Player Matchup

Chernobog
Chernobog
AwptimuZ
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 3
Merlin
Merlin
GrossItsLuci
Merlin
Level 125
God Stats
4W - 2L
1,688 SR
Queue Stats
159W - 145L
1,531 Elo+
Party 1
Hel
Hel
MrsBubbIez
Hel
Level 68
God Stats
1W - 1L
1,687 SR
Queue Stats
29W - 24L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
justohh
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 3
Janus
Janus
maahzinho
Janus
Level 156
God Stats
7W - 5L
1,544 SR
Queue Stats
370W - 403L
1,486 Elo+
Solo
Team Averages
Level 101
1,629 SR
1,511 Elo+

VS

Team Averages
Level 115
1,477 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
NickZilling
Arachne
Level 129
God Stats
1W - 1L
1,217 SR
Queue Stats
106W - 110L
1,482 Elo+
Party 2
Cerberus
Cerberus
Optik450
Cerberus
Level 69
God Stats
6W - 1L
1,654 SR
Queue Stats
121W - 139L
1,501 Elo+
Party 4
Da Ji
Da Ji
T3hgr33k
Da Ji
Level 127
God Stats
5W - 5L
1,524 SR
Queue Stats
262W - 277L
1,493 Elo+
Solo
Hel
Hel
meowmeeshi
Hel
Level 104
God Stats
6W - 5L
1,491 SR
Queue Stats
268W - 288L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AwptimuZ
Chernobog
13
0 / 6 / 3
6,923
629
5,192
10,306
4,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
5 / 3 / 0
8,794
799
11,854
9,455
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 3
6,663
606
161
6,521
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
justohh
Morgan Le Fay
13
1 / 6 / 0
7,208
655
7,374
8,756
3,473
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
maahzinho
Janus
15
2 / 5 / 5
8,499
773
8,811
9,010
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
14 / 1 / 9
11,437
1,040
21,122
9,180
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NickZilling
Arachne
14
3 / 2 / 15
9,211
837
4,836
10,206
8,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Optik450
Cerberus
14
1 / 2 / 22
9,050
823
5,596
17,192
17,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
T3hgr33k
Da Ji
16
6 / 3 / 12
9,391
854
7,884
9,654
3,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 14
8,083
735
2,843
7,679
2,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
8
Kills
24
24
Deaths
9
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
14
1
9
18.5
L
Chernobog
AwptimuZ
Chernobog
0
6
3
0.25
L
Merlin
5
3
0
1.67
L
0
4
3
0.38
W
Arachne
NickZilling
Arachne
3
2
15
5.25
W
Cerberus
Optik450
Cerberus
1
2
22
6
W
Da Ji
T3hgr33k
Da Ji
6
3
12
4
L
Morgan Le Fay
justohh
Morgan Le Fay
1
6
0
0.17
L
Janus
maahzinho
Janus
2
5
5
0.9
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
42,281
44,048
Taken
53,911
22,214
Mitigated
36,138
12,298
Healing
30,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,122
448
1,747
3,346
9,180
3,870
1,056
3,687
5,493
52,269
0
L
Chernobog
AwptimuZ
Chernobog
5,192
2,298
0
700
10,306
4,886
0
7,245
3,029
0
13,571
L
Merlin
11,854
64
300
1,896
9,455
4,251
0
4,972
4,361
28,551
0
L
161
0
5,693
2,135
6,521
6,158
0
5,038
1,437
923
0
W
Arachne
NickZilling
Arachne
4,836
3,165
22
1,710
10,206
8,453
1,171
7,208
2,998
0
11,925
W
Cerberus
Optik450
Cerberus
5,596
142
2,225
5,594
17,192
17,043
525
7,348
9,844
14,895
0
W
Da Ji
T3hgr33k
Da Ji
7,884
1,920
2,164
1,312
9,654
3,874
1,403
5,506
4,148
0
11,779
L
Morgan Le Fay
justohh
Morgan Le Fay
7,374
382
86
298
8,756
3,473
0
6,543
2,139
16,222
0
L
Janus
maahzinho
Janus
8,811
230
208
982
9,010
3,446
0
5,763
3,247
31,639
0
W
2,843
150
8,467
4,362
7,679
2,898
986
4,451
3,228
8,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,087
Gold Earned
47,172
151
Minions Killed
113
0
Camps Cleared
0
829,358
Distance Traveled
1,102,943
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,437
1,040
66
6
0
208,391
0
L
Chernobog
6,923
629
31
3
0
149,027
0
L
Merlin
8,794
799
42
4
0
187,481
1
L
Hel
6,663
606
1
0
0
162,888
0
W
Arachne
9,211
837
19
2
0
214,864
0
W
Cerberus
9,050
823
14
1
0
241,625
1
W
Da Ji
9,391
854
4
0
0
221,127
0
L
Morgan Le Fay
7,208
655
25
2
0
150,739
0
L
Janus
8,499
773
52
5
0
179,223
0
W
Hel
8,083
735
10
1
0
216,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role