
514
168
6
0
383,225
3
L
Cu Chulainn
13,111
504
166
6
0
473,743
1
W
Bacchus
12,568
483
43
2
0
511,677
5
W
Vulcan
13,071
503
146
6
0
497,297
10
L
Tiamat
12,015
462
170
7
0
442,996
2
W
Chaac
12,954
498
97
4
0
464,674
4
W
Xbalanque
15,018
578
182
7
0
475,237
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role