Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
Bizarre_Nuke
Athena
Gold II
Level 139
God Stats
1W - 2L
1,569 SR
Queue Stats
187W - 197L
1,622 MMR
Party 1
Mulan
Mulan
Platinum V
GerarDog
Mulan
Platinum V
Level 156
God Stats
1W - 2L
1,380 SR
Queue Stats
283W - 291L
1,718 MMR
Solo
Ullr
Ullr
Gold I
VPlay2WinV
Ullr
Gold I
Level 125
God Stats
48W - 65L
1,508 SR
Queue Stats
539W - 532L
1,626 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
drukano3
Hun Batz
Platinum IV
Level 124
God Stats
2W - 3L
1,615 SR
Queue Stats
263W - 261L
1,781 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,514 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,649 SR
1,684 MMR
Heimdallr
Heimdallr
Gold IV
FarmBoyBarry
Heimdallr
Gold IV
Level 69
God Stats
7W - 2L
1,694 SR
Queue Stats
56W - 28L
1,748 MMR
Solo
Loki
Loki
Gold II
LokiEvolution
Loki
Gold II
Level 147
God Stats
6W - 9L
1,678 SR
Queue Stats
29W - 25L
1,629 MMR
Solo
Ganesha
Ganesha
Gold I
Ryth24
Ganesha
Gold I
Level 120
God Stats
3W - 3L
1,686 SR
Queue Stats
250W - 247L
1,716 MMR
Solo
Kukulkan
Kukulkan
Gold I
TickleMeDingo
Kukulkan
Gold I
Level 108
God Stats
75W - 63L
1,596 SR
Queue Stats
654W - 660L
1,716 MMR
Solo
Sylvanus
Sylvanus
Platinum V
adamlord
Sylvanus
Platinum V
Level 140
God Stats
19W - 22L
1,589 SR
Queue Stats
141W - 139L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 2 / 11
13,675
570
15,669
16,217
9,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
2 / 6 / 18
11,793
491
5,872
26,655
32,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
GerarDog
Mulan
20
6 / 4 / 8
13,338
556
17,165
26,706
30,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 5 / 6
15,240
635
19,400
18,399
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
drukano3
Hun Batz
20
4 / 8 / 10
13,842
577
16,863
26,725
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaGebBastetOdin

VS

Bans
KhepriGilgameshArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FarmBoyBarry
Heimdallr
20
12 / 5 / 5
14,115
588
28,365
27,732
13,515
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 8 / 3
12,546
523
14,959
22,897
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Ryth24
Ganesha
16
0 / 7 / 12
10,908
455
6,925
26,569
38,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TickleMeDingo
Kukulkan
18
3 / 4 / 8
12,017
501
27,251
14,096
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
adamlord
Sylvanus
13
1 / 4 / 7
9,895
412
8,237
12,565
14,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
60
28
Kills
25
25
Deaths
28
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
11
5.25
W
Athena
2
6
18
1.83
L
Heimdallr
FarmBoyBarry
Heimdallr
12
5
5
2.9
W
Mulan
GerarDog
Mulan
6
4
8
2.5
L
9
8
3
1.31
L
Ganesha
Ryth24
Ganesha
0
7
12
0.86
L
Kukulkan
TickleMeDingo
Kukulkan
3
4
8
1.75
W
11
5
6
2.8
L
Sylvanus
adamlord
Sylvanus
1
4
7
1.13
W
Hun Batz
drukano3
Hun Batz
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,969
Damage
85,737
114,702
Taken
103,859
87,631
Mitigated
83,834
36,030
Healing
27,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,669
1,035
4,150
6,154
16,217
9,623
1,341
7,991
8,226
103,863
0
W
Athena
5,872
1,628
387
5,060
26,655
32,651
332
11,145
15,505
20,052
0
L
Heimdallr
FarmBoyBarry
Heimdallr
28,365
19,032
0
10,377
27,732
13,515
900
4,728
22,908
0
139,901
W
Mulan
GerarDog
Mulan
17,165
2,002
1,130
11,586
26,706
30,761
478
11,951
14,604
0
84,700
L
14,959
5,093
0
7,451
22,897
9,047
0
5,008
17,696
0
87,188
L
Ganesha
Ryth24
Ganesha
6,925
1,192
1,005
3,293
26,569
38,778
68
5,198
20,932
29,254
0
L
Kukulkan
TickleMeDingo
Kukulkan
27,251
2,144
0
1,373
14,096
8,172
532
5,234
8,755
113,077
0
W
19,400
6,973
0
2,354
18,399
5,470
6,775
3,208
15,191
0
102,973
L
Sylvanus
adamlord
Sylvanus
8,237
1,913
726
3,751
12,565
14,322
0
1,373
10,432
28,058
6,646
W
Hun Batz
drukano3
Hun Batz
16,863
3,129
0
5,209
26,725
9,126
2,578
8,323
18,384
0
107,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,888
Gold Earned
59,481
659
Minions Killed
556
0
Camps Cleared
0
2,489,705
Distance Traveled
2,022,070
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,675
570
173
7
0
539,164
10
W
Athena
11,793
491
23
1
0
486,006
7
L
Heimdallr
14,115
588
173
7
0
431,510
7
W
Mulan
13,338
556
157
7
0
484,755
5
L
Loki
12,546
523
105
4
0
463,319
3
L
Ganesha
10,908
455
12
1
0
433,932
9
L
Kukulkan
12,017
501
195
8
0
446,221
2
W
Ullr
15,240
635
151
6
0
455,849
8
L
Sylvanus
9,895
412
71
3
0
247,088
3
W
Hun Batz
13,842
577
155
6
0
523,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role