Player Matchup

Xing Tian
Xing Tian
ExoQuack
Xing Tian
Level 22
God Stats
2W - 6L
1,212 SR
Queue Stats
73W - 89L
1,353 Elo+
Party 2
Ah Puch
Ah Puch
F-BuIic
Ah Puch
Level 20
God Stats
19W - 20L
1,526 SR
Queue Stats
47W - 63L
1,357 Elo+
Party 2
Chernobog
Chernobog
killin_spree678
Chernobog
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 320L
1,372 Elo+
Party 2
Team Averages
Level 41
1,413 SR
1,361 Elo+

VS

Team Averages
Level 57
1,447 SR
1,418 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DespairTragiiKz
Discordia
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 194L
1,431 Elo+
Party 1
Vamana
Vamana
chicopjuice
Vamana
Level 84
God Stats
26W - 35L
1,341 SR
Queue Stats
233W - 312L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ExoQuack
Xing Tian
19
3 / 2 / 4
14,485
658
7,661
19,141
20,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
F-BuIic
Ah Puch
15
2 / 9 / 3
13,188
599
15,959
18,710
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
killin_spree678
Chernobog
16
2 / 4 / 4
13,408
609
6,018
12,931
4,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 1
10,074
458
0
0
0
Discordia
DespairTragiiKz
Discordia
20
11 / 2 / 2
14,489
659
33,317
15,628
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
18
3 / 5 / 10
13,188
599
7,332
25,037
18,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
14
15
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Discordia
DespairTragiiKz
Discordia
11
2
2
6
W
Xing Tian
ExoQuack
Xing Tian
3
2
4
2.5
W
Ah Puch
F-BuIic
Ah Puch
2
9
3
0.39
L
Vamana
3
5
10
1.6
W
Chernobog
killin_spree678
Chernobog
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
40,649
50,782
Taken
40,665
32,070
Mitigated
24,731
5,454
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
DespairTragiiKz
Discordia
33,317
854
0
3,665
15,628
6,271
1,535
7,774
7,442
99,752
0
W
Xing Tian
ExoQuack
Xing Tian
7,661
864
63
1,239
19,141
20,921
94
10,729
8,412
36,460
0
W
Ah Puch
F-BuIic
Ah Puch
15,959
380
117
1,783
18,710
6,461
1,041
14,376
4,334
44,166
0
L
Vamana
7,332
2,776
0
4,353
25,037
18,460
0
15,013
9,278
0
33,743
W
Chernobog
killin_spree678
Chernobog
6,018
3,409
0
2,252
12,931
4,688
1,331
8,516
4,415
0
58,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
37,751
205
Minions Killed
207
9
Camps Cleared
6
1,032,534
Distance Traveled
777,968
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,074
458
0
0
0
0
0
L
Discordia
14,489
659
165
8
2
365,393
3
W
Xing Tian
14,485
658
45
2
2
421,044
0
W
Ah Puch
13,188
599
78
4
1
346,441
0
L
Vamana
13,188
599
42
2
4
412,575
0
W
Chernobog
13,408
609
82
4
6
265,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role