Player Matchup

Kuzenbo
Kuzenbo
Babushka12
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,698 Elo+
Party 1
Serqet
Serqet
FrostyTSM
Serqet
Level 120
God Stats
1W - 1L
1,303 SR
Queue Stats
14W - 11L
1,706 Elo+
Party 1
Charybdis
Charybdis
eenknam
Charybdis
Level 124
God Stats
23W - 38L
1,479 SR
Queue Stats
1,400W - 1,021L
1,639 Elo+
Party 2
Persephone
Persephone
nonspatial
Persephone
Level 116
God Stats
12W - 3L
1,756 SR
Queue Stats
886W - 587L
1,756 Elo+
Party 2
Guan Yu
Guan Yu
zxVortexz
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,704 Elo+
Party 2
Team Averages
Level 81
1,508 SR
1,701 Elo+

VS

Team Averages
Level 101
1,533 SR
1,457 Elo+
Zhong Kui
Zhong Kui
AnBlan92
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 169L
1,431 Elo+
Solo
Thanatos
Thanatos
Corvo743
Thanatos
Level 66
God Stats
24W - 7L
1,767 SR
Queue Stats
260W - 270L
1,481 Elo+
Party 3
Xbalanque
Xbalanque
DazedAblAzEd
Xbalanque
Level 117
God Stats
2W - 4L
1,603 SR
Queue Stats
268W - 297L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
G_R_O_L_D
Cu Chulainn
Level 154
God Stats
5W - 12L
1,330 SR
Queue Stats
443W - 486L
1,461 Elo+
Party 3
Atlas
Atlas
fatboiii99
Atlas
Level 106
God Stats
13W - 17L
1,466 SR
Queue Stats
189W - 244L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Babushka12
Kuzenbo
10
4 / 0 / 9
6,882
688
5,194
7,518
6,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
FrostyTSM
Serqet
10
5 / 0 / 4
6,290
629
4,528
5,444
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
eenknam
Charybdis
12
8 / 1 / 2
7,414
741
7,560
7,111
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
nonspatial
Persephone
12
6 / 0 / 5
7,171
717
7,062
3,451
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
zxVortexz
Guan Yu
11
6 / 1 / 1
6,747
675
5,986
5,288
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnBlan92
Zhong Kui
7
0 / 6 / 0
4,254
425
2,750
7,741
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Corvo743
Thanatos
8
1 / 6 / 1
5,442
544
2,511
7,366
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DazedAblAzEd
Xbalanque
9
1 / 5 / 0
5,243
524
2,527
5,322
594
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
G_R_O_L_D
Cu Chulainn
8
0 / 6 / 0
4,709
471
3,155
8,467
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
7
0 / 6 / 0
4,215
422
2,873
10,047
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
29
Kills
2
2
Deaths
29
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AnBlan92
Zhong Kui
0
6
0
0
W
Kuzenbo
Babushka12
Kuzenbo
4
0
9
8.5
L
Thanatos
Corvo743
Thanatos
1
6
1
0.25
L
Xbalanque
DazedAblAzEd
Xbalanque
1
5
0
0.2
W
Serqet
FrostyTSM
Serqet
5
0
4
7
L
Cu Chulainn
G_R_O_L_D
Cu Chulainn
0
6
0
0
W
Charybdis
eenknam
Charybdis
8
1
2
9
L
Atlas
0
6
0
0
W
Persephone
nonspatial
Persephone
6
0
5
8.5
W
Guan Yu
zxVortexz
Guan Yu
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
13,816
28,812
Taken
38,943
13,826
Mitigated
14,064
13,733
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AnBlan92
Zhong Kui
2,750
290
0
1,674
7,741
3,925
0
4,117
3,319
17,699
2,334
W
Kuzenbo
Babushka12
Kuzenbo
5,194
2,608
1,558
2,756
7,518
6,087
24
1,843
5,675
13,238
0
L
Thanatos
Corvo743
Thanatos
2,511
649
0
3,071
7,366
2,120
0
1,819
5,418
0
19,129
L
Xbalanque
DazedAblAzEd
Xbalanque
2,527
553
0
361
5,322
594
0
327
4,995
0
20,168
W
Serqet
FrostyTSM
Serqet
4,528
1,571
0
2,946
5,444
1,834
0
895
4,549
0
26,467
L
Cu Chulainn
G_R_O_L_D
Cu Chulainn
3,155
1,052
0
942
8,467
3,120
0
1,183
6,802
0
23,480
W
Charybdis
eenknam
Charybdis
7,560
3,808
0
3,256
7,111
2,018
2,192
746
6,365
0
45,302
L
Atlas
2,873
1,644
143
633
10,047
4,305
0
4,438
5,435
10,915
0
W
Persephone
nonspatial
Persephone
7,062
782
0
1,127
3,451
1,061
0
1,964
1,487
40,733
0
W
Guan Yu
zxVortexz
Guan Yu
5,986
2,278
28
2,062
5,288
2,826
814
50
5,238
0
32,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,504
Gold Earned
23,863
321
Minions Killed
187
0
Camps Cleared
0
988,737
Distance Traveled
807,169
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,254
425
45
5
0
156,467
0
W
Kuzenbo
6,882
688
20
2
0
179,540
6
L
Thanatos
5,442
544
43
4
0
171,737
2
L
Xbalanque
5,243
524
36
4
0
164,018
1
W
Serqet
6,290
629
61
6
0
218,517
4
L
Cu Chulainn
4,709
471
44
4
0
145,793
0
W
Charybdis
7,414
741
91
9
0
174,476
1
L
Atlas
4,215
422
19
2
0
169,154
0
W
Persephone
7,171
717
75
8
0
194,064
2
W
Guan Yu
6,747
675
74
7
0
222,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role