Player Matchup

Neith
Neith
FireFighter2245
Neith
Level 69
God Stats
24W - 26L
1,425 SR
Queue Stats
387W - 370L
1,345 Elo+
Party 1
Chang'e
Chang'e
FyrezGaming
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,148 Elo+
Party 1
Ne Zha
Ne Zha
MainTrout67
Ne Zha
Level 122
God Stats
12W - 17L
1,458 SR
Queue Stats
102W - 121L
1,359 Elo+
Solo
Thor
Thor
Tryz1999
Thor
Level 16
God Stats
0W - 1L
1,437 SR
Queue Stats
81W - 100L
1,279 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
y0rkez
Morgan Le Fay
Level 20
God Stats
2W - 3L
1,800 SR
Queue Stats
114W - 102L
1,217 Elo+
Party 1
Team Averages
Level 49
1,524 SR
1,269 Elo+

VS

Team Averages
Level 71
1,341 SR
1,301 Elo+
Thanatos
Thanatos
Aceracan
Thanatos
Level 17
God Stats
2W - 2L
1,277 SR
Queue Stats
7W - 14L
1,221 Elo+
Party 2
Ah Puch
Ah Puch
ChrisP Bacon731
Ah Puch
Level 49
God Stats
2W - 3L
1,292 SR
Queue Stats
75W - 113L
1,286 Elo+
Party 2
Chronos
Chronos
KingMist16
Chronos
Level 79
God Stats
1W - 2L
1,149 SR
Queue Stats
109W - 141L
1,311 Elo+
Party 2
Bacchus
Bacchus
LDtsc
Bacchus
Level 126
God Stats
15W - 16L
1,488 SR
Queue Stats
270W - 263L
1,393 Elo+
Solo
Set
Set
Nightknight5374
Set
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 134L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 1
10,649
532
10,651
14,220
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
FyrezGaming
Chang'e
15
1 / 7 / 4
8,944
447
7,343
14,454
12,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
7 / 6 / 6
10,548
527
14,545
17,318
12,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
1 / 10 / 2
7,301
365
2,144
14,169
4,674
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
y0rkez
Morgan Le Fay
15
3 / 7 / 2
9,491
475
8,995
11,626
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aceracan
Thanatos
13
3 / 6 / 0
9,240
462
1,519
13,195
4,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
10 / 5 / 9
12,085
604
20,675
16,491
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
KingMist16
Chronos
18
4 / 4 / 8
11,343
567
9,528
12,215
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
LDtsc
Bacchus
17
11 / 1 / 7
11,627
581
10,291
17,186
23,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 5 / 2
12,195
610
12,501
14,808
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
19
Kills
36
36
Deaths
21
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aceracan
Thanatos
3
6
0
0.5
W
10
5
9
2.9
L
7
6
1
1.25
L
Chang'e
FyrezGaming
Chang'e
1
7
4
0.43
W
Chronos
KingMist16
Chronos
4
4
8
2
W
Bacchus
LDtsc
Bacchus
11
1
7
14.5
L
Ne Zha
7
6
6
1.67
W
8
5
2
1.8
L
Thor
1
10
2
0.2
L
Morgan Le Fay
y0rkez
Morgan Le Fay
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,678
Damage
54,514
71,787
Taken
73,895
39,250
Mitigated
44,638
13,635
Healing
27,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aceracan
Thanatos
1,519
440
0
5,671
13,195
4,291
324
745
12,312
0
37,472
W
20,675
1,206
1,054
7,289
16,491
5,192
1,397
2,038
14,317
69,086
0
L
10,651
4,657
0
4,884
14,220
5,508
780
10,960
2,770
0
69,602
L
Chang'e
FyrezGaming
Chang'e
7,343
877
0
970
14,454
12,755
0
5,515
8,901
32,784
0
W
Chronos
KingMist16
Chronos
9,528
1,961
0
3,303
12,215
3,767
3,807
5,530
6,107
62,674
0
W
Bacchus
LDtsc
Bacchus
10,291
747
688
4,587
17,186
23,784
521
1,859
15,221
40,166
0
L
Ne Zha
14,545
4,458
0
4,850
17,318
12,243
164
5,117
12,031
0
67,662
W
12,501
6,141
0
4,892
14,808
7,604
1,880
4,748
9,600
0
80,021
L
Thor
2,144
628
0
1,534
14,169
4,674
270
10,281
3,372
0
14,279
L
Morgan Le Fay
y0rkez
Morgan Le Fay
8,995
546
0
1,397
11,626
4,070
1,016
7,373
4,219
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
56,490
380
Minions Killed
507
0
Camps Cleared
0
1,577,244
Distance Traveled
1,803,399
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,240
462
68
3
0
339,582
0
W
Ah Puch
12,085
604
125
6
0
347,505
2
L
Neith
10,649
532
125
6
0
291,939
8
L
Chang'e
8,944
447
58
3
0
312,326
3
W
Chronos
11,343
567
116
6
0
366,560
3
W
Bacchus
11,627
581
53
3
0
368,589
3
L
Ne Zha
10,548
527
99
5
0
343,597
1
W
Set
12,195
610
145
7
0
381,163
2
L
Thor
7,301
365
31
2
0
348,685
1
L
Morgan Le Fay
9,491
475
67
3
0
280,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role