Player Matchup

Kuzenbo
Kuzenbo
KunaisuWu
Kuzenbo
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
294W - 251L
1,612 Elo+
Party 3
Sol
Sol
Major LedZep
Sol
Level 121
God Stats
2W - 3L
1,536 SR
Queue Stats
179W - 156L
1,566 Elo+
Party 1
Odin
Odin
drew9902175
Odin
Level 79
God Stats
6W - 4L
1,857 SR
Queue Stats
311W - 282L
1,546 Elo+
Party 3
Poseidon
Poseidon
justkeepjammin
Poseidon
Level 64
God Stats
1W - 1L
1,800 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
locenator
Danzaburou
Level 66
God Stats
198W - 158L
1,541 SR
Queue Stats
427W - 380L
1,553 Elo+
Party 3
Team Averages
Level 84
1,647 SR
1,561 Elo+

VS

Team Averages
Level 79
1,545 SR
1,581 Elo+
Gilgamesh
Gilgamesh
DSCH44
Gilgamesh
Level 72
God Stats
31W - 16L
1,676 SR
Queue Stats
85W - 60L
1,626 Elo+
Party 2
Achilles
Achilles
DrDeafStar
Achilles
Level 103
God Stats
24W - 35L
1,442 SR
Queue Stats
492W - 486L
1,576 Elo+
Party 2
Neith
Neith
JimmySnyder
Neith
Level 69
God Stats
48W - 32L
1,632 SR
Queue Stats
57W - 37L
1,627 Elo+
Party 2
Thoth
Thoth
kayoh323
Thoth
Level 64
God Stats
2W - 5L
1,508 SR
Queue Stats
39W - 30L
1,621 Elo+
Solo
Poseidon
Poseidon
xTHA BOOGIEMANo
Poseidon
Level 88
God Stats
7W - 12L
1,464 SR
Queue Stats
57W - 81L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KunaisuWu
Kuzenbo
17
1 / 2 / 17
10,536
1,054
11,064
16,865
27,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 0 / 11
10,461
1,046
9,748
6,857
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 5 / 17
9,023
902
10,167
17,187
14,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
17
9 / 3 / 9
11,637
1,164
21,017
6,906
2,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
locenator
Danzaburou
17
8 / 3 / 8
10,716
1,072
12,761
11,273
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DSCH44
Gilgamesh
16
2 / 6 / 9
9,248
925
7,682
23,564
17,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
DrDeafStar
Achilles
15
1 / 4 / 9
9,071
907
5,905
16,496
17,073
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 4 / 4
11,069
1,107
14,262
12,380
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
kayoh323
Thoth
16
0 / 3 / 12
9,018
902
12,560
7,226
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
15
3 / 6 / 8
9,523
952
13,814
10,000
3,348
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
23
Kills
13
13
Deaths
23
62
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DSCH44
Gilgamesh
2
6
9
1.08
L
Achilles
DrDeafStar
Achilles
1
4
9
1.38
L
7
4
4
2.25
W
Kuzenbo
KunaisuWu
Kuzenbo
1
2
17
4.75
W
5
0
11
10.5
W
0
5
17
1.7
W
Poseidon
9
3
9
4.5
L
Thoth
kayoh323
Thoth
0
3
12
2
W
Danzaburou
locenator
Danzaburou
8
3
8
4
L
Poseidon
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,757
Damage
54,223
59,088
Taken
69,666
52,687
Mitigated
44,585
7,640
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DSCH44
Gilgamesh
7,682
1,271
149
1,722
23,564
17,510
0
15,861
7,331
4,764
15,330
L
Achilles
DrDeafStar
Achilles
5,905
1,151
0
792
16,496
17,073
0
9,234
6,985
0
13,806
L
14,262
6,572
0
1,856
12,380
4,117
0
7,541
4,633
0
49,548
W
Kuzenbo
KunaisuWu
Kuzenbo
11,064
4,263
0
1,017
16,865
27,159
0
6,517
9,866
17,342
0
W
9,748
2,641
1,057
2,950
6,857
2,696
0
3,550
3,307
29,384
0
W
10,167
1,583
0
696
17,187
14,124
0
8,714
8,285
742
19,470
W
Poseidon
21,017
2,932
0
707
6,906
2,958
0
2,780
4,045
54,923
0
L
Thoth
kayoh323
Thoth
12,560
255
662
881
7,226
2,537
0
3,219
3,841
28,318
0
W
Danzaburou
locenator
Danzaburou
12,761
4,163
0
1,213
11,273
5,750
0
6,329
4,821
0
28,902
L
Poseidon
13,814
1,548
0
111
10,000
3,348
0
6,578
3,331
35,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
47,929
198
Minions Killed
204
7
Camps Cleared
7
974,175
Distance Traveled
946,904
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,248
925
24
2
1
193,087
2
L
Achilles
9,071
907
15
2
1
195,283
1
L
Neith
11,069
1,107
87
9
3
178,694
2
W
Kuzenbo
10,536
1,054
16
2
0
222,353
0
W
Sol
10,461
1,046
46
5
0
189,828
2
W
Odin
9,023
902
11
1
0
189,677
0
W
Poseidon
11,637
1,164
90
9
6
184,870
2
L
Thoth
9,018
902
22
2
0
199,092
1
W
Danzaburou
10,716
1,072
35
4
1
187,447
0
L
Poseidon
9,523
952
56
6
2
180,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role