Player Matchup

Anhur
Anhur
smokeyay
Anhur
Level 60
God Stats
2W - 1L
1,732 SR
Queue Stats
22W - 32L
1,455 Elo+
Solo
Hel
Hel
шмындрикк
Hel
Level 124
God Stats
0W - 3L
1,225 SR
Queue Stats
93W - 140L
1,393 Elo+
Solo
Thor
Thor
刚来的菜鸟
Thor
Level 160
God Stats
6W - 4L
1,616 SR
Queue Stats
418W - 440L
1,518 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,455 Elo+

VS

Team Averages
Level 100
1,513 SR
1,574 Elo+
Sobek
Sobek
Avinadav
Sobek
Level 105
God Stats
1W - 0L
1,603 SR
Queue Stats
47W - 31L
1,536 Elo+
Party 1
Awilix
Awilix
neriyaco
Awilix
Level 128
God Stats
2W - 4L
1,436 SR
Queue Stats
336W - 247L
1,686 Elo+
Party 1
Tiamat
Tiamat
odinchetre
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
smokeyay
Anhur
13
2 / 3 / 6
9,640
643
9,471
10,595
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 6
9,567
638
8,241
8,560
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 3 / 3
10,224
682
14,115
10,648
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Avinadav
Sobek
14
4 / 2 / 4
9,931
662
7,651
18,568
18,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Awilix
neriyaco
Awilix
14
3 / 3 / 5
9,720
648
9,445
9,554
3,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
odinchetre
Tiamat
13
1 / 3 / 6
9,148
610
6,265
9,154
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
8
Kills
8
8
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Avinadav
Sobek
4
2
4
3
W
Awilix
neriyaco
Awilix
3
3
5
1.83
W
Tiamat
odinchetre
Tiamat
1
3
6
1.33
L
Anhur
smokeyay
Anhur
2
3
6
1.67
L
1
2
6
2
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,827
Damage
23,361
29,803
Taken
37,276
15,380
Mitigated
26,355
11,433
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Avinadav
Sobek
7,651
109
0
2,191
18,568
18,925
0
5,090
12,422
22,766
0
W
Awilix
neriyaco
Awilix
9,445
3,304
0
2,042
9,554
3,251
0
1,056
8,204
0
39,820
W
Tiamat
odinchetre
Tiamat
6,265
229
0
944
9,154
4,179
0
1,533
7,165
27,829
0
L
Anhur
smokeyay
Anhur
9,471
3,517
0
1,954
10,595
3,425
690
4,815
5,780
0
37,009
L
8,241
595
3,736
4,531
8,560
4,176
621
4,766
3,794
36,043
0
L
14,115
1,933
0
1,212
10,648
7,779
784
5,258
5,390
0
30,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
28,799
169
Minions Killed
139
6
Camps Cleared
8
859,223
Distance Traveled
887,086
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,931
662
31
2
1
305,982
5
W
Awilix
9,720
648
65
4
5
299,927
3
W
Tiamat
9,148
610
43
3
2
281,177
0
L
Anhur
9,640
643
57
4
2
271,575
5
L
Hel
9,567
638
71
5
2
299,639
4
L
Thor
10,224
682
41
3
2
288,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role