Player Matchup

Cu Chulainn
Cu Chulainn
AQJizle
Cu Chulainn
Level 6
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Firm2Glutes
Sun Wukong
Level 16
God Stats
8W - 8L
1,594 SR
Queue Stats
11W - 14L
1,447 Elo+
Party 2
Izanami
Izanami
GeneralManager01
Izanami
Level 16
God Stats
4W - 8L
1,513 SR
Queue Stats
12W - 13L
1,486 Elo+
Party 2
Thanatos
Thanatos
HammyGammy
Thanatos
Level 17
God Stats
2W - 5L
1,503 SR
Queue Stats
10W - 15L
1,424 Elo+
Party 2
Scylla
Scylla
RegionaIManager
Scylla
Level 44
God Stats
26W - 32L
1,514 SR
Queue Stats
155W - 180L
1,414 Elo+
Party 2
Team Averages
Level 20
1,569 SR
1,454 Elo+

VS

Team Averages
Level 55
1,478 SR
1,386 Elo+
Sylvanus
Sylvanus
ASAP Frogy
Sylvanus
Level 54
God Stats
17W - 15L
1,499 SR
Queue Stats
113W - 113L
1,423 Elo+
Solo
Sobek
Sobek
Domino392
Sobek
Level 104
God Stats
2W - 6L
1,487 SR
Queue Stats
125W - 153L
1,496 Elo+
Party 3
Ra
Ra
Revokh
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,347 Elo+
Party 1
Bastet
Bastet
Rise PokyTag
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,243 Elo+
Party 3
Izanami
Izanami
grizzley_yo
Izanami
Level 84
God Stats
19W - 24L
1,407 SR
Queue Stats
133W - 168L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AQJizle
Cu Chulainn
14
1 / 10 / 1
8,992
360
5,029
16,687
12,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Firm2Glutes
Sun Wukong
15
2 / 5 / 2
9,722
389
10,547
20,458
20,425
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
1 / 4 / 4
10,886
435
12,319
19,077
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
HammyGammy
Thanatos
19
7 / 6 / 1
12,030
481
13,787
21,567
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 1
9,128
365
4,552
6,101
1,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASAP Frogy
Sylvanus
17
2 / 2 / 9
12,620
505
5,589
22,218
20,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Domino392
Sobek
20
4 / 5 / 1
14,075
563
9,443
23,116
28,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ra
20
2 / 3 / 4
13,533
541
12,398
16,364
8,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
11 / 0 / 4
15,829
633
19,151
18,735
7,664
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
grizzley_yo
Izanami
20
9 / 3 / 5
14,904
596
14,037
15,668
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
28
28
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AQJizle
Cu Chulainn
1
10
1
0.15
W
Sylvanus
ASAP Frogy
Sylvanus
2
2
9
3.25
W
Sobek
Domino392
Sobek
4
5
1
0.9
L
Sun Wukong
Firm2Glutes
Sun Wukong
2
5
2
0.6
L
1
4
4
0.75
L
Thanatos
HammyGammy
Thanatos
7
6
1
1.25
L
2
3
1
0.83
W
Ra
2
3
4
1.33
W
Bastet
11
0
4
13
W
Izanami
grizzley_yo
Izanami
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,234
Damage
60,618
83,890
Taken
96,101
46,988
Mitigated
71,349
29,199
Healing
49,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AQJizle
Cu Chulainn
5,029
873
0
0
16,687
12,799
0
5,932
10,595
8,213
18,448
W
Sylvanus
ASAP Frogy
Sylvanus
5,589
1,875
5,303
10,052
22,218
20,599
1,532
312
21,906
24,243
0
W
Sobek
Domino392
Sobek
9,443
807
0
10,570
23,116
28,676
653
1,957
21,159
94,556
0
L
Sun Wukong
Firm2Glutes
Sun Wukong
10,547
1,705
0
5,174
20,458
20,425
455
11,710
8,642
0
56,718
L
12,319
7,064
0
6,735
19,077
5,666
0
3,900
15,063
0
89,864
L
Thanatos
HammyGammy
Thanatos
13,787
3,092
0
15,499
21,567
6,545
0
4,100
17,333
0
72,768
L
4,552
465
0
1,791
6,101
1,553
383
1,230
4,827
32,906
0
W
Ra
12,398
699
1,569
6,244
16,364
8,185
2,454
1,808
14,556
109,761
0
W
Bastet
19,151
6,629
0
11,508
18,735
7,664
531
767
17,968
0
146,135
W
Izanami
grizzley_yo
Izanami
14,037
11,116
0
4,064
15,668
6,225
8,677
968
14,700
0
134,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
70,961
489
Minions Killed
792
0
Camps Cleared
0
2,091,559
Distance Traveled
2,381,428
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,992
360
45
2
0
447,980
0
W
Sylvanus
12,620
505
27
1
0
461,457
2
W
Sobek
14,075
563
174
7
0
434,221
0
L
Sun Wukong
9,722
389
79
3
0
454,885
0
L
Izanami
10,886
435
167
7
0
429,787
4
L
Thanatos
12,030
481
126
5
0
489,110
0
L
Scylla
9,128
365
72
3
0
269,797
6
W
Ra
13,533
541
192
8
0
490,166
3
W
Bastet
15,829
633
215
9
0
561,715
1
W
Izanami
14,904
596
184
7
0
433,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role