Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BluePheasant11
Janus
Level 152
God Stats
16W - 19L
1,584 SR
Queue Stats
606W - 578L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
TLKx GroundFour
Guan Yu
Level 29
God Stats
10W - 2L
1,891 SR
Queue Stats
34W - 41L
1,473 Elo+
Party 1
Nike
Nike
TheMoneyyy
Nike
Level 124
God Stats
8W - 11L
1,466 SR
Queue Stats
820W - 852L
1,515 Elo+
Party 1
Sol
Sol
Yourtruell
Sol
Level 109
God Stats
9W - 10L
1,545 SR
Queue Stats
323W - 326L
1,503 Elo+
Party 1
Team Averages
Level 107
1,597 SR
1,501 Elo+

VS

Team Averages
Level 95
1,531 SR
1,586 Elo+
Nu Wa
Nu Wa
AnuelWar12
Nu Wa
Level 109
God Stats
4W - 4L
1,442 SR
Queue Stats
168W - 172L
1,563 Elo+
Party 2
Ravana
Ravana
JFGonzaga
Ravana
Level 130
God Stats
8W - 12L
1,541 SR
Queue Stats
211W - 182L
1,645 Elo+
Party 2
Ymir
Ymir
KILLER_QUEEN080
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Zlver_X
Cernunnos
Level 31
God Stats
7W - 6L
1,500 SR
Queue Stats
91W - 55L
1,647 Elo+
Party 2
Amaterasu
Amaterasu
cruellerfidle
Amaterasu
Level 156
God Stats
18W - 9L
1,674 SR
Queue Stats
467W - 382L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 0 / 1
4,408
367
694
2,474
517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
6,513
543
6,275
6,483
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 3
5,297
441
1,466
8,271
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
5,540
462
4,052
9,642
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 1 / 0
6,472
539
3,966
5,362
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 0 / 7
7,005
584
5,351
3,787
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
JFGonzaga
Ravana
13
4 / 2 / 4
7,527
627
5,053
6,833
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 1 / 4
6,146
512
1,263
7,852
4,327
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Zlver_X
Cernunnos
11
1 / 2 / 1
6,290
524
4,213
6,574
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
cruellerfidle
Amaterasu
14
8 / 0 / 2
8,508
709
8,478
9,458
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
W
Nu Wa
0
0
7
3.5
L
2
4
0
0.5
W
Ravana
JFGonzaga
Ravana
4
2
4
3
W
1
1
4
3
L
0
4
3
0.38
L
0
5
0
0
L
3
1
0
3
W
Cernunnos
Zlver_X
Cernunnos
1
2
1
0.75
W
Amaterasu
cruellerfidle
Amaterasu
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,453
Damage
24,358
32,232
Taken
34,504
14,565
Mitigated
15,661
8,449
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
694
475
0
469
2,474
517
0
942
1,334
0
6,433
W
Nu Wa
5,351
726
0
586
3,787
1,026
485
1,563
2,072
45,840
0
L
6,275
363
0
569
6,483
1,693
0
1,364
4,921
42,661
0
W
Ravana
JFGonzaga
Ravana
5,053
1,152
0
3,325
6,833
2,799
633
1,765
4,881
0
45,762
W
1,263
320
0
1,421
7,852
4,327
0
3,369
4,367
10,437
0
L
1,466
58
642
2,454
8,271
6,370
0
2,233
5,836
0
7,828
L
4,052
1,384
0
2,040
9,642
4,275
0
734
8,800
0
29,540
L
3,966
1,533
0
2,275
5,362
1,710
0
1,272
3,904
33,262
3,976
W
Cernunnos
Zlver_X
Cernunnos
4,213
1,496
0
1,910
6,574
2,072
37
2,343
4,189
0
42,067
W
Amaterasu
cruellerfidle
Amaterasu
8,478
3,561
0
6,049
9,458
5,437
352
205
8,735
5,216
46,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
35,476
292
Minions Killed
380
0
Camps Cleared
0
973,995
Distance Traveled
1,235,752
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,408
367
18
2
0
73,506
2
W
Nu Wa
7,005
584
85
7
0
243,299
3
L
Janus
6,513
543
100
8
0
224,010
4
W
Ravana
7,527
627
93
8
0
265,862
4
W
Ymir
6,146
512
20
2
0
240,674
4
L
Guan Yu
5,297
441
20
2
0
238,756
2
L
Nike
5,540
462
62
5
0
225,494
3
L
Sol
6,472
539
92
8
0
212,229
2
W
Cernunnos
6,290
524
78
7
0
212,176
2
W
Amaterasu
8,508
709
104
9
0
273,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role