Player Matchup

Cthulhu
Cthulhu
IIBMOII
Cthulhu
Level 74
God Stats
3W - 5L
1,480 SR
Queue Stats
17W - 22L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kifferpommes
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,432 Elo+
Party 1
Artemis
Artemis
LordCastonor
Artemis
Level 141
God Stats
1W - 4L
1,670 SR
Queue Stats
22W - 24L
1,471 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,440 Elo+

VS

Team Averages
Level 83
1,539 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
fazwil
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 82L
1,404 Elo+
Solo
Geb
Geb
randalfftw
Geb
Level 97
God Stats
24W - 15L
1,618 SR
Queue Stats
147W - 147L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIBMOII
Cthulhu
10
0 / 4 / 2
7,320
563
8,140
16,086
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Kifferpommes
Morgan Le Fay
11
0 / 6 / 1
7,122
548
6,150
11,034
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LordCastonor
Artemis
11
2 / 6 / 0
7,931
610
6,276
9,789
3,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 0 / 9
9,536
734
15,206
6,905
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
fazwil
Medusa
13
6 / 2 / 7
9,038
695
13,020
8,713
3,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 0 / 10
9,810
755
5,530
11,346
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
16
16
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
9
10.5
L
Cthulhu
IIBMOII
Cthulhu
0
4
2
0.25
L
Morgan Le Fay
Kifferpommes
Morgan Le Fay
0
6
1
0.08
L
Artemis
LordCastonor
Artemis
2
6
0
0.33
W
Medusa
fazwil
Medusa
6
2
7
4.75
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
33,756
36,909
Taken
26,964
15,411
Mitigated
17,064
7,271
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,206
1,189
142
2,880
6,905
3,120
612
3,347
3,332
40,596
0
L
Cthulhu
IIBMOII
Cthulhu
8,140
428
78
4,010
16,086
8,519
0
8,322
7,380
17,939
0
L
Morgan Le Fay
Kifferpommes
Morgan Le Fay
6,150
1,658
0
2,425
11,034
3,661
0
6,221
4,483
26,698
0
L
Artemis
LordCastonor
Artemis
6,276
1,239
0
758
9,789
3,231
0
5,414
4,083
0
24,185
W
Medusa
fazwil
Medusa
13,020
5,761
0
250
8,713
3,623
1,467
5,165
3,340
0
40,645
W
5,530
222
307
4,084
11,346
10,321
19
5,166
5,754
14,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,373
Gold Earned
28,384
128
Minions Killed
161
2
Camps Cleared
7
648,398
Distance Traveled
724,062
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,536
734
84
6
2
247,022
2
L
Cthulhu
7,320
563
20
2
0
224,764
4
L
Morgan Le Fay
7,122
548
56
4
0
207,060
3
L
Artemis
7,931
610
52
4
2
216,574
2
W
Medusa
9,038
695
68
5
5
235,181
4
W
Geb
9,810
755
9
1
0
241,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role