Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BaconBattler
Kali
Level 55
God Stats
4W - 3L
1,599 SR
Queue Stats
49W - 55L
1,464 Elo+
Solo
Anhur
Anhur
EhhPhinRownd
Anhur
Level 129
God Stats
2W - 4L
1,435 SR
Queue Stats
181W - 211L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GyroXBL
Ah Muzen Cab
Level 80
God Stats
15W - 12L
1,531 SR
Queue Stats
245W - 262L
1,476 Elo+
Solo
Ganesha
Ganesha
HighFiveOrSike
Ganesha
Level 107
God Stats
6W - 12L
1,426 SR
Queue Stats
46W - 68L
1,404 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,449 Elo+

VS

Team Averages
Level 88
1,619 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Assassin R3D550
Neith
Level 59
God Stats
6W - 5L
1,481 SR
Queue Stats
172W - 206L
1,442 Elo+
Party 1
Atlas
Atlas
Curdledymyy
Atlas
Level 79
God Stats
5W - 1L
1,699 SR
Queue Stats
375W - 381L
1,414 Elo+
Party 1
Da Ji
Da Ji
Valkswife3903
Da Ji
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,288 Elo+
Solo
Bacchus
Bacchus
Zman2307
Bacchus
Level 97
God Stats
5W - 0L
1,917 SR
Queue Stats
293W - 294L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 0
5,421
542
4,105
5,991
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
4,050
405
0
2,308
776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,439
444
3,629
7,411
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
GyroXBL
Ah Muzen Cab
9
2 / 2 / 0
5,634
563
3,358
5,298
1,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 0
5,015
502
3,943
9,770
5,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 0
6,697
670
4,457
7,336
4,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
4 / 0 / 6
5,797
580
7,474
5,057
1,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 2 / 6
6,143
614
3,359
7,998
4,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 1 / 2
5,083
508
2,801
4,101
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Zman2307
Bacchus
9
2 / 2 / 2
5,608
561
1,683
5,546
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
13
13
Deaths
5
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Chaac
 
Chaac
2
0
0
2
W
4
0
6
7
L
0
1
0
0
W
3
2
6
3
L
0
5
0
0
L
Ah Muzen Cab
GyroXBL
Ah Muzen Cab
2
2
0
1
L
2
4
0
0.5
W
2
1
2
3
W
Bacchus
Zman2307
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,035
Damage
19,774
30,778
Taken
30,038
12,636
Mitigated
13,947
9,093
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,105
533
0
3,556
5,991
3,443
0
0
5,991
30,054
0
W
Chaac
 
Chaac
4,457
948
0
4,841
7,336
4,880
0
4,105
3,231
0
36,510
W
7,474
4,253
0
1,126
5,057
1,034
325
1,090
3,967
0
26,530
L
0
0
0
953
2,308
776
0
202
2,106
0
9,971
W
3,359
1,755
862
2,199
7,998
4,175
0
2,264
5,734
10,980
0
L
3,629
1,324
0
991
7,411
1,692
0
1,625
5,786
0
16,684
L
Ah Muzen Cab
GyroXBL
Ah Muzen Cab
3,358
1,883
0
1,423
5,298
1,705
494
1,008
4,290
0
31,413
L
3,943
919
372
1,798
9,770
5,020
0
2,207
7,563
15,791
0
W
2,801
732
0
622
4,101
954
0
589
3,512
0
15,352
W
Bacchus
Zman2307
Bacchus
1,683
212
0
1,657
5,546
2,904
336
0
5,546
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
29,328
197
Minions Killed
226
0
Camps Cleared
0
765,895
Distance Traveled
951,502
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,421
542
69
7
0
173,148
0
W
Chaac
6,697
670
90
9
0
210,878
0
W
Neith
5,797
580
39
4
0
168,292
1
L
Kali
4,050
405
20
2
0
62,411
0
W
Atlas
6,143
614
11
1
0
169,183
2
L
Anhur
4,439
444
33
3
0
182,857
2
L
Ah Muzen Cab
5,634
563
59
6
0
171,389
4
L
Ganesha
5,015
502
16
2
0
176,090
2
W
Da Ji
5,083
508
30
3
0
198,085
4
W
Bacchus
5,608
561
56
6
0
205,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role