Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Diaz01
Atlas
Level 157
God Stats
11W - 4L
1,604 SR
Queue Stats
93W - 74L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Objsimple
Ah Muzen Cab
Level 159
God Stats
13W - 2L
2,026 SR
Queue Stats
241W - 114L
1,717 Elo+
Party 1
Ra
Ra
Pigaty
Ra
Level 18
God Stats
1W - 0L
1,984 SR
Queue Stats
39W - 8L
1,741 Elo+
Party 1
Gilgamesh
Gilgamesh
SeviperRed
Gilgamesh
Level 141
God Stats
3W - 3L
1,702 SR
Queue Stats
132W - 82L
1,630 Elo+
Party 1
Team Averages
Level 127
1,763 SR
1,638 Elo+

VS

Team Averages
Level 66
1,685 SR
1,614 Elo+
Geb
Geb
Glimmy6824
Geb
Level 22
God Stats
4W - 3L
1,549 SR
Queue Stats
9W - 9L
1,560 Elo+
Solo
Zeus
Zeus
RukoRenegade
Zeus
Level 147
God Stats
0W - 2L
1,677 SR
Queue Stats
74W - 47L
1,649 Elo+
Party 2
Tyr
Tyr
SirSaltyPeanut
Tyr
Level 113
God Stats
5W - 3L
1,856 SR
Queue Stats
52W - 36L
1,683 Elo+
Party 2
Chronos
Chronos
kousa20
Chronos
Level 27
God Stats
18W - 22L
1,536 SR
Queue Stats
247W - 240L
1,483 Elo+
Solo
Medusa
Medusa
thomasc13
Medusa
Level 20
God Stats
3W - 1L
1,809 SR
Queue Stats
28W - 18L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 16
9,204
920
9,095
5,390
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Diaz01
Atlas
14
4 / 0 / 17
9,617
962
7,621
9,474
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Objsimple
Ah Muzen Cab
17
8 / 0 / 13
10,107
1,011
16,256
8,006
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
12
1 / 5 / 7
7,344
734
2,107
6,459
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SeviperRed
Gilgamesh
15
7 / 1 / 9
9,283
928
9,386
11,157
5,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
6,672
667
6,319
14,813
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 3
7,375
738
8,434
8,520
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 1
6,606
661
7,912
11,759
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
kousa20
Chronos
11
1 / 4 / 1
6,301
630
4,068
8,340
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
thomasc13
Medusa
12
1 / 5 / 3
6,794
679
2,595
8,013
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
24
Kills
7
7
Deaths
24
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
16
12
W
Atlas
Diaz01
Atlas
4
0
17
12.5
L
0
5
3
0.3
W
Ah Muzen Cab
Objsimple
Ah Muzen Cab
8
0
13
14.5
W
Ra
1
5
7
0.9
L
3
4
3
1.13
W
Gilgamesh
SeviperRed
Gilgamesh
7
1
9
11.5
L
2
6
1
0.42
L
Chronos
kousa20
Chronos
1
4
1
0.38
L
Medusa
thomasc13
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
29,328
40,486
Taken
51,445
23,964
Mitigated
28,548
11,552
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,095
1,970
0
1,526
5,390
1,984
565
3,723
1,498
24,969
0
W
Atlas
Diaz01
Atlas
7,621
2,491
1,250
3,707
9,474
10,151
118
4,955
4,279
18,025
0
L
6,319
340
425
2,244
14,813
12,194
0
4,975
9,616
28,180
0
W
Ah Muzen Cab
Objsimple
Ah Muzen Cab
16,256
6,775
0
3,306
8,006
3,489
3,793
2,422
5,379
0
52,417
W
Ra
2,107
192
939
89
6,459
2,617
250
4,112
2,162
13,584
0
L
8,434
835
0
2,066
8,520
2,799
0
2,707
5,755
28,305
0
W
Gilgamesh
SeviperRed
Gilgamesh
9,386
3,304
0
735
11,157
5,723
252
2,902
7,752
0
22,356
L
7,912
372
0
1,598
11,759
7,789
0
3,643
7,952
0
12,929
L
Chronos
kousa20
Chronos
4,068
1,155
0
1,750
8,340
3,211
1
4,688
3,444
13,518
1,274
L
Medusa
thomasc13
Medusa
2,595
925
0
254
8,013
2,555
0
2,282
5,635
0
17,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
33,748
232
Minions Killed
184
8
Camps Cleared
7
1,021,060
Distance Traveled
832,450
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,204
920
54
5
3
205,804
1
W
Atlas
9,617
962
19
2
0
207,487
2
L
Geb
6,672
667
38
4
0
173,254
2
W
Ah Muzen Cab
10,107
1,011
96
10
3
207,615
1
W
Ra
7,344
734
39
4
0
174,229
1
L
Zeus
7,375
738
62
6
3
167,188
1
W
Gilgamesh
9,283
928
24
2
2
225,925
4
L
Tyr
6,606
661
23
2
1
188,667
3
L
Chronos
6,301
630
22
2
2
125,008
0
L
Medusa
6,794
679
39
4
1
178,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role