Player Matchup

Atlas
Atlas
JosuesJorrible
Atlas
Level 88
God Stats
0W - 1L
1,726 SR
Queue Stats
9W - 9L
1,554 Elo+
Party 2
Neith
Neith
LupesLacking
Neith
Level 84
God Stats
54W - 58L
1,549 SR
Queue Stats
157W - 165L
1,494 Elo+
Party 2
Olorun
Olorun
xproblmchild420x
Olorun
Level 5
God Stats
0W - 4L
1,166 SR
Queue Stats
4W - 8L
1,271 Elo+
Party 2
Team Averages
Level 59
1,480 SR
1,439 Elo+

VS

Team Averages
Level 51
1,379 SR
1,475 Elo+
Heimdallr
Heimdallr
ColdShocker1
Heimdallr
Level 127
God Stats
1W - 0L
1,245 SR
Queue Stats
130W - 127L
1,561 Elo+
Party 1
Mulan
Mulan
TheCokeCompany
Mulan
Level 12
God Stats
2W - 1L
1,566 SR
Queue Stats
7W - 5L
1,452 Elo+
Party 1
Ymir
Ymir
xxkingxxwill
Ymir
Level 14
God Stats
10W - 6L
1,325 SR
Queue Stats
16W - 13L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,800
600
4,337
15,088
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 0
7,583
583
10,014
8,380
2,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 12 / 1
7,209
555
4,263
13,693
4,542
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ColdShocker1
Heimdallr
15
9 / 1 / 15
10,275
790
14,070
8,489
3,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 0 / 15
10,206
785
11,405
11,205
10,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 1 / 17
9,546
734
6,322
8,689
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
2
Kills
23
24
Deaths
2
3
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ColdShocker1
Heimdallr
9
1
15
16.5
L
0
7
2
0.14
L
1
5
0
0.2
W
9
0
15
16.5
L
1
12
1
0.13
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
31,797
37,161
Taken
28,383
22,662
Mitigated
21,988
7,161
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ColdShocker1
Heimdallr
14,070
8,261
0
2,624
8,489
3,837
1,908
3,528
4,961
0
52,700
L
4,337
2,004
232
3,330
15,088
15,508
0
2,972
11,624
16,498
0
L
10,014
4,468
0
1,856
8,380
2,612
135
584
7,763
0
34,541
W
11,405
1,550
270
4,384
11,205
10,483
550
2,900
8,305
0
29,387
L
4,263
1,865
459
1,284
13,693
4,542
0
2,167
11,265
17,798
0
W
6,322
1,642
620
1,255
8,689
7,668
362
2,744
5,945
18,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,592
Gold Earned
30,027
118
Minions Killed
142
2
Camps Cleared
9
647,368
Distance Traveled
697,057
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,275
790
84
6
4
229,756
1
L
Atlas
7,800
600
26
2
0
242,769
4
L
Neith
7,583
583
60
5
2
199,821
4
W
Mulan
10,206
785
35
3
1
229,399
0
L
Olorun
7,209
555
32
2
0
204,778
0
W
Ymir
9,546
734
23
2
4
237,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role