Player Matchup

Ah Puch
Ah Puch
Numb3rSix6
Ah Puch
Level 65
God Stats
16W - 11L
1,656 SR
Queue Stats
821W - 418L
1,717 Elo+
Party 1
Khepri
Khepri
RedRam9777
Khepri
Level 148
God Stats
12W - 4L
1,690 SR
Queue Stats
541W - 471L
1,672 Elo+
Party 1
Bastet
Bastet
he bo is bad
Bastet
Level 25
God Stats
11W - 1L
1,851 SR
Queue Stats
85W - 25L
1,742 Elo+
Party 1
Team Averages
Level 79
1,732 SR
1,710 Elo+

VS

Team Averages
Level 57
1,618 SR
1,607 Elo+
Aphrodite
Aphrodite
BabyYoda4204
Aphrodite
Level 38
God Stats
85W - 105L
1,435 SR
Queue Stats
114W - 154L
1,298 Elo+
Solo
Izanami
Izanami
NeverBliss
Izanami
Level 112
God Stats
4W - 2L
1,576 SR
Queue Stats
412W - 372L
1,743 Elo+
Party 2
Sobek
Sobek
xNAUGHTYxPANDAx
Sobek
Level 20
God Stats
30W - 4L
1,843 SR
Queue Stats
51W - 10L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Numb3rSix6
Ah Puch
19
9 / 5 / 16
15,675
713
25,763
25,115
10,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
RedRam9777
Khepri
14
3 / 9 / 13
13,176
599
15,332
26,369
17,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
19
17 / 6 / 7
15,965
726
29,267
19,727
5,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyYoda4204
Aphrodite
16
1 / 15 / 12
13,940
634
5,982
26,168
20,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
NeverBliss
Izanami
20
15 / 7 / 3
17,652
802
35,429
29,526
11,775
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 7 / 14
14,840
675
14,174
30,330
37,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
29
Kills
20
20
Deaths
29
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BabyYoda4204
Aphrodite
1
15
12
0.47
W
Izanami
NeverBliss
Izanami
15
7
3
2.36
L
Ah Puch
Numb3rSix6
Ah Puch
9
5
16
3.4
L
Khepri
RedRam9777
Khepri
3
9
13
1.06
L
Bastet
17
6
7
3.42
W
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,362
Damage
55,585
71,211
Taken
86,024
33,900
Mitigated
70,203
14,006
Healing
23,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BabyYoda4204
Aphrodite
5,982
580
5,695
5,793
26,168
20,679
293
12,642
13,526
20,284
0
W
Izanami
NeverBliss
Izanami
35,429
25,404
0
8,121
29,526
11,775
2,616
13,662
15,864
0
124,801
L
Ah Puch
Numb3rSix6
Ah Puch
25,763
1,519
0
10,220
25,115
10,782
1,358
7,473
16,978
64,849
0
L
Khepri
RedRam9777
Khepri
15,332
2,092
0
228
26,369
17,181
235
6,715
18,768
41,483
0
L
Bastet
29,267
7,730
0
3,558
19,727
5,937
920
4,284
14,636
0
66,240
W
14,174
2,848
0
4,303
30,330
37,749
99
15,049
15,281
26,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
46,432
201
Minions Killed
267
11
Camps Cleared
7
1,153,396
Distance Traveled
1,033,773
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,940
634
39
2
0
316,041
0
W
Izanami
17,652
802
205
9
6
336,558
2
L
Ah Puch
15,675
713
80
4
3
403,448
1
L
Khepri
13,176
599
52
2
2
333,103
4
L
Bastet
15,965
726
69
3
6
416,845
5
W
Sobek
14,840
675
23
1
1
381,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role