Player Matchup

Kukulkan
Kukulkan
MN ExHiLeRaTe x
Kukulkan
Level 128
God Stats
34W - 33L
1,520 SR
Queue Stats
67W - 87L
1,460 Elo+
Solo
Serqet
Serqet
SavageNinja1737
Serqet
Level 54
God Stats
4W - 2L
1,475 SR
Queue Stats
73W - 85L
1,414 Elo+
Party 2
Camazotz
Camazotz
SuperAce52
Camazotz
Level 54
God Stats
1W - 2L
1,716 SR
Queue Stats
111W - 143L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLoneWolf1144
Gilgamesh
Level 39
God Stats
0W - 2L
1,291 SR
Queue Stats
59W - 81L
1,362 Elo+
Party 2
Sol
Sol
VoezeoV
Sol
Level 18
God Stats
1W - 8L
1,397 SR
Queue Stats
5W - 15L
1,304 Elo+
Party 2
Team Averages
Level 59
1,480 SR
1,386 Elo+

VS

Team Averages
Level 52
1,616 SR
1,422 Elo+
Neith
Neith
GuiltyVenom G
Neith
Level 7
God Stats
8W - 6L
1,809 SR
Queue Stats
12W - 20L
1,362 Elo+
Party 1
Zeus
Zeus
KX Bigshot
Zeus
Level 63
God Stats
18W - 5L
1,812 SR
Queue Stats
270W - 289L
1,421 Elo+
Solo
Heimdallr
Heimdallr
King_Gargame
Heimdallr
Level 92
God Stats
23W - 37L
1,528 SR
Queue Stats
81W - 96L
1,389 Elo+
Party 1
Bacchus
Bacchus
Orodolo
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,530 Elo+
Party 1
Thanatos
Thanatos
SenpapiAlexi
Thanatos
Level 89
God Stats
5W - 5L
1,432 SR
Queue Stats
202W - 222L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 5 / 0
7,372
567
7,276
7,656
2,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
5,219
401
1,559
6,001
2,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
SuperAce52
Camazotz
10
1 / 4 / 0
6,209
478
5,972
15,030
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TheLoneWolf1144
Gilgamesh
9
0 / 5 / 2
5,914
455
5,379
11,254
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
8
0 / 2 / 0
5,470
421
651
2,954
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,449
573
3,431
3,914
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 3 / 3
7,393
569
5,389
6,966
2,504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
King_Gargame
Heimdallr
13
4 / 0 / 0
7,728
594
10,773
7,133
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Orodolo
Bacchus
10
1 / 0 / 8
6,712
516
2,522
7,528
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SenpapiAlexi
Thanatos
12
6 / 0 / 7
7,753
596
7,142
10,362
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
18
19
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
4
3
3
1.83
W
Heimdallr
King_Gargame
Heimdallr
4
0
0
4
L
Kukulkan
3
5
0
0.6
W
Bacchus
Orodolo
Bacchus
1
0
8
5
L
0
3
1
0.17
W
Thanatos
SenpapiAlexi
Thanatos
6
0
7
9.5
L
Camazotz
SuperAce52
Camazotz
1
4
0
0.25
L
Gilgamesh
TheLoneWolf1144
Gilgamesh
0
5
2
0.2
L
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
29,257
42,895
Taken
35,903
13,474
Mitigated
17,605
13,414
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,431
1,298
0
1,984
3,914
1,689
2,404
546
3,368
0
37,537
W
5,389
1,173
0
1,368
6,966
2,504
574
2,493
4,289
39,426
0
W
Heimdallr
King_Gargame
Heimdallr
10,773
4,712
0
1,518
7,133
2,343
1,158
0
6,784
0
38,728
L
Kukulkan
7,276
557
107
1,021
7,656
2,277
865
2,730
4,923
48,382
0
W
Bacchus
Orodolo
Bacchus
2,522
244
0
1,795
7,528
7,467
638
2,166
5,170
14,824
0
L
1,559
67
0
537
6,001
2,384
0
1,469
4,532
0
11,577
W
Thanatos
SenpapiAlexi
Thanatos
7,142
1,469
0
8,011
10,362
3,602
0
2,722
7,544
0
39,763
L
Camazotz
SuperAce52
Camazotz
5,972
1,181
0
6,941
15,030
4,859
0
1,239
13,787
0
26,255
L
Gilgamesh
TheLoneWolf1144
Gilgamesh
5,379
1,733
0
4,126
11,254
3,380
0
1,308
9,943
0
32,497
L
Sol
651
114
0
682
2,954
574
1,050
1,165
1,789
17,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
37,035
278
Minions Killed
331
0
Camps Cleared
0
1,170,100
Distance Traveled
1,264,246
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,449
573
80
6
0
220,914
2
W
Zeus
7,393
569
80
6
0
217,293
2
W
Heimdallr
7,728
594
80
6
0
258,370
3
L
Kukulkan
7,372
567
97
7
0
209,452
4
W
Bacchus
6,712
516
21
2
0
279,301
2
L
Serqet
5,219
401
22
2
0
217,328
1
W
Thanatos
7,753
596
70
5
0
288,368
4
L
Camazotz
6,209
478
66
5
0
292,027
1
L
Gilgamesh
5,914
455
58
4
0
287,583
0
L
Sol
5,470
421
35
3
0
163,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role