Player Matchup

Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Carthor04
Arachne
Level 83
God Stats
10W - 8L
1,536 SR
Queue Stats
196W - 231L
1,393 Elo+
Solo
Terra
Terra
DoctorStrangee
Terra
Level 65
God Stats
1W - 2L
1,230 SR
Queue Stats
29W - 45L
1,277 Elo+
Party 2
Hou Yi
Hou Yi
XUndeadUnicornX
Hou Yi
Level 104
God Stats
25W - 14L
1,537 SR
Queue Stats
174W - 202L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
cutechc
Sun Wukong
Level 39
God Stats
13W - 11L
1,606 SR
Queue Stats
66W - 88L
1,342 Elo+
Solo
Team Averages
Level 88
1,482 SR
1,372 Elo+

VS

Team Averages
Level 73
1,600 SR
1,394 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlanDaTrap
Bacchus
Level 28
God Stats
21W - 20L
1,474 SR
Queue Stats
105W - 110L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
Chibi Shinon
Ao Kuang
Level 48
God Stats
6W - 5L
1,720 SR
Queue Stats
162W - 179L
1,343 Elo+
Party 1
Izanami
Izanami
The dragonbrone
Izanami
Level 22
God Stats
4W - 2L
1,856 SR
Queue Stats
36W - 43L
1,371 Elo+
Party 1
Hades
Hades
YOTlCOJO
Hades
Level 113
God Stats
23W - 30L
1,451 SR
Queue Stats
1,034W - 1,244L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 0 / 2
6,469
647
4,900
2,549
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Carthor04
Arachne
10
6 / 0 / 2
6,302
630
4,265
6,100
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 1 / 2
4,894
489
1,699
6,146
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
4 / 1 / 1
5,987
599
5,689
5,153
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
cutechc
Sun Wukong
10
1 / 2 / 2
6,228
623
2,307
6,485
2,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 4 / 0
5,146
515
4,091
8,419
3,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
AlanDaTrap
Bacchus
6
0 / 1 / 2
4,830
483
1,060
7,476
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Chibi Shinon
Ao Kuang
6
2 / 4 / 0
4,637
464
3,121
6,484
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 3 / 1
4,574
457
3,665
4,827
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
YOTlCOJO
Hades
7
0 / 3 / 0
4,676
468
925
3,994
984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
4
4
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
2
4
L
Mulan
 
Mulan
1
4
0
0.25
L
Bacchus
AlanDaTrap
Bacchus
0
1
2
1
W
Arachne
Carthor04
Arachne
6
0
2
7
L
Ao Kuang
Chibi Shinon
Ao Kuang
2
4
0
0.5
W
0
1
2
1
L
1
3
1
0.5
W
4
1
1
4.5
L
Hades
YOTlCOJO
Hades
0
3
0
0
W
Sun Wukong
cutechc
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
12,862
26,433
Taken
31,200
9,805
Mitigated
10,332
10,961
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,900
166
0
855
2,549
806
555
587
1,962
36,941
0
L
Mulan
 
Mulan
4,091
462
0
1,955
8,419
3,070
0
0
8,419
0
24,140
L
Bacchus
AlanDaTrap
Bacchus
1,060
88
293
2,772
7,476
3,828
0
2,242
5,169
6,391
0
W
Arachne
Carthor04
Arachne
4,265
3,089
0
3,450
6,100
2,350
1,381
634
5,466
0
25,947
L
Ao Kuang
Chibi Shinon
Ao Kuang
3,121
831
0
1,359
6,484
1,409
0
1,489
4,919
15,203
0
W
1,699
174
252
2,435
6,146
2,772
0
1,751
4,395
7,266
0
L
3,665
3,159
0
1,536
4,827
1,041
84
2,134
2,593
0
21,966
W
5,689
1,519
0
1,826
5,153
1,336
57
1,550
3,603
0
36,316
L
Hades
YOTlCOJO
Hades
925
68
0
1,438
3,994
984
0
453
3,501
18,340
0
W
Sun Wukong
cutechc
Sun Wukong
2,307
507
0
2,143
6,485
2,541
0
584
5,901
0
28,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
23,863
273
Minions Killed
192
0
Camps Cleared
0
984,223
Distance Traveled
817,858
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,469
647
77
8
0
185,420
4
L
Mulan
5,146
515
53
5
0
145,726
6
L
Bacchus
4,830
483
7
1
0
180,911
1
W
Arachne
6,302
630
54
5
0
194,358
0
L
Ao Kuang
4,637
464
38
4
0
183,425
2
W
Terra
4,894
489
14
1
0
205,658
2
L
Izanami
4,574
457
47
5
0
166,863
2
W
Hou Yi
5,987
599
62
6
0
192,239
2
L
Hades
4,676
468
47
5
0
140,933
0
W
Sun Wukong
6,228
623
66
7
0
206,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role