Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
KingChe 1K
Bacchus
Level 58
God Stats
4W - 6L
1,199 SR
Queue Stats
50W - 67L
1,356 Elo+
Party 2
Mulan
Mulan
Klvch Up
Mulan
Level 26
God Stats
4W - 0L
1,844 SR
Queue Stats
15W - 13L
1,415 Elo+
Party 2
Team Averages
Level 73
1,514 SR
1,424 Elo+

VS

Team Averages
Level 60
1,525 SR
1,435 Elo+
Danzaburou
Danzaburou
FELON-oN-dE-AVES
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
HASHTAGSWAGG0100
Amaterasu
Level 29
God Stats
26W - 16L
1,535 SR
Queue Stats
58W - 51L
1,434 Elo+
Party 1
Anubis
Anubis
cotoncandy
Anubis
Level 122
God Stats
0W - 1L
1,539 SR
Queue Stats
59W - 53L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
12 / 2 / 11
12,131
867
14,286
11,096
3,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
KingChe 1K
Bacchus
15
8 / 6 / 16
11,262
804
10,902
13,186
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Klvch Up
Mulan
14
8 / 6 / 16
11,095
793
13,543
14,684
11,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FELON-oN-dE-AVES
Danzaburou
13
3 / 10 / 7
10,263
733
7,104
17,546
5,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
14
7 / 9 / 6
11,053
790
8,446
15,051
11,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
cotoncandy
Anubis
14
4 / 9 / 8
10,794
771
10,312
11,686
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
28
Kills
14
14
Deaths
28
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
2
11
8.75
L
Danzaburou
FELON-oN-dE-AVES
Danzaburou
3
10
7
0.65
L
Amaterasu
7
9
6
1.11
W
Bacchus
KingChe 1K
Bacchus
8
6
16
2.67
W
Mulan
Klvch Up
Mulan
8
6
16
2.67
L
Anubis
cotoncandy
Anubis
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,731
Damage
25,862
38,966
Taken
44,283
20,368
Mitigated
22,281
5,633
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,286
8,570
0
3,440
11,096
3,433
2,325
2,841
8,255
0
51,524
L
Danzaburou
FELON-oN-dE-AVES
Danzaburou
7,104
3,788
0
2,276
17,546
5,484
996
5,820
11,524
0
20,867
L
Amaterasu
8,446
2,821
0
822
15,051
11,692
0
2,895
11,917
0
18,163
W
Bacchus
KingChe 1K
Bacchus
10,902
1,355
0
957
13,186
5,638
180
3,609
9,577
24,193
0
W
Mulan
Klvch Up
Mulan
13,543
3,048
0
1,236
14,684
11,297
0
4,215
10,469
0
21,284
L
Anubis
cotoncandy
Anubis
10,312
230
0
1,318
11,686
5,105
0
2,339
9,067
34,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,488
Gold Earned
32,110
109
Minions Killed
109
6
Camps Cleared
5
646,973
Distance Traveled
611,579
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,131
867
63
5
3
212,634
2
L
Danzaburou
10,263
733
35
3
0
213,454
3
L
Amaterasu
11,053
790
22
2
2
212,651
0
W
Bacchus
11,262
804
27
2
2
220,312
0
W
Mulan
11,095
793
19
1
1
214,027
0
L
Anubis
10,794
771
52
4
3
185,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role